pause event is triggered when no more windows are visible to any user.
resume event is triggered when a window make the application visible
for the first time to the user after a pause or when starting the application.
poll,high; [[Event occurs multiple time per second. The exact tick is undefined and could be adjusted system wide.]]
poll,medium; [[Event occurs multiple time per minute. The exact tick is undefined and could be adjusted system wide.]]
poll,low; [[Event occurs multiple time every 15 minutes. The exact tick is undefined and could be adjusted system wide.]]
+ pause; [[Called when the window is going not be displayed for some time]]
+ resume; [[Called before a window get rendered after a pause event]]
}
implements {
Efl.Object.constructor;