* target-select.h: Include <vector>.
(class Target_selector): Make machine_, size_, and is_big_endian_
fields const. Add bfd_name_ and instantiated_target_ fields.
(Target_selector::Target_selector): Add bfd_name parameter.
(Target_selector::recognize): Make non-virtual, call
do_recognize.
(Target_selector::recognize_by_name): Make non-virtual, call
do_recognize_by_name.
(Target_selector::supported_names): New function.
(Target_selector::bfd_name): New function.
(Target_selector::do_instantiate_target): New pure virtual
function.
(Target_selector::do_recognize): New virtual function.
(Target_selector::do_recognize_by_name): New virtual function.
(Target_selector::instantiate_target): New private function.
(supported_target_names): Declare.
* target-select.cc (Target_selector::Target_selector): Update for
new parameter and fields.
(select_target_by_name): Check that the name matches before
calling recognize_by_name.
(supported_target_names): New function.
* i386.cc (class Target_selector_i386): Update Target_selector
constructor call. Remove recognize and recognize_by_name. Add
do_instantiate_target.
* x86_64.cc (class Target_selector_x86_64): Likewise.
* testsuite/testfile.cc (class Target_selector_test): Update for
changes to Target_selector.
2008-03-25 Ian Lance Taylor <iant@google.com>
+ * options.cc (options::help): Print list of supported targets.
+ * target-select.h: Include <vector>.
+ (class Target_selector): Make machine_, size_, and is_big_endian_
+ fields const. Add bfd_name_ and instantiated_target_ fields.
+ (Target_selector::Target_selector): Add bfd_name parameter.
+ (Target_selector::recognize): Make non-virtual, call
+ do_recognize.
+ (Target_selector::recognize_by_name): Make non-virtual, call
+ do_recognize_by_name.
+ (Target_selector::supported_names): New function.
+ (Target_selector::bfd_name): New function.
+ (Target_selector::do_instantiate_target): New pure virtual
+ function.
+ (Target_selector::do_recognize): New virtual function.
+ (Target_selector::do_recognize_by_name): New virtual function.
+ (Target_selector::instantiate_target): New private function.
+ (supported_target_names): Declare.
+ * target-select.cc (Target_selector::Target_selector): Update for
+ new parameter and fields.
+ (select_target_by_name): Check that the name matches before
+ calling recognize_by_name.
+ (supported_target_names): New function.
+ * i386.cc (class Target_selector_i386): Update Target_selector
+ constructor call. Remove recognize and recognize_by_name. Add
+ do_instantiate_target.
+ * x86_64.cc (class Target_selector_x86_64): Likewise.
+ * testsuite/testfile.cc (class Target_selector_test): Update for
+ changes to Target_selector.
+
* README: Rewrite, with some notes on unsupported features.
2008-03-24 Cary Coutant <ccoutant@google.com>
{
public:
Target_selector_i386()
- : Target_selector(elfcpp::EM_386, 32, false)
+ : Target_selector(elfcpp::EM_386, 32, false, "elf32-i386")
{ }
Target*
- recognize(int machine, int osabi, int abiversion);
-
- Target*
- recognize_by_name(const char* name);
-
- private:
- Target_i386* target_;
+ do_instantiate_target()
+ { return new Target_i386(); }
};
-// Recognize an i386 object file when we already know that the machine
-// number is EM_386.
-
-Target*
-Target_selector_i386::recognize(int, int, int)
-{
- if (this->target_ == NULL)
- this->target_ = new Target_i386();
- return this->target_;
-}
-
-Target*
-Target_selector_i386::recognize_by_name(const char* name)
-{
- if (strcmp(name, "elf32-i386") != 0)
- return NULL;
- if (this->target_ == NULL)
- this->target_ = new Target_i386();
- return this->target_;
-}
-
Target_selector_i386 target_selector_i386;
} // End anonymous namespace.
std::vector<const One_option*>::const_iterator it;
for (it = registered_options.begin(); it != registered_options.end(); ++it)
(*it)->print();
+
+ // config.guess and libtool.m4 look in ld --help output for the
+ // string "supported targets".
