dispatch["DetectionOutput"] = &ONNXImporter::parseDetectionOutput;
dispatch["CumSum"] = &ONNXImporter::parseCumSum;
dispatch["SpaceToDepth"] = dispatch["DepthToSpace"] = &ONNXImporter::parseDepthToSpace;
+ dispatch["ScatterElements"] = dispatch["Scatter"] = dispatch["ScatterND"] = &ONNXImporter::parseScatter;
dispatch["Equal"] = dispatch["Greater"] = dispatch["Less"] = dispatch["Pow"] = dispatch["Add"] =
- dispatch["Sub"] = dispatch["Mul"] = dispatch["Div"] = &ONNXImporter::parseElementWise;
+ dispatch["Sub"] = dispatch["Mul"] = dispatch["Div"] = dispatch["GreaterOrEqual"] =
+ dispatch["LessOrEqual"] = &ONNXImporter::parseElementWise;
+
dispatch["Sum"] = dispatch["Min"] = dispatch["Max"] = &ONNXImporter::parseElementWise;
dispatch["Range"] = &ONNXImporter::parseRange;