tet_infoline("UtcDaliVisualFactoryGetAnimatedVectorImageVisual04: Request animated vector image visual with a Property::Map");
int startFrame = 1, endFrame = 3;
- int desiredWidth = 100, desiredHeight = 150;
float cornerRadius = 22.0f;
float borderlineWidth = 2.0f;
Vector4 borderlineColor = Vector4(1.0f, 1.0f, 1.0f, 1.0f);
.Add("borderlineWidth", borderlineWidth)
.Add("borderlineColor", borderlineColor)
.Add("borderlineOffset", borderlineOffset)
- .Add("desiredWidth", desiredWidth)
- .Add("desiredHeight", desiredHeight);
+ .Add("synchronousLoading", true);
Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap);
DALI_TEST_CHECK(visual);
DALI_TEST_CHECK(value);
DALI_TEST_EQUALS(value->Get<float>(), borderlineOffset, TEST_LOCATION);
- value = resultMap.Find(ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER);
- DALI_TEST_CHECK(value);
- DALI_TEST_EQUALS(value->Get<int>(), desiredWidth, TEST_LOCATION);
-
- value = resultMap.Find(ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER);
- DALI_TEST_CHECK(value);
- DALI_TEST_EQUALS(value->Get<int>(), desiredHeight, TEST_LOCATION);
-
actor.Unparent();
DALI_TEST_CHECK(actor.GetRendererCount() == 0u);
tet_infoline("UtcDaliAnimatedVectorImageVisualGetPropertyMap01");
int startFrame = 1, endFrame = 3;
- int desiredWidth = 100, desiredHeight = 150;
Vector4 cornerRadius(50.0f, 22.0f, 0.0f, 3.0f);
float borderlineWidth = 2.3f;
Vector4 borderlineColor = Vector4(0.3f, 0.3f, 1.0f, 1.0f);
.Add(DevelVisual::Property::BORDERLINE_WIDTH, borderlineWidth)
.Add(DevelVisual::Property::BORDERLINE_COLOR, borderlineColor)
.Add(DevelVisual::Property::BORDERLINE_OFFSET, borderlineOffset)
- .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false)
- .Add(ImageVisual::Property::DESIRED_WIDTH, desiredWidth)
- .Add(ImageVisual::Property::DESIRED_HEIGHT, desiredHeight);
+ .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false);
// request AnimatedVectorImageVisual with a property map
VisualFactory factory = VisualFactory::Get();
DALI_TEST_CHECK(value);
DALI_TEST_EQUALS(value->Get<float>(), borderlineOffset, TEST_LOCATION);
- value = resultMap.Find(ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER);
- DALI_TEST_CHECK(value);
- DALI_TEST_EQUALS(value->Get<int>(), desiredWidth, TEST_LOCATION);
-
- value = resultMap.Find(ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER);
- DALI_TEST_CHECK(value);
- DALI_TEST_EQUALS(value->Get<int>(), desiredHeight, TEST_LOCATION);
-
// request AnimatedVectorImageVisual with an URL
Visual::Base visual2 = factory.CreateVisual(TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions());
END_TEST;
}
-
-int UtcDaliAnimatedVectorImageVisualDesiredSize(void)
-{
- ToolkitTestApplication application;
- tet_infoline("UtcDaliAnimatedVectorImageVisualDesiredSize");
-
- TestGlAbstraction& gl = application.GetGlAbstraction();
- TraceCallStack& textureTrace = gl.GetTextureTrace();
- int desiredWidth = 150, desiredHeight = 200;
-
- Visual::Base visual = VisualFactory::Get().CreateVisual(TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions(desiredWidth, desiredHeight));
- DALI_TEST_CHECK(visual);
-
- DummyControl actor = DummyControl::New(true);
- DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
- dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
-
- application.GetScene().Add(actor);
-
- application.SendNotification();
- application.Render();
-
- // Trigger count is 1 - resource ready
- DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
-
- textureTrace.Enable(true);
-
- application.SendNotification();
- application.Render();
-
- {
- std::stringstream out;
- out << GL_TEXTURE_2D << ", " << 0u << ", " << desiredWidth << ", " << desiredHeight;
- DALI_TEST_CHECK(textureTrace.FindMethodAndParams("TexImage2D", out.str().c_str()));
- }
-
- // Unparent to make next trigger
- actor.Unparent();
-
- application.SendNotification();
- application.Render();
-
- // Set visual size
- actor.SetProperty(Actor::Property::SIZE, Vector2(300.0f, 300.0f));
- application.GetScene().Add(actor);
-
- application.SendNotification();
- application.Render();
-
- // Trigger count is 1 - resource ready
- DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
-
- textureTrace.Reset();
-
- application.SendNotification();
- application.Render();
-
- {
- std::stringstream out;
- out << GL_TEXTURE_2D << ", " << 0u << ", " << desiredWidth << ", " << desiredHeight;
- DALI_TEST_CHECK(textureTrace.FindMethodAndParams("TexImage2D", out.str().c_str())); // The size should not be changed
- }
-
- END_TEST;
-}
AnimatedVectorImageVisualPtr AnimatedVectorImageVisual::New(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, const Property::Map& properties)
{
- AnimatedVectorImageVisualPtr visual(new AnimatedVectorImageVisual(factoryCache, shaderFactory, imageUrl, ImageDimensions{}));
+ AnimatedVectorImageVisualPtr visual(new AnimatedVectorImageVisual(factoryCache, shaderFactory, imageUrl));
visual->SetProperties(properties);
visual->Initialize();
return visual;
}
-AnimatedVectorImageVisualPtr AnimatedVectorImageVisual::New(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, ImageDimensions size)
+AnimatedVectorImageVisualPtr AnimatedVectorImageVisual::New(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl)
{
- AnimatedVectorImageVisualPtr visual(new AnimatedVectorImageVisual(factoryCache, shaderFactory, imageUrl, size));
+ AnimatedVectorImageVisualPtr visual(new AnimatedVectorImageVisual(factoryCache, shaderFactory, imageUrl));
visual->Initialize();
return visual;
}
-AnimatedVectorImageVisual::AnimatedVectorImageVisual(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, ImageDimensions size)
+AnimatedVectorImageVisual::AnimatedVectorImageVisual(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl)
: Visual::Base(factoryCache, Visual::FittingMode::FILL, static_cast<Toolkit::Visual::Type>(Toolkit::DevelVisual::ANIMATED_VECTOR_IMAGE)),
mUrl(imageUrl),
mAnimationData(),
mImageVisualShaderFactory(shaderFactory),
mVisualSize(),
mVisualScale(Vector2::ONE),
- mDesiredSize(size),
mPlacementActor(),
mPlayState(DevelImageVisual::PlayState::STOPPED),
mEventCallback(nullptr),
void AnimatedVectorImageVisual::GetNaturalSize(Vector2& naturalSize)
{
- if(mDesiredSize.GetWidth() > 0 && mDesiredSize.GetHeight() > 0)
- {
- naturalSize.x = mDesiredSize.GetWidth();
- naturalSize.y = mDesiredSize.GetHeight();
- }
- else if(mVisualSize != Vector2::ZERO)
+ if(mVisualSize != Vector2::ZERO)
{
naturalSize = mVisualSize;
}
Property::Map layerInfo;
mVectorAnimationTask->GetLayerInfo(layerInfo);
map.Insert(Toolkit::DevelImageVisual::Property::CONTENT_INFO, layerInfo);
-
- map.Insert(Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, IsSynchronousLoadingRequired());
- map.Insert(Toolkit::ImageVisual::Property::DESIRED_WIDTH, mDesiredSize.GetWidth());
- map.Insert(Toolkit::ImageVisual::Property::DESIRED_HEIGHT, mDesiredSize.GetHeight());
}
