}
EAPI double
+elm_scale_get(void)
+{
+ return elm_config_scale_get();
+}
+
+EAPI double
elm_config_scale_get(void)
{
return _elm_config->scale;
}
EAPI void
+elm_scale_set(double scale)
+{
+ elm_config_scale_set(scale);
+}
+
+EAPI void
elm_config_scale_set(double scale)
{
if (_elm_config->scale == scale) return;
{
_elm_config_font_overlay_apply();
}
+// WRAPPER:: will be removed soon.
+EAPI Evas_Coord
+elm_finger_size_get(void)
+{
+ return elm_config_finger_size_get();
+}
EAPI Evas_Coord
elm_config_finger_size_get(void)
return _elm_config->finger_size;
}
+// WRAPPER:: will be removed soon.
+EAPI void
+elm_finger_size_set(Evas_Coord size)
+{
+ elm_config_finger_size_set(size);
+}
+
EAPI void
elm_config_finger_size_set(Evas_Coord size)
{
* @ingroup Scaling
*/
EAPI double elm_config_scale_get(void);
+EAPI double elm_scale_get(void);
/**
* Set the global scaling factor
* @ingroup Scaling
*/
EAPI void elm_config_scale_set(double scale);
+EAPI void elm_scale_set(double scale);
/**
* @defgroup Password_last_show Password show last
* @ingroup Fingers
*/
EAPI Evas_Coord elm_config_finger_size_get(void);
+// WRAPPER: Temperary Added.
+EAPI Evas_Coord elm_finger_size_get(void);
/**
* Set the configured finger size
* @ingroup Fingers
*/
EAPI void elm_config_finger_size_set(Evas_Coord size);
+// WRAPPER: Temperary Added.
+EAPI void elm_finger_size_set(Evas_Coord size);
/**
return EINA_FALSE;
}
+// WRAPPER: Temperary added.
+EAPI void
+elm_win_indicator_state_set(Evas_Object *obj, Elm_Win_Indicator_Mode mode)
+{
+ elm_win_indicator_mode_set(obj, mode);
+}
+
EAPI void
elm_win_indicator_mode_set(Evas_Object *obj, Elm_Win_Indicator_Mode mode)
{
#endif
}
+// WRAPPER: Temperary added.
+EAPI Elm_Win_Indicator_Mode
+elm_win_indicator_state_get(const Evas_Object *obj)
+{
+ return elm_win_indicator_mode_get(obj);
+}
+
EAPI Elm_Win_Indicator_Mode
elm_win_indicator_mode_get(const Evas_Object *obj)
{
*/
EAPI void elm_win_indicator_mode_set(Evas_Object *obj, Elm_Win_Indicator_Mode mode);
+// WRAPPER: Temperary added.
+EAPI void elm_win_indicator_state_set(Evas_Object *obj, Elm_Win_Indicator_Mode mode);
+
/**
* Gets the indicator mode of the window.
*
*/
EAPI Elm_Win_Indicator_Mode elm_win_indicator_mode_get(const Evas_Object *obj);
+// WRAPPER: Temperary added.
+EAPI Elm_Win_Indicator_Mode elm_win_indicator_state_get(const Evas_Object *obj);
+
/**
* Sets the indicator opacity mode of the window.
*