static void tegra_plane_setup_blending_legacy(struct tegra_plane *plane)
{
+ u32 background[3] = {
+ BLEND_WEIGHT1(0) | BLEND_WEIGHT0(0) | BLEND_COLOR_KEY_NONE,
+ BLEND_WEIGHT1(0) | BLEND_WEIGHT0(0) | BLEND_COLOR_KEY_NONE,
+ BLEND_WEIGHT1(0) | BLEND_WEIGHT0(0) | BLEND_COLOR_KEY_NONE,
+ };
+ u32 foreground = BLEND_WEIGHT1(255) | BLEND_WEIGHT0(255) |
+ BLEND_COLOR_KEY_NONE;
+ u32 blendnokey = BLEND_WEIGHT1(255) | BLEND_WEIGHT0(255);
+ struct tegra_plane_state *state;
+ unsigned int i;
+
+ state = to_tegra_plane_state(plane->base.state);
+
+ /* alpha contribution is 1 minus sum of overlapping windows */
+ for (i = 0; i < 3; i++) {
+ if (state->dependent[i])
+ background[i] |= BLEND_CONTROL_DEPENDENT;
+ }
+
+ /* enable alpha blending if pixel format has an alpha component */
+ if (!state->opaque)
+ foreground |= BLEND_CONTROL_ALPHA;
+
/*
* Disable blending and assume Window A is the bottom-most window,
* Window C is the top-most window and Window B is in the middle.
*/
- tegra_plane_writel(plane, 0xffff00, DC_WIN_BLEND_NOKEY);
- tegra_plane_writel(plane, 0xffff00, DC_WIN_BLEND_1WIN);
+ tegra_plane_writel(plane, blendnokey, DC_WIN_BLEND_NOKEY);
+ tegra_plane_writel(plane, foreground, DC_WIN_BLEND_1WIN);
switch (plane->index) {
case 0:
- tegra_plane_writel(plane, 0x000000, DC_WIN_BLEND_2WIN_X);
- tegra_plane_writel(plane, 0x000000, DC_WIN_BLEND_2WIN_Y);
- tegra_plane_writel(plane, 0x000000, DC_WIN_BLEND_3WIN_XY);
+ tegra_plane_writel(plane, background[0], DC_WIN_BLEND_2WIN_X);
+ tegra_plane_writel(plane, background[1], DC_WIN_BLEND_2WIN_Y);
+ tegra_plane_writel(plane, background[2], DC_WIN_BLEND_3WIN_XY);
break;
case 1:
- tegra_plane_writel(plane, 0xffff00, DC_WIN_BLEND_2WIN_X);
- tegra_plane_writel(plane, 0x000000, DC_WIN_BLEND_2WIN_Y);
- tegra_plane_writel(plane, 0x000000, DC_WIN_BLEND_3WIN_XY);
+ tegra_plane_writel(plane, foreground, DC_WIN_BLEND_2WIN_X);
+ tegra_plane_writel(plane, background[1], DC_WIN_BLEND_2WIN_Y);
+ tegra_plane_writel(plane, background[2], DC_WIN_BLEND_3WIN_XY);
break;
case 2:
- tegra_plane_writel(plane, 0xffff00, DC_WIN_BLEND_2WIN_X);
- tegra_plane_writel(plane, 0xffff00, DC_WIN_BLEND_2WIN_Y);
- tegra_plane_writel(plane, 0xffff00, DC_WIN_BLEND_3WIN_XY);
+ tegra_plane_writel(plane, foreground, DC_WIN_BLEND_2WIN_X);
+ tegra_plane_writel(plane, foreground, DC_WIN_BLEND_2WIN_Y);
+ tegra_plane_writel(plane, foreground, DC_WIN_BLEND_3WIN_XY);
break;
}
}
DRM_FORMAT_RGBA5551,
DRM_FORMAT_ABGR8888,
DRM_FORMAT_ARGB8888,
+ /* non-native formats */
+ DRM_FORMAT_XRGB1555,
+ DRM_FORMAT_RGBX5551,
+ DRM_FORMAT_XBGR8888,
+ DRM_FORMAT_XRGB8888,
};
static const u32 tegra114_primary_formats[] = {
struct tegra_bo_tiling *tiling = &plane_state->tiling;
struct tegra_plane *tegra = to_tegra_plane(plane);
struct tegra_dc *dc = to_tegra_dc(state->crtc);
+ unsigned int format;
int err;
/* no need for further checks if the plane is being disabled */
if (!state->crtc)
return 0;
- err = tegra_plane_format(state->fb->format->format,
- &plane_state->format,
+ err = tegra_plane_format(state->fb->format->format, &format,
&plane_state->swap);
if (err < 0)
return err;
+ /*
+ * Tegra20 and Tegra30 are special cases here because they support
+ * only variants of specific formats with an alpha component, but not
+ * the corresponding opaque formats. However, the opaque formats can
+ * be emulated by disabling alpha blending for the plane.
