gm107/ir: fix texturing with indirect samplers
authorIlia Mirkin <imirkin@alum.mit.edu>
Tue, 18 Oct 2016 03:47:48 +0000 (23:47 -0400)
committerIlia Mirkin <imirkin@alum.mit.edu>
Tue, 18 Oct 2016 13:56:14 +0000 (09:56 -0400)
The indirect handle has to come right after the coordinates, so if there
was a sample/bias/depth compare/offset, everything would end up being
shifted by one argument position.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp

index dab3e2d..83154c1 100644 (file)
@@ -751,6 +751,16 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
          i->tex.rIndirectSrc = 0;
          i->tex.sIndirectSrc = -1;
       }
+      // Move the indirect reference to right after the coords
+      else if (i->tex.rIndirectSrc >= 0 && chipset >= NVISA_GM107_CHIPSET) {
+         Value *hnd = i->getIndirectR();
+
+         i->setIndirectR(NULL);
+         i->moveSources(arg, 1);
+         i->setSrc(arg, hnd);
+         i->tex.rIndirectSrc = 0;
+         i->tex.sIndirectSrc = -1;
+      }
    } else
    // (nvc0) generate and move the tsc/tic/array source to the front
    if (i->tex.target.isArray() || i->tex.rIndirectSrc >= 0 || i->tex.sIndirectSrc >= 0) {