+ printf(_("%s: supported targets:"), gold::program_name);
+ std::vector<const char*> supported_names;
+ gold::supported_target_names(&supported_names);
+ for (std::vector<const char*>::const_iterator p = supported_names.begin();
+ p != supported_names.end();
+ ++p)
+ printf(" %s", *p);
+ printf("\n");
}
// For bool, arg will be NULL (boolean options take no argument);
// list. This runs at global constructor time, so we want it to be
// fast.
-Target_selector::Target_selector(int machine, int size, bool is_big_endian)
- : machine_(machine), size_(size), is_big_endian_(is_big_endian)
+Target_selector::Target_selector(int machine, int size, bool is_big_endian,
+ const char* bfd_name)
+ : machine_(machine), size_(size), is_big_endian_(is_big_endian),
+ bfd_name_(bfd_name), instantiated_target_(NULL)
+
{
this->next_ = target_selectors;
target_selectors = this;
{
for (Target_selector* p = target_selectors; p != NULL; p = p->next())
{
- Target* ret = p->recognize_by_name(name);
- if (ret != NULL)
- return ret;
+ const char* pname = p->bfd_name();
+ if (pname == NULL || strcmp(pname, name) == 0)
+ {
+ Target* ret = p->recognize_by_name(name);
+ if (ret != NULL)
+ return ret;
+ }
}
return NULL;
}
+// Push all the supported BFD names onto a vector.
+
+void
+supported_target_names(std::vector<const char*>* names)
+{
+ for (Target_selector* p = target_selectors; p != NULL; p = p->next())
+ p->supported_names(names);
+}
+
} // End namespace gold.
#ifndef GOLD_TARGET_SELECT_H
#define GOLD_TARGET_SELECT_H
+#include <vector>
+
namespace gold
{
public:
// Create a target selector for a specific machine number, size (32
// or 64), and endianness. The machine number can be EM_NONE to
- // test for any machine number.
- Target_selector(int machine, int size, bool is_big_endian);
+ // test for any machine number. BFD_NAME is the name of the target
+ // used by the GNU linker, for backward compatibility; it may be
+ // NULL.
+ Target_selector(int machine, int size, bool is_big_endian,
+ const char* bfd_name);
virtual ~Target_selector()
{ }
// If we can handle this target, return a pointer to a target
// structure. The size and endianness are known.
- virtual Target*
- recognize(int machine, int osabi, int abiversion) = 0;
+ Target*
+ recognize(int machine, int osabi, int abiversion)
+ { return this->do_recognize(machine, osabi, abiversion); }
// If NAME matches the target, return a pointer to a target
// structure.
- virtual Target*
- recognize_by_name(const char* name) = 0;
+ Target*
+ recognize_by_name(const char* name)
+ { return this->do_recognize_by_name(name); }
+
+ // Push all supported names onto the vector. This is only used for
+ // help output.
+ void
+ supported_names(std::vector<const char*>* names)
+ { this->do_supported_names(names); }
// Return the next Target_selector in the linked list.
Target_selector*
next() const
{ return this->next_; }
- // Return the machine number this selector is looking for, which can
- // be EM_NONE to match any machine number.
+ // Return the machine number this selector is looking for. This can
+ // be EM_NONE to match any machine number, in which case the
+ // do_recognize hook will be responsible for matching the machine
+ // number.
int
machine() const
{ return this->machine_; }
is_big_endian() const
{ return this->is_big_endian_; }
+ // Return the BFD name. This may return NULL, in which case the
+ // do_recognize_by_name hook will be responsible for matching the
+ // BFD name.
+ const char*
+ bfd_name() const
+ { return this->bfd_name_; }
+
+ protected:
+ // Return an instance of the real target. This must be implemented
+ // by the child class.
+ virtual Target*
+ do_instantiate_target() = 0;
+
+ // Recognize an object file given a machine code, size, and
+ // endianness. When this is called we already know that they match
+ // the machine_, size_, and is_big_endian_ fields. The child class
+ // may implement a different version of this to do additional
+ // checks, or to check for multiple machine codes if the machine_
+ // field is EM_NONE.
+ virtual Target*
+ do_recognize(int, int, int)
+ { return this->instantiate_target(); }
+
+ // Recognize a target by name. When this is called we already know
+ // that the name matches (or that the bfd_name_ field is NULL). The
+ // child class may implement a different version of this to
+ // recognize more than one name.
+ virtual Target*
+ do_recognize_by_name(const char*)
+ { return this->instantiate_target(); }
+
+ // Return a list of supported BFD names. The child class may
+ // implement a different version of this to handle more than one
+ // name.
+ virtual void
+ do_supported_names(std::vector<const char*>* names)
+ {
+ gold_assert(this->bfd_name_ != NULL);
+ names->push_back(this->bfd_name_);
+ }
+
private:
- int machine_;
- int size_;
- bool is_big_endian_;
+ // Instantiate the target and return it.
+ Target*
+ instantiate_target()
+ {
+ if (this->instantiated_target_ == NULL)
+ this->instantiated_target_ = this->do_instantiate_target();
+ return this->instantiated_target_;
+ }
+
+ // ELF machine code.
+ const int machine_;
+ // Target size--32 or 64.
+ const int size_;
+ // Whether the target is big endian.
+ const bool is_big_endian_;
+ // BFD name of target, for compatibility.
+ const char* const bfd_name_;
+ // Next entry in list built at global constructor time.
Target_selector* next_;
+ // The singleton Target structure--this points to an instance of the
+ // real implementation.
+ Target* instantiated_target_;
};
// Select the target for an ELF file.
-extern Target* select_target(int machine, int size, bool big_endian,
- int osabi, int abiversion);
+extern Target*
+select_target(int machine, int size, bool big_endian, int osabi,
+ int abiversion);
// Select a target using a BFD name.
-extern Target* select_target_by_name(const char* name);
+extern Target*
+select_target_by_name(const char* name);
+
+// Fill in a vector with the list of supported targets. This returns
+// a list of BFD names.
+
+extern void
+supported_target_names(std::vector<const char*>*);
} // End namespace gold.
{
public:
Target_selector_test()
- : Target_selector(0xffff, size, big_endian)
+ : Target_selector(0xffff, size, big_endian, NULL)
{ }
Target*
- recognize(int, int, int)
+ do_instantiate_target()
+ {
+ gold_unreachable();
+ return NULL;
+ }
+
+ Target*
+ do_recognize(int, int, int)
{
if (size == 32)
{
}
Target*
- recognize_by_name(const char*)
+ do_recognize_by_name(const char*)
{ return NULL; }
+
+ void
+ do_supported_names(std::vector<const char*>*)
+ { }
};
// Register the test target selectors. These don't need to be
{
public:
Target_selector_x86_64()
- : Target_selector(elfcpp::EM_X86_64, 64, false)
+ : Target_selector(elfcpp::EM_X86_64, 64, false, "elf64-x86-64")
{ }
Target*
- recognize(int machine, int osabi, int abiversion);
-
- Target*
- recognize_by_name(const char*);
-
- private:
- Target_x86_64* target_;
+ do_instantiate_target()
+ { return new Target_x86_64(); }
};
-// Recognize an x86_64 object file when we already know that the machine
-// number is EM_X86_64.
-
-Target*
-Target_selector_x86_64::recognize(int, int, int)
-{
- if (this->target_ == NULL)
- this->target_ = new Target_x86_64();
- return this->target_;
-}
-
-Target*
-Target_selector_x86_64::recognize_by_name(const char* name)
-{
- if (strcmp(name, "elf64-x86-64") != 0)
- return NULL;
- if (this->target_ == NULL)
- this->target_ = new Target_x86_64();
- return this->target_;
-}
-
Target_selector_x86_64 target_selector_x86_64;
} // End anonymous namespace.