const TickSampleEventRecord* rec =
TickSampleEventRecord::cast(ticks_buffer_.StartDequeue());
if (rec == NULL) return !ticks_from_vm_buffer_.IsEmpty();
- if (rec->order == dequeue_order) {
- generator_->RecordTickSample(rec->sample);
+ // Make a local copy of tick sample record to ensure that it won't
+ // be modified as we are processing it. This is possible as the
+ // sampler writes w/o any sync to the queue, so if the processor
+ // will get far behind, a record may be modified right under its
+ // feet.
+ TickSampleEventRecord record = *rec;
+ if (record.order == dequeue_order) {
+ // A paranoid check to make sure that we don't get a memory overrun
+ // in case of frames_count having a wild value.
+ if (record.sample.frames_count < 0
+ || record.sample.frames_count >= TickSample::kMaxFramesCount)
+ record.sample.frames_count = 0;
+ generator_->RecordTickSample(record.sample);
ticks_buffer_.FinishDequeue();
} else {
return true;