+ */
+ if (!dc->soc->supports_blending) {
+ if (!tegra_plane_format_has_alpha(format)) {
+ err = tegra_plane_format_get_alpha(format, &format);
+ if (err < 0)
+ return err;
+
+ plane_state->opaque = true;
+ } else {
+ plane_state->opaque = false;
+ }
+
+ tegra_plane_check_dependent(tegra, plane_state);
+ }
+
+ plane_state->format = format;
+
err = tegra_fb_get_tiling(state->fb, tiling);
if (err < 0)
return err;
DRM_FORMAT_RGBA5551,
DRM_FORMAT_ABGR8888,
DRM_FORMAT_ARGB8888,
+ /* non-native formats */
+ DRM_FORMAT_XRGB1555,
+ DRM_FORMAT_RGBX5551,
+ DRM_FORMAT_XBGR8888,
+ DRM_FORMAT_XRGB8888,
/* planar formats */
DRM_FORMAT_UYVY,
DRM_FORMAT_YUYV,
#define DC_WIN_DV_CONTROL 0x70e
#define DC_WIN_BLEND_NOKEY 0x70f
+#define BLEND_WEIGHT1(x) (((x) & 0xff) << 16)
+#define BLEND_WEIGHT0(x) (((x) & 0xff) << 8)
+
#define DC_WIN_BLEND_1WIN 0x710
+#define BLEND_CONTROL_FIX (0 << 2)
+#define BLEND_CONTROL_ALPHA (1 << 2)
+#define BLEND_COLOR_KEY_NONE (0 << 0)
+#define BLEND_COLOR_KEY_0 (1 << 0)
+#define BLEND_COLOR_KEY_1 (2 << 0)
+#define BLEND_COLOR_KEY_BOTH (3 << 0)
+
#define DC_WIN_BLEND_2WIN_X 0x711
+#define BLEND_CONTROL_DEPENDENT (2 << 2)
+
#define DC_WIN_BLEND_2WIN_Y 0x712
#define DC_WIN_BLEND_3WIN_XY 0x713
cmd.pitches[0] = round_up(sizes->surface_width * bytes_per_pixel,
tegra->pitch_align);
- /*
- * Early generations of Tegra (Tegra20 and Tegra30) do not support any
- * of the X* or *X formats, only their A* or *A equivalents. Force the
- * legacy framebuffer format to include an alpha component so that the
- * framebuffer emulation can be supported on all generations.
- */
- if (sizes->surface_bpp == 32 && sizes->surface_depth == 24)
- sizes->surface_depth = 32;
-
- if (sizes->surface_bpp == 16 && sizes->surface_depth == 15)
- sizes->surface_depth = 16;
-
cmd.pixel_format = drm_mode_legacy_fb_format(sizes->surface_bpp,
sizes->surface_depth);
{
struct tegra_plane_state *state = to_tegra_plane_state(plane->state);
struct tegra_plane_state *copy;
+ unsigned int i;
copy = kmalloc(sizeof(*copy), GFP_KERNEL);
if (!copy)
copy->tiling = state->tiling;
copy->format = state->format;
copy->swap = state->swap;
+ copy->opaque = state->opaque;
+
+ for (i = 0; i < 3; i++)
+ copy->dependent[i] = state->dependent[i];
return ©->base;
}
return false;
}
+
+static bool __drm_format_has_alpha(u32 format)
+{
+ switch (format) {
+ case DRM_FORMAT_ARGB1555:
+ case DRM_FORMAT_RGBA5551:
+ case DRM_FORMAT_ABGR8888:
+ case DRM_FORMAT_ARGB8888:
+ return true;
+ }
+
+ return false;
+}
+
+/*
+ * This is applicable to Tegra20 and Tegra30 only where the opaque formats can
+ * be emulated using the alpha formats and alpha blending disabled.
