return t;
}
-bool
-glsl_type::compare_no_precision(const struct glsl_type *b) const
+extern "C" bool
+glsl_type_compare_no_precision(const struct glsl_type *a, const struct glsl_type *b)
{
- if (this == b)
+ if (a == b)
return true;
- if (this->is_array()) {
- if (!b->is_array() || this->length != b->length)
+ if (a->is_array()) {
+ if (!b->is_array() || a->length != b->length)
return false;
const struct glsl_type *b_no_array = b->fields.array;
- return this->fields.array->compare_no_precision(b_no_array);
+ return a->fields.array->compare_no_precision(b_no_array);
}
- if (this->is_struct()) {
+ if (a->is_struct()) {
if (!b->is_struct())
return false;
- } else if (this->is_interface()) {
+ } else if (a->is_interface()) {
if (!b->is_interface())
return false;
} else {
return false;
}
- return record_compare(b,
- true, /* match_name */
- true, /* match_locations */
- false /* match_precision */);
+ return glsl_record_compare(a, b,
+ true, /* match_name */
+ true, /* match_locations */
+ false /* match_precision */);
}
extern "C" bool
int glsl_get_sampler_coordinate_components(const struct glsl_type *t);
+bool glsl_type_compare_no_precision(const struct glsl_type *a, const struct glsl_type *b);
bool glsl_record_compare(const struct glsl_type *a, const struct glsl_type *b,
bool match_name, bool match_locations,
bool match_precision);
inline enum glsl_interface_packing glsl_type::get_interface_packing() const { return glsl_get_ifc_packing(this); }
inline enum glsl_interface_packing glsl_type::get_internal_ifc_packing(bool std430_supported) const { return glsl_get_internal_ifc_packing(this, std430_supported); }
+inline bool glsl_type::compare_no_precision(const glsl_type *b) const { return glsl_type_compare_no_precision(this, b); }
inline bool glsl_type::record_compare(const glsl_type *b, bool match_name, bool match_locations, bool match_precision) const { return glsl_record_compare(this, b, match_name, match_locations, match_precision); }
inline unsigned glsl_type::components() const { return glsl_get_components(this); }