panfrost: Don't set zs_update_operation in vertex shaders
authorAlyssa Rosenzweig <alyssa@collabora.com>
Wed, 16 Jun 2021 15:28:09 +0000 (11:28 -0400)
committerMarge Bot <eric+marge@anholt.net>
Fri, 9 Jul 2021 23:15:28 +0000 (23:15 +0000)
Spurious assignment.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11733>

src/panfrost/lib/pan_shader.h

index 612810e..04a167c 100644 (file)
@@ -121,8 +121,6 @@ pan_shader_prepare_bifrost_rsd(const struct panfrost_device *dev,
 
         switch (info->stage) {
         case MESA_SHADER_VERTEX:
-                rsd->properties.bifrost.zs_update_operation = MALI_PIXEL_KILL_STRONG_EARLY;
-
                 rsd->preload.vertex.vertex_id = true;
                 rsd->preload.vertex.instance_id = true;
                 break;