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ecore: virtual destructors are needed
author
Cedric Bail
<cedric.bail@free.fr>
Sat, 16 Mar 2013 13:19:49 +0000
(14:19 +0100)
committer
Cedric Bail
<cedric.bail@free.fr>
Sat, 16 Mar 2013 14:12:47 +0000
(23:12 +0900)
src/lib/ecore_win32/ecore_win32_dnd_data_object.h
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src/lib/ecore_win32/ecore_win32_dnd_drop_source.h
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src/lib/ecore_win32/ecore_win32_dnd_drop_target.h
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diff --git
a/src/lib/ecore_win32/ecore_win32_dnd_data_object.h
b/src/lib/ecore_win32/ecore_win32_dnd_data_object.h
index
3d289cf
..
4350bc5
100644
(file)
--- a/
src/lib/ecore_win32/ecore_win32_dnd_data_object.h
+++ b/
src/lib/ecore_win32/ecore_win32_dnd_data_object.h
@@
-24,7
+24,7
@@
class DataObject : public IDataObject
public: // structors
DataObject(FORMATETC *fmtetc, STGMEDIUM *stgmed, int count);
- ~DataObject();
+
virtual
~DataObject();
public: // IUnknown
diff --git
a/src/lib/ecore_win32/ecore_win32_dnd_drop_source.h
b/src/lib/ecore_win32/ecore_win32_dnd_drop_source.h
index
9081f46
..
2ef9d9e
100644
(file)
--- a/
src/lib/ecore_win32/ecore_win32_dnd_drop_source.h
+++ b/
src/lib/ecore_win32/ecore_win32_dnd_drop_source.h
@@
-19,6
+19,7
@@
class DropSource : public IDropSource
public: // structors
DropSource();
+ virtual ~DropSource() { }
public: // IUnknown
diff --git
a/src/lib/ecore_win32/ecore_win32_dnd_drop_target.h
b/src/lib/ecore_win32/ecore_win32_dnd_drop_target.h
index
24c3de3
..
1309314
100644
(file)
--- a/
src/lib/ecore_win32/ecore_win32_dnd_drop_target.h
+++ b/
src/lib/ecore_win32/ecore_win32_dnd_drop_target.h
@@
-28,6
+28,7
@@
class DropTarget : public IDropTarget
public: // structors
DropTarget(HWND hwnd, Ecore_Win32_Dnd_DropTarget_Callback callback, void *window_obj_ptr);
+ virtual ~DropTarget() { }
public: // IUnknown