void AnimatedVectorImageVisual::DoCreateInstancePropertyMap(Property::Map& map) const
{
DoSetProperty(Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, keyValue.second);
}
- else if(keyValue.first == IMAGE_DESIRED_WIDTH)
- {
- DoSetProperty(Toolkit::ImageVisual::Property::DESIRED_WIDTH, keyValue.second);
- }
- else if(keyValue.first == IMAGE_DESIRED_HEIGHT)
- {
- DoSetProperty(Toolkit::ImageVisual::Property::DESIRED_HEIGHT, keyValue.second);
- }
}
}
}
break;
}
- case Toolkit::ImageVisual::Property::DESIRED_WIDTH:
- {
- int32_t desiredWidth = 0;
- if(value.Get(desiredWidth))
- {
- mDesiredSize.SetWidth(desiredWidth);
- }
- break;
- }
-
- case Toolkit::ImageVisual::Property::DESIRED_HEIGHT:
- {
- int32_t desiredHeight = 0;
- if(value.Get(desiredHeight))
- {
- mDesiredSize.SetHeight(desiredHeight);
- }
- break;
- }
}
}
void AnimatedVectorImageVisual::SetVectorImageSize()
{
- uint32_t width, height;
- if(mDesiredSize.GetWidth() > 0 && mDesiredSize.GetHeight() > 0)
- {
- width = mDesiredSize.GetWidth();
- height = mDesiredSize.GetHeight();
- }
- else
- {
- width = static_cast<uint32_t>(mVisualSize.width * mVisualScale.width);
- height = static_cast<uint32_t>(mVisualSize.height * mVisualScale.height);
- }
+ uint32_t width = static_cast<uint32_t>(mVisualSize.width * mVisualScale.width);
+ uint32_t height = static_cast<uint32_t>(mVisualSize.height * mVisualScale.height);
if(mAnimationData.width != width || mAnimationData.height != height)
{
* @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
* @param[in] shaderFactory The ImageVisualShaderFactory object
* @param[in] imageUrl The URL to an animated vector image to use
- * @param[in] size The width and height of the rasterized buffer. The visual size will be used if these are 0.
* @return A smart-pointer to the newly allocated visual.
*/
- static AnimatedVectorImageVisualPtr New(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, ImageDimensions size = ImageDimensions());
+ static AnimatedVectorImageVisualPtr New(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl);
public: // from Visual
/**
* @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
* @param[in] shaderFactory The ImageVisualShaderFactory object
* @param[in] imageUrl The URL to an animated vector image to use
- * @param[in] size The width and height of the rasterized buffer. The visual size will be used if these are 0.
*/
- AnimatedVectorImageVisual(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, ImageDimensions size);
+ AnimatedVectorImageVisual(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl);
/**
* @brief A reference counted object may only be deleted by calling Unreference().
PropertyNotification mSizeNotification;
Vector2 mVisualSize;
Vector2 mVisualScale;
- Dali::ImageDimensions mDesiredSize{};
WeakHandle<Actor> mPlacementActor;
DevelImageVisual::PlayState::Type mPlayState;
CallbackBase* mEventCallback; // Not owned
case Toolkit::ImageVisual::Property::DESIRED_WIDTH:
{
- int32_t desiredWidth = 0;
+ float desiredWidth = 0.0f;
if(value.Get(desiredWidth))
{
mDesiredSize.SetWidth(desiredWidth);
case Toolkit::ImageVisual::Property::DESIRED_HEIGHT:
{
- int32_t desiredHeight = 0;
+ float desiredHeight = 0.0f;
if(value.Get(desiredHeight))
{
mDesiredSize.SetHeight(desiredHeight);
}
case VisualUrl::JSON:
{
- visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, size);
+ visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl);
break;
}
case VisualUrl::REGULAR_IMAGE: