<Test name="pragma_macro_exp_fragment">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="pragma_unrecognized_debug_vertex">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="pragma_unrecognized_debug_fragment">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="pragma_unrecognized_token_vertex">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="pragma_unrecognized_token_fragment">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
<TestCase name="extensions">
<Test name="basic_vertex">
<Test name="sampler3d_fixed_fragment">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="sampler3d_float_vertex">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="sampler3d_float_fragment">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture_levels">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="attachment_query_default_fbo">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="attachment_query_empty_fbo">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="compressedtexsubimage2d_invalid_buffer_target">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="teximage3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="teximage3d_neg_level">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_fragment
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_macro_exp_vertex
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_macro_exp_fragment
+dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_debug_vertex
+dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_debug_fragment
+dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_token_vertex
+dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_token_fragment
dEQP-GLES3.functional.shaders.preprocessor.extensions.basic_vertex
dEQP-GLES3.functional.shaders.preprocessor.extensions.basic_fragment
dEQP-GLES3.functional.shaders.preprocessor.extensions.macro_exp_vertex
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler2d_vec4_fragment
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_fixed_vertex
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_fixed_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_float_vertex
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_float_fragment
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler3d_fragment
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler3d_fragment
dEQP-GLES3.functional.fbo.api.invalid_rbo_attachments
dEQP-GLES3.functional.fbo.api.attach_names
dEQP-GLES3.functional.fbo.api.texture_levels
+dEQP-GLES3.functional.fbo.api.attachment_query_default_fbo
dEQP-GLES3.functional.fbo.api.attachment_query_empty_fbo
dEQP-GLES3.functional.fbo.api.attachment_query_tex2d
dEQP-GLES3.functional.fbo.api.attachment_query_texcube
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_neg_width_height
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_size
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_buffer_target
+dEQP-GLES3.functional.negative_api.texture.teximage3d
dEQP-GLES3.functional.negative_api.texture.teximage3d_neg_level
dEQP-GLES3.functional.negative_api.texture.teximage3d_max_level
dEQP-GLES3.functional.negative_api.texture.teximage3d_neg_width_height_depth
# Bug 20092191
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.20
-# Bug 20340817
-dEQP-GLES3.functional.fbo.api.attachment_query_default_fbo
-
-# Bug 20340818
-dEQP-GLES3.functional.negative_api.texture.teximage3d
-
# Bug 20699985
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_vertex
# Bug 21620051
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex
-# Bug 21725534
-dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_debug_*
-dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_token_*
-
# Bug 21791303
dEQP-GLES3.functional.uniform_api.random.23
dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.highp_*
dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.highp_*
-# Bug 22405868
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_float_vertex
-
# Bug 22628471
dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.*_float.*_highp