+ */
+bool tegra_plane_format_has_alpha(unsigned int format)
+{
+ switch (format) {
+ case WIN_COLOR_DEPTH_B5G5R5A1:
+ case WIN_COLOR_DEPTH_A1B5G5R5:
+ case WIN_COLOR_DEPTH_R8G8B8A8:
+ case WIN_COLOR_DEPTH_B8G8R8A8:
+ return true;
+ }
+
+ return false;
+}
+
+int tegra_plane_format_get_alpha(unsigned int opaque, unsigned int *alpha)
+{
+ switch (opaque) {
+ case WIN_COLOR_DEPTH_B5G5R5X1:
+ *alpha = WIN_COLOR_DEPTH_B5G5R5A1;
+ return 0;
+
+ case WIN_COLOR_DEPTH_X1B5G5R5:
+ *alpha = WIN_COLOR_DEPTH_A1B5G5R5;
+ return 0;
+
+ case WIN_COLOR_DEPTH_R8G8B8X8:
+ *alpha = WIN_COLOR_DEPTH_R8G8B8A8;
+ return 0;
+
+ case WIN_COLOR_DEPTH_B8G8R8X8:
+ *alpha = WIN_COLOR_DEPTH_B8G8R8A8;
+ return 0;
+ }
+
+ return -EINVAL;
+}
+
+unsigned int tegra_plane_get_overlap_index(struct tegra_plane *plane,
+ struct tegra_plane *other)
+{
+ unsigned int index = 0, i;
+
+ WARN_ON(plane == other);
+
+ for (i = 0; i < 3; i++) {
+ if (i == plane->index)
+ continue;
+
+ if (i == other->index)
+ break;
+
+ index++;
+ }
+
+ return index;
+}
+
+void tegra_plane_check_dependent(struct tegra_plane *tegra,
+ struct tegra_plane_state *state)
+{
+ struct drm_plane_state *old, *new;
+ struct drm_plane *plane;
+ unsigned int zpos[2];
+ unsigned int i;
+
+ for (i = 0; i < 3; i++)
+ state->dependent[i] = false;
+
+ for (i = 0; i < 2; i++)
+ zpos[i] = 0;
+
+ for_each_oldnew_plane_in_state(state->base.state, plane, old, new, i) {
+ struct tegra_plane *p = to_tegra_plane(plane);
+ unsigned index;
+
+ /* skip this plane and planes on different CRTCs */
+ if (p == tegra || new->crtc != state->base.crtc)
+ continue;
+
+ index = tegra_plane_get_overlap_index(tegra, p);
+
+ /*
+ * If any of the other planes is on top of this plane and uses
+ * a format with an alpha component, mark this plane as being
+ * dependent, meaning it's alpha value will be 1 minus the sum
+ * of alpha components of the overlapping planes.
+ */
+ if (p->index > tegra->index) {
+ if (__drm_format_has_alpha(new->fb->format->format))
+ state->dependent[index] = true;
+
+ /* keep track of the Z position */
+ zpos[index] = p->index;
+ }
+ }
+
+ /*
+ * The region where three windows overlap is the intersection of the
+ * two regions where two windows overlap. It contributes to the area
+ * if any of the windows on top of it have an alpha component.
+ */
+ for (i = 0; i < 2; i++)
+ state->dependent[2] = state->dependent[2] ||
+ state->dependent[i];
+
+ /*
+ * However, if any of the windows on top of this window is opaque, it
+ * will completely conceal this window within that area, so avoid the
+ * window from contributing to the area.
+ */
+ for (i = 0; i < 2; i++) {
+ if (zpos[i] > tegra->index)
+ state->dependent[2] = state->dependent[2] &&
+ state->dependent[i];
+ }
+}
struct tegra_bo_tiling tiling;
u32 format;
u32 swap;
+
+ /* used for legacy blending support only */
+ bool opaque;
+ bool dependent[3];
};
static inline struct tegra_plane_state *
int tegra_plane_format(u32 fourcc, u32 *format, u32 *swap);
bool tegra_plane_format_is_yuv(unsigned int format, bool *planar);
+bool tegra_plane_format_has_alpha(unsigned int format);
+int tegra_plane_format_get_alpha(unsigned int opaque, unsigned int *alpha);
+void tegra_plane_check_dependent(struct tegra_plane *tegra,
+ struct tegra_plane_state *state);
#endif /* TEGRA_PLANE_H */