[Why & How]
Add options for dc odm debug.
Reviewed-by: Ariel Bernstein <Eric.Bernstein@amd.com>
Acked-by: Qingqing Zhuo <qingqing.zhuo@amd.com>
Signed-off-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
uint32_t fpo_vactive_margin_us;
bool disable_fpo_vactive;
bool disable_boot_optimizations;
+ bool override_odm_optimization;
+ bool minimize_dispclk_using_odm;
};
struct gpu_info_soc_bounding_box_v1_0;
bool is_phantom_plane[MAX_PIPES];
};
+struct dc_stream_debug_options {
+ char force_odm_combine_segments;
+};
+
struct dc_stream_state {
// sink is deprecated, new code should not reference
// this pointer
* a stream via the volatile dc_state rather than the static dc_link.
*/
struct link_encoder *link_enc;
+ struct dc_stream_debug_options debug;
struct dc_panel_patch sink_patches;
union display_content_support content_support;
struct dc_crtc_timing timing;