if (getOptLevel() != CodeGenOpt::None)
addPass(createExecutionDependencyFixPass(&X86::VR128RegClass));
- if (TM->getTargetTriple().isPS4CPU())
- UseVZeroUpper = false;
-
if (UseVZeroUpper)
addPass(createX86IssueVZeroUpperPass());
; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-apple-darwin -mattr=+avx | FileCheck %s
-; RUN: llc < %s -mtriple=x86_64-scei-ps4 -mattr=+avx | FileCheck --check-prefix=PS4 %s
-
-; The Jaguar (AMD Family 16h) cores in the PS4 don't benefit from vzeroupper.
-; At most, the benefit is "garbage collecting" def'd upper parts of the ymm
-; registers, but the core has so many FP phys regs that this benefit of freeing
-; up the upper parts is for now not worth it. Unlike Intel, there is no
-; performance hazard to def'ing the lower parts of a ymm without clearing the
-; upper part.
-; PS4-NOT: vzeroupper
declare i32 @foo()
declare <4 x float> @do_sse(<4 x float>)