/* Authors: Zack Rusin <zack@tungstengraphics.com>
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
* Zack Rusin <zack@tungstengraphics.com>
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "cso_hash.h"
* \file
* Vertex buffer drawing stage.
*
- * \author José Fonseca <jrfonsec@tungstengraphics.com>
+ * \author Jose Fonseca <jrfonsec@tungstengraphics.com>
* \author Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "pipe/p_shader_tokens.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
#include "tgsi/tgsi_exec.h"
#include "gallivm_p.h"
#include "pipe/p_shader_tokens.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include <llvm/BasicBlock.h>
#include <llvm/Module.h>
#include "indices/u_indices.h"
#include "indices/u_indices_priv.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "indices/u_indices.h"
#include "indices/u_indices_priv.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_error.h"
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
#include "pipe/p_compiler.h"
#include "pipe/p_error.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#define PB_BUFFER_FENCED_H_
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#ifdef __cplusplus
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "pb_buffer.h"
#include "pb_bufmgr.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "pb_buffer.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "pb_buffer.h"
#include "pipe/p_defines.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "pb_buffer.h"
#include "pb_bufmgr.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "pipe/p_compiler.h"
#include "pipe/p_error.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "pipe/p_compiler.h"
#include "pipe/p_error.h"
#include "util/u_memory.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pb_buffer.h"
#include "pb_buffer_fenced.h"
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "rtasm_cpu.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_memory.h"
#include <stdio.h>
#include "util/u_memory.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "rtasm_execmem.h"
#include "rtasm_ppc.h"
#if defined(PIPE_ARCH_X86)
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_pointer.h"
#include "rtasm_execmem.h"
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_build.h"
#include "tgsi_parse.h"
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_string.h"
#include "tgsi_dump.h"
#include "tgsi_info.h"
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_string.h"
#include "tgsi_dump_c.h"
#include "tgsi_build.h"
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi_info.h"
static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi_iterate.h"
boolean
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_parse.h"
#include "tgsi_build.h"
#if defined(PIPE_ARCH_PPC)
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"
#include "util/u_memory.h"
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi_sanity.h"
#include "tgsi_info.h"
#include "tgsi_iterate.h"
#if defined(PIPE_ARCH_X86)
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"
#if defined(PIPE_ARCH_SSE)
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi_text.h"
#include "tgsi_build.h"
#include "tgsi_info.h"
* Authors: Brian Paul
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi_transform.h"
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_parse.h"
#include "tgsi_build.h"
LIBNAME = util
C_SOURCES = \
- p_debug.c \
+ u_debug.c \
u_blit.c \
u_cache.c \
u_draw_quad.c \
util = env.ConvenienceLibrary(
target = 'util',
source = [
- 'p_debug.c',
- 'p_debug_mem.c',
- 'p_debug_prof.c',
'u_blit.c',
'u_cache.c',
+ 'u_debug.c',
+ 'u_debug_memory.c',
+ 'u_debug_profile.c',
'u_draw_quad.c',
'u_gen_mipmap.c',
'u_handle_table.c',
#include "pipe/p_context.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#endif
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_format.h"
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
* @author Jose Fonseca <jrfonseca@tungstengraphics.com>
*/
-#ifndef P_DEBUG_H_
-#define P_DEBUG_H_
+#ifndef U_DEBUG_H_
+#define U_DEBUG_H_
#include <stdarg.h>
-#include "p_compiler.h"
+#include "pipe/p_compiler.h"
#ifdef __cplusplus
}
#endif
-#endif /* P_DEBUG_H_ */
+#endif /* U_DEBUG_H_ */
#include <stdlib.h>
#endif
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_double_list.h"
#include "pipe/p_context.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_handle_table.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "cso_cache/cso_hash.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_error.h"
#include "cso_cache/cso_hash.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "u_linear.h"
void
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#ifdef __cplusplus
#include "util/u_pointer.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#ifdef __cplusplus
/* memory debugging */
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#define MALLOC( _size ) \
debug_malloc( __FILE__, __LINE__, __FUNCTION__, _size )
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_mm.h"
#include "pipe/p_context.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
#include "cell/common.h"
#include "pipe/p_shader_tokens.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi/tgsi_parse.h"
//#include "tgsi_build.h"
#include "tgsi/tgsi_util.h"
#include "i915_debug.h"
#include "i915_batch.h"
#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
static void
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
#include "util/u_math.h"
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "brw_eu.h"
#ifndef __NOUVEAU_STATEOBJ_H__
#define __NOUVEAU_STATEOBJ_H__
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
struct nouveau_stateobj_reloc {
struct pipe_buffer *bo;
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_compiler.h"
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_chipset.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
/* r300_chipset: A file all to itself for deducing the various properties of
* Radeons. */
#include "util/u_math.h"
#include "util/u_pack_color.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/internal/p_winsys_screen.h"
#include "r300_context.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_context.h"
#endif
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "util/u_stream.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/internal/p_winsys_screen.h"
#define PIPE_FORMAT_H
#include "p_compiler.h"
-#include "p_debug.h"
+/* FIXME: remove these header dependencies */
+#include "util/u_debug.h"
#include "util/u_string.h"
#ifdef __cplusplus
#include "GL/gl.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "shared/stw_public.h"
#include <windows.h>
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_screen.h"
#include "shared/stw_device.h"
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "stw_pixelformat.h"
#include "stw_public.h"
#include <windows.h>
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "shared/stw_public.h"
#include "stw_wgl.h"
#include "stw.h"
#include "xlib_brw_aub.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
/*
* Map mesa register file to TGSI register file.