[fixed-to-float-patches] Fix some of the matrix getters and setters
authorNeil Roberts <neil@linux.intel.com>
Thu, 15 Jan 2009 15:24:05 +0000 (15:24 +0000)
committerNeil Roberts <neil@linux.intel.com>
Thu, 15 Jan 2009 15:25:05 +0000 (15:25 +0000)
The GL versions of get_modelview_matrix, get_projection_matrix and
get_viewport were using glGetDoublev and then converting them to
floats, but it might as well just call glGetFloatv directly.

The GL ES versions were using glGetFixedv but this was being replaced
with glGetFloatv by the #define in the GLES 2 wrappers.

The patch also replaces the glGetFixedv wrapper with
glGetFloatv. Previously this was calling
cogl_gles2_float_array_to_fixed which actually converted to
float. That function has been removed and memcpy is used instead.

fixed-to-float-patches/gl-cogl.c.0.patch
fixed-to-float-patches/gles-cogl-gles2-wrapper.c.0.patch [new file with mode: 0644]
fixed-to-float-patches/gles-cogl-gles2-wrapper.h.0.patch
fixed-to-float-patches/gles-cogl.c.0.patch
fixed-to-float.sh

index 898f94d..6db7cee 100644 (file)
@@ -1,5 +1,5 @@
 diff --git a/clutter/cogl/gl/cogl.c b/clutter/cogl/gl/cogl.c
-index 7b61b63..5100a08 100644
+index 7b61b63..d815e3b 100644
 --- a/clutter/cogl/gl/cogl.c
 +++ b/clutter/cogl/gl/cogl.c
 @@ -211,17 +211,17 @@ cogl_pop_matrix (void)
@@ -93,3 +93,80 @@ index 7b61b63..5100a08 100644
    }
  
