Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23291>
case PIPE_SHADER_TESS_EVAL:
/* no support for geometry, tess or compute shaders at this time */
return 0;
+ case PIPE_SHADER_MESH:
+ case PIPE_SHADER_TASK:
+ return 0;
default:
debug_printf("Unexpected shader type (%u) query\n", shader);
return 0;
assert(sws->have_vgpu10);
(void) sws; /* silence unused var warnings in non-debug builds */
+ if (shader == PIPE_SHADER_MESH || shader == PIPE_SHADER_TASK)
+ return 0;
+
if ((!sws->have_sm5) &&
(shader == PIPE_SHADER_TESS_CTRL || shader == PIPE_SHADER_TESS_EVAL))
return 0;