return result;
}
+SWIGEXPORT void SWIGSTDCALL CSharp_Dali_Window_SetToBottom(void * winHandle, bool toBottom) {
+ Dali::Window *window = (Dali::Window *) 0 ;
+
+ window = (Dali::Window *)winHandle;
+ {
+ try {
+ Dali::DevelWindow::SetToBottom(*window, toBottom);
+ } CALL_CATCH_EXCEPTION();
+ }
+}
+
+SWIGEXPORT bool SWIGSTDCALL CSharp_Dali_Window_IsBottom(void * winHandle) {
+ Dali::Window *window = (Dali::Window *) 0 ;
+ bool result = false;
+
+ window = (Dali::Window *)winHandle;
+ {
+ try {
+ result = Dali::DevelWindow::IsBottom(*window);
+ } CALL_CATCH_EXCEPTION(false);
+ }
+ return result;
+}
+
SWIGEXPORT bool SWIGSTDCALL CSharp_Dali_Window_RelativeMotionGrab(void * winHandle, unsigned int boundary) {
Dali::Window *window = (Dali::Window *) 0 ;
bool result = false;