This library provides a wrapper around the Bullet physics library,
allowing for it to be linked directly with Evas objects and control
-their behavior as if they were real physical objects.
+their behavior as if they were real physical objects. This is now
+disabled by default as it's rarely if ever used by anything.
Required by default:
- * bullet
* libpng
* libjpeg
* gstreamer (Ensure all codecs you want are installed.)
* fontconfig
* freetype2
* fribidi
+ * harfbuzz
* libpulse
* libsndfile
* libx11
* libxss
* libxtst
* libxcursor
- * libxp
* libxi (2.2 or newer)
* opengl(mesa etc.) (opengl/glx/full or opengl-es2/egl. full opengl only on osx - must be explicitly specified to be full to have support)
- * giflib
+ * giflib/libgif
* util-linux (limbount + libblkid)
* systemd / libudev
* poppler / poppler-cpp