BLORP never touches these, and they're all non-pipelined. Some
are fairly large packets as well.
I haven't tried to benchmark this; the effect is likely to be small.
However, we may as well stop the pointless papercuts; maybe they'll
add up someday.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
.dirty = {
.mesa = _NEW_POLYGON |
_NEW_POLYGONSTIPPLE,
- .brw = BRW_NEW_BLORP |
- BRW_NEW_CONTEXT,
+ .brw = BRW_NEW_CONTEXT,
},
.emit = upload_polygon_stipple
};
.dirty = {
.mesa = _NEW_BUFFERS |
_NEW_POLYGON,
- .brw = BRW_NEW_BLORP |
- BRW_NEW_CONTEXT,
+ .brw = BRW_NEW_CONTEXT,
},
.emit = upload_polygon_stipple_offset
};
const struct brw_tracked_state brw_aa_line_parameters = {
.dirty = {
.mesa = _NEW_LINE,
- .brw = BRW_NEW_BLORP |
- BRW_NEW_CONTEXT,
+ .brw = BRW_NEW_CONTEXT,
},
.emit = upload_aa_line_parameters
};
const struct brw_tracked_state brw_line_stipple = {
.dirty = {
.mesa = _NEW_LINE,
- .brw = BRW_NEW_BLORP |
- BRW_NEW_CONTEXT,
+ .brw = BRW_NEW_CONTEXT,
},
.emit = upload_line_stipple
};