    GE( glTranslatef (-0.5f, -0.5f, -z_camera) );
+@@ -1166,73 +1160,19 @@ cogl_features_available (CoglFeatureFlags features)
+ void
+ cogl_get_modelview_matrix (float m[16])
+ {
+-  GLdouble md[16];
+-
+-  glGetDoublev(GL_MODELVIEW_MATRIX, &md[0]);
+-
+-#define M(m,row,col)  m[col*4+row]
+-  M(m,0,0) =  (M(md,0,0));
+-  M(m,0,1) =  (M(md,0,1));
+-  M(m,0,2) =  (M(md,0,2));
+-  M(m,0,3) =  (M(md,0,3));
+-
+-  M(m,1,0) =  (M(md,1,0));
+-  M(m,1,1) =  (M(md,1,1));
+-  M(m,1,2) =  (M(md,1,2));
+-  M(m,1,3) =  (M(md,1,3));
+-
+-  M(m,2,0) =  (M(md,2,0));
+-  M(m,2,1) =  (M(md,2,1));
+-  M(m,2,2) =  (M(md,2,2));
+-  M(m,2,3) =  (M(md,2,3));
+-
+-  M(m,3,0) =  (M(md,3,0));
+-  M(m,3,1) =  (M(md,3,1));
+-  M(m,3,2) =  (M(md,3,2));
+-  M(m,3,3) =  (M(md,3,3));
+-#undef M
++  glGetFloatv (GL_MODELVIEW_MATRIX, m);
+ }
+ void
+ cogl_get_projection_matrix (float m[16])
+ {
+-  GLdouble md[16];
+-
+-  glGetDoublev(GL_PROJECTION_MATRIX, &md[0]);
+-
+-#define M(m,row,col)  m[col*4+row]
+-  M(m,0,0) =  (M(md,0,0));
+-  M(m,0,1) =  (M(md,0,1));
+-  M(m,0,2) =  (M(md,0,2));
+-  M(m,0,3) =  (M(md,0,3));
+-
+-  M(m,1,0) =  (M(md,1,0));
+-  M(m,1,1) =  (M(md,1,1));
+-  M(m,1,2) =  (M(md,1,2));
+-  M(m,1,3) =  (M(md,1,3));
+-
+-  M(m,2,0) =  (M(md,2,0));
+-  M(m,2,1) =  (M(md,2,1));
+-  M(m,2,2) =  (M(md,2,2));
+-  M(m,2,3) =  (M(md,2,3));
+-
+-  M(m,3,0) =  (M(md,3,0));
+-  M(m,3,1) =  (M(md,3,1));
+-  M(m,3,2) =  (M(md,3,2));
+-  M(m,3,3) =  (M(md,3,3));
+-#undef M
++  glGetFloatv (GL_PROJECTION_MATRIX, m);
+ }
+ void
+ cogl_get_viewport (float v[4])
+ {
+-  GLdouble vd[4];
+-  glGetDoublev(GL_VIEWPORT, &vd[0]);
+-
+-  v[0] =  (vd[0]);
+-  v[1] =  (vd[1]);
+-  v[2] =  (vd[2]);
+-  v[3] =  (vd[3]);
++  glGetFloatv (GL_VIEWPORT, v);
+ }
+ void
diff --git a/fixed-to-float-patches/gles-cogl-gles2-wrapper.c.0.patch b/fixed-to-float-patches/gles-cogl-gles2-wrapper.c.0.patch
new file mode 100644 (file)
index 0000000..9cebe5b
--- /dev/null
@@ -0,0 +1,58 @@
+diff --git a/clutter/cogl/gles/cogl-gles2-wrapper.c b/clutter/cogl/gles/cogl-gles2-wrapper.c
+index 859c895..8a2fd24 100644
+--- a/clutter/cogl/gles/cogl-gles2-wrapper.c
++++ b/clutter/cogl/gles/cogl-gles2-wrapper.c
+@@ -1142,15 +1142,6 @@ cogl_wrap_glClipPlanex (GLenum plane, GLfloat *equation)
+   /* FIXME */
+ }
+-static void
+-cogl_gles2_float_array_to_fixed (int            size,
+-                                 const GLfloat *floats,
+-                               GLfloat       *fixeds)
+-{
+-  while (size-- > 0)
+-    *(fixeds++) =  (*(floats++));
+-}
+-
+ void
+ cogl_wrap_glGetIntegerv (GLenum pname, GLint *params)
+ {
+@@ -1169,31 +1160,24 @@ cogl_wrap_glGetIntegerv (GLenum pname, GLint *params)
+ }
+ void
+-cogl_wrap_glGetFixedv (GLenum pname, GLfloat *params)
++cogl_wrap_glGetFloatv (GLenum pname, GLfloat *params)
+ {
+   _COGL_GET_GLES2_WRAPPER (w, NO_RETVAL);
+   switch (pname)
+     {
+     case GL_MODELVIEW_MATRIX:
+-      cogl_gles2_float_array_to_fixed (16, w->modelview_stack
+-                                     + w->modelview_stack_pos * 16,
+-                                     params);
++      memcpy (params, w->modelview_stack + w->modelview_stack_pos * 16,
++              sizeof (GLfloat) * 16);
+       break;
+     case GL_PROJECTION_MATRIX:
+-      cogl_gles2_float_array_to_fixed (16, w->projection_stack
+-                                     + w->projection_stack_pos * 16,
+-                                     params);
++      memcpy (params, w->projection_stack + w->projection_stack_pos * 16,
++              sizeof (GLfloat) * 16);
+       break;
+     case GL_VIEWPORT:
+-      {
+-      GLfloat v[4];
+-
+-      glGetFloatv (GL_VIEWPORT, v);
+-      cogl_gles2_float_array_to_fixed (4, v, params);
+-      }
++      glGetFloatv (GL_VIEWPORT, params);
+       break;
+     }
+ }
index 03deb16..f67d98c 100644 (file)
@@ -1,13 +1,22 @@
 diff --git a/clutter/cogl/gles/cogl-gles2-wrapper.h b/clutter/cogl/gles/cogl-gles2-wrapper.h
-index 265da78..2e61121 100644
+index 265da78..2493b81 100644
 --- a/clutter/cogl/gles/cogl-gles2-wrapper.h
 +++ b/clutter/cogl/gles/cogl-gles2-wrapper.h
+@@ -244,7 +244,7 @@ void cogl_wrap_glColor4x (GLclampx r, GLclampx g, GLclampx b, GLclampx a);
+ void cogl_wrap_glClipPlanex (GLenum plane, GLfloat *equation);
+ void cogl_wrap_glGetIntegerv (GLenum pname, GLint *params);
+-void cogl_wrap_glGetFixedv (GLenum pname, GLfloat *params);
++void cogl_wrap_glGetFloatv (GLenum pname, GLfloat *params);
+ void cogl_wrap_glFogx (GLenum pname, GLfloat param);
+ void cogl_wrap_glFogxv (GLenum pname, const GLfloat *params);
 @@ -297,7 +297,7 @@ void _cogl_gles2_clear_cache_for_program (CoglHandle program);
  #define cogl_wrap_glColor4x            glColor4f
  #define cogl_wrap_glClipPlanex         glClipPlanef
  #define cogl_wrap_glGetIntegerv        glGetIntegerv
 -#define cogl_wrap_glGetFixedv          glGetFixedv
-+#define cogl_wrap_glGetFixedv          glGetFloatv
++#define cogl_wrap_glGetFloatv          glGetFloatv
  #define cogl_wrap_glFogx               glFogf
  #define cogl_wrap_glFogxv              glFogfv
  #define cogl_wrap_glTexParameteri      glTexParameteri
index bf1daac..291b7ef 100644 (file)
@@ -1,5 +1,5 @@
 diff --git a/clutter/cogl/gles/cogl.c b/clutter/cogl/gles/cogl.c
-index 422d8b6..16cf666 100644
+index 422d8b6..aa4e4fc 100644
 --- a/clutter/cogl/gles/cogl.c
 +++ b/clutter/cogl/gles/cogl.c
 @@ -37,6 +37,7 @@
@@ -22,6 +22,17 @@ index 422d8b6..16cf666 100644
  
