// of i8, or a 1-element array of i32. They'll both end up in the same
/// StringMap bucket, linked up by their Next pointers. Walk the list.
std::unique_ptr<ConstantDataSequential> *Entry = &Slot.second;
- for (ConstantDataSequential *Node = Entry->get(); Node;
- Entry = &Node->Next, Node = Entry->get())
- if (Node->getType() == Ty)
- return Node;
+ for (; *Entry; Entry = &(*Entry)->Next)
+ if ((*Entry)->getType() == Ty)
+ return Entry->get();
// Okay, we didn't get a hit. Create a node of the right class, link it in,
// and return it.
// Otherwise, there are multiple entries linked off the bucket, unlink the
// node we care about but keep the bucket around.
- for (ConstantDataSequential *Node = Entry->get();;
- Entry = &Node->Next, Node = Entry->get()) {
+ while (true) {
+ std::unique_ptr<ConstantDataSequential> &Node = *Entry;
assert(Node && "Didn't find entry in its uniquing hash table!");
// If we found our entry, unlink it from the list and we're done.
- if (Node == this) {
- *Entry = std::move(Node->Next);
+ if (Node.get() == this) {
+ Node = std::move(Node->Next);
return;
}
+
+ Entry = &Node->Next;
}
}