void udp4_hwcsum(struct sk_buff *skb, __be32 src, __be32 dst)
{
struct udphdr *uh = udp_hdr(skb);
- struct sk_buff *frags = skb_shinfo(skb)->frag_list;
int offset = skb_transport_offset(skb);
int len = skb->len - offset;
int hlen = len;
__wsum csum = 0;
- if (!frags) {
+ if (!skb_has_frag_list(skb)) {
/*
* Only one fragment on the socket.
*/
uh->check = ~csum_tcpudp_magic(src, dst, len,
IPPROTO_UDP, 0);
} else {
+ struct sk_buff *frags;
+
/*
* HW-checksum won't work as there are two or more
* fragments on the socket so that all csums of sk_buffs
* should be together
*/
- do {
+ skb_walk_frags(skb, frags) {
csum = csum_add(csum, frags->csum);
hlen -= frags->len;
- } while ((frags = frags->next));
+ }
csum = skb_checksum(skb, offset, hlen, csum);
skb->ip_summed = CHECKSUM_NONE;