*/
static inline int ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
- if (ctx)
- return __ww_mutex_lock(lock, ctx);
-
- mutex_lock(&lock->base);
- return 0;
+ return __ww_mutex_lock(lock, ctx);
}
/**
static inline int __must_check ww_mutex_lock_interruptible(struct ww_mutex *lock,
struct ww_acquire_ctx *ctx)
{
- if (ctx)
- return __ww_mutex_lock_interruptible(lock, ctx);
- else
- return mutex_lock_interruptible(&lock->base);
+ return __ww_mutex_lock_interruptible(lock, ctx);
}
/**
for (;;) {
struct task_struct *owner;
- if (use_ww_ctx && ww_ctx->acquired > 0) {
+ if (use_ww_ctx && ww_ctx && ww_ctx->acquired > 0) {
struct ww_mutex *ww;
ww = container_of(lock, struct ww_mutex, base);
struct ww_mutex *ww;
int ret;
- if (use_ww_ctx) {
- ww = container_of(lock, struct ww_mutex, base);
+ ww = container_of(lock, struct ww_mutex, base);
+
+ if (use_ww_ctx && ww_ctx) {
if (unlikely(ww_ctx == READ_ONCE(ww->ctx)))
return -EALREADY;
}
mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, false)) {
/* got the lock, yay! */
lock_acquired(&lock->dep_map, ip);
- if (use_ww_ctx)
+ if (use_ww_ctx && ww_ctx)
ww_mutex_set_context_fastpath(ww, ww_ctx);
preempt_enable();
return 0;
goto err;
}
- if (use_ww_ctx && ww_ctx->acquired > 0) {
+ if (use_ww_ctx && ww_ctx && ww_ctx->acquired > 0) {
ret = __ww_mutex_lock_check_stamp(lock, ww_ctx);
if (ret)
goto err;
/* got the lock - cleanup and rejoice! */
lock_acquired(&lock->dep_map, ip);
- if (use_ww_ctx)
+ if (use_ww_ctx && ww_ctx)
ww_mutex_set_context_slowpath(ww, ww_ctx);
spin_unlock_mutex(&lock->wait_lock, flags);
might_sleep();
ret = __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
- 0, &ctx->dep_map, _RET_IP_, ctx, 1);
- if (!ret && ctx->acquired > 1)
+ 0, ctx ? &ctx->dep_map : NULL, _RET_IP_,
+ ctx, 1);
+ if (!ret && ctx && ctx->acquired > 1)
return ww_mutex_deadlock_injection(lock, ctx);
return ret;
might_sleep();
ret = __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
- 0, &ctx->dep_map, _RET_IP_, ctx, 1);
+ 0, ctx ? &ctx->dep_map : NULL, _RET_IP_,
+ ctx, 1);
- if (!ret && ctx->acquired > 1)
+ if (!ret && ctx && ctx->acquired > 1)
return ww_mutex_deadlock_injection(lock, ctx);
return ret;
might_sleep();
if (__mutex_trylock_fast(&lock->base)) {
- ww_mutex_set_context_fastpath(lock, ctx);
+ if (ctx)
+ ww_mutex_set_context_fastpath(lock, ctx);
return 0;
}
might_sleep();
if (__mutex_trylock_fast(&lock->base)) {
- ww_mutex_set_context_fastpath(lock, ctx);
+ if (ctx)
+ ww_mutex_set_context_fastpath(lock, ctx);
return 0;
}