var net = require('net');
var serverConnection;
+var clientConnection;
var echoServer = net.createServer(function(connection) {
serverConnection = connection;
+ setTimeout(function() {
+ // make sure both connections are still open
+ assert.equal(serverConnection.readyState, 'open');
+ assert.equal(clientConnection.readyState, 'open');
+ serverConnection.end();
+ clientConnection.end();
+ echoServer.close();
+ }, 600);
connection.setTimeout(0);
assert.equal(typeof connection.setKeepAlive, 'function');
connection.on('end', function() {
echoServer.listen(common.PORT);
echoServer.on('listening', function() {
- var clientConnection = new net.Socket();
+ clientConnection = new net.Socket();
// send a keepalive packet after 1000 ms
// and make sure it persists
var s = