Since SHADOW adds one pixel padding, the whole object size
was calculated with one extra pixel. Let's add it back
to keep the overall visual balance of buttons.
A few other widgets might visually change after the edje
padding fix:
- Check (looks better)
- Naviframe (smaller height)
- E date widget
- ...
But I did not see anything "weird" that needs fixing.
rel1.relative: 1.0 0.0;
rel1.to_x: "elm.swallow.content";
rel1.to_y: "base";
- rel2.offset: -7 -7;
+ rel2.offset: -7 -8;
rel2.to: "base";
color_class: "button_text";
color3: 255 255 255 255;
rel1.to_y: "base";
rel2.to_y: "base";
rel2.to_x: "select_line";
- rel2.offset: -2 -7;
+ rel2.offset: -2 -8;
rel2.relative: 0.0 1.0;
text.text_class: "hoversel";
text.ellipsis: -1;
rel1.relative: 1.0 0.0;
rel1.to_x: "elm.swallow.content";
rel1.to_y: "base";
- rel2.offset: -7 -7;
+ rel2.offset: -7 -8;
rel2.to: "base";
color_class: "hoversel_text";
color3: 255 255 255 255;
rel1.offset: 1 2;
rel1.to_x: "edge1";
rel2.relative: 0.0 0.0;
- rel2.offset: -2 2;
+ rel2.offset: -2 1;
rel2.to_x: "edge2";
align: 0.0 0.0;
color: FN_COL_DISABLE;
rel1.relative: 0.0 1.0;
rel1.offset: 5 0;
rel1.to_y: "elm.text";
- rel2.offset: -6 -6;
+ rel2.offset: -6 -7;
}
}
part { name: "elm.swallow.content"; type: SWALLOW;
rel1.relative: 0.0 1.0;
rel1.offset: 5 0;
rel1.to_y: "elm.text";
- rel2.offset: -6 -6;
+ rel2.offset: -6 -7;
}
description { state: "collapsed" 0.0;
inherit: "default" 0.0;