if (!xd->corrupted) {
// If multiple threads are used to decode tiles, then we use those threads
// to do parallel loopfiltering.
- vp9_loop_filter_frame_mt(new_fb, pbi, cm, cm->lf.filter_level, 0);
+ vp9_loop_filter_frame_mt(&pbi->lf_row_sync, new_fb, pbi, cm,
+ cm->lf.filter_level, 0);
}
} else {
*p_data_end = decode_tiles(pbi, data + first_partition_size, data_end);
// VP9 decoder: Implement multi-threaded loopfilter that uses the tile
// threads.
-void vp9_loop_filter_frame_mt(YV12_BUFFER_CONFIG *frame,
+void vp9_loop_filter_frame_mt(VP9LfSync *lf_sync,
+ YV12_BUFFER_CONFIG *frame,
VP9Decoder *pbi, VP9_COMMON *cm,
int frame_filter_level,
int y_only) {
- VP9LfSync *const lf_sync = &pbi->lf_row_sync;
const VP9WorkerInterface *const winterface = vp9_get_worker_interface();
// Number of superblock rows and cols
const int sb_rows = mi_cols_aligned_to_sb(cm->mi_rows) >> MI_BLOCK_SIZE_LOG2;
void vp9_loop_filter_dealloc(VP9LfSync *lf_sync);
// Multi-threaded loopfilter that uses the tile threads.
-void vp9_loop_filter_frame_mt(YV12_BUFFER_CONFIG *frame,
+void vp9_loop_filter_frame_mt(VP9LfSync *lf_sync,
+ YV12_BUFFER_CONFIG *frame,
struct VP9Decoder *pbi,
struct VP9Common *cm,
int frame_filter_level,