Don't assume rendering complete before buffer latch
authorMark Adams <marka@nvidia.com>
Wed, 6 Dec 2017 18:08:12 +0000 (18:08 +0000)
committerandroid-build-merger <android-build-merger@google.com>
Wed, 6 Dec 2017 18:08:12 +0000 (18:08 +0000)
am: 9e0214cf61

Change-Id: I72902995d20e746aa7066a46b097be4a2dab5453

1  2 
modules/egl/teglGetFrameTimestampsTests.cpp