*/
#include "SkGr.h"
+#include "SkConfig8888.h"
/* Fill out buffer with the compressed format Ganesh expects from a colortable
based bitmap. [palette (colortable) + indices].
SkColorTable* ctable = bitmap.getColorTable();
char* dst = (char*)buffer;
- memcpy(dst, ctable->lockColors(), ctable->count() * sizeof(SkPMColor));
+ uint32_t* colorTableDst = reinterpret_cast<uint32_t*>(dst);
+ const uint32_t* colorTableSrc = reinterpret_cast<const uint32_t*>(ctable->lockColors());
+ SkConvertConfig8888Pixels(colorTableDst, 0, SkCanvas::kRGBA_Premul_Config8888,
+ colorTableSrc, 0, SkCanvas::kNative_Premul_Config8888,
+ ctable->count(), 1);
ctable->unlockColors();
// always skip a full 256 number of entries, even if we memcpy'd fewer