    GE( cogl_wrap_glPushMatrix () );
    /* Load the identity matrix and multiply by the reverse of the
+@@ -405,8 +405,8 @@ _cogl_set_clip_planes (float x_offset,
+   float vertex_br[4] = { x_offset + width, y_offset + height,
+                               0, 1.0 };
+-  GE( cogl_wrap_glGetFixedv (GL_MODELVIEW_MATRIX, modelview) );
+-  GE( cogl_wrap_glGetFixedv (GL_PROJECTION_MATRIX, projection) );
++  GE( cogl_wrap_glGetFloatv (GL_MODELVIEW_MATRIX, modelview) );
++  GE( cogl_wrap_glGetFloatv (GL_PROJECTION_MATRIX, projection) );
+   project_vertex (modelview, projection, vertex_tl);
+   project_vertex (modelview, projection, vertex_tr);
 @@ -558,15 +558,13 @@ cogl_perspective (float fovy,
     * 2) When working with small numbers, we can are loosing significant
     * precision
@@ -58,3 +69,19 @@ index 422d8b6..16cf666 100644
  
    GE( cogl_wrap_glScalex ( 1.0 / width,
                            -1.0 / height,
+@@ -737,13 +735,13 @@ cogl_features_available (CoglFeatureFlags features)
+ void
+ cogl_get_modelview_matrix (float m[16])
+ {
+-  cogl_wrap_glGetFixedv(GL_MODELVIEW_MATRIX, &m[0]);
++  cogl_wrap_glGetFloatv (GL_MODELVIEW_MATRIX, m);
+ }
+ void
+ cogl_get_projection_matrix (float m[16])
+ {
+-  cogl_wrap_glGetFixedv(GL_PROJECTION_MATRIX, &m[0]);
++  cogl_wrap_glGetFloatv (GL_PROJECTION_MATRIX, m);
+ }
+ void
index d362344..cd96784 100755 (executable)
@@ -148,6 +148,7 @@ patch -p1<fixed-to-float-patches/cogl-primitives.c.0.patch
 patch -p1<fixed-to-float-patches/gl-cogl-primitives.c.0.patch
 patch -p1<fixed-to-float-patches/gles-cogl.c.0.patch
 patch -p1<fixed-to-float-patches/gles-cogl-gles2-wrapper.h.0.patch
+patch -p1<fixed-to-float-patches/gles-cogl-gles2-wrapper.c.0.patch
 patch -p1<fixed-to-float-patches/gles-cogl-primitives.c.0.patch
 patch -p1<fixed-to-float-patches/gles-cogl-texture.c.0.patch
 patch -p1<fixed-to-float-patches/cogl.h.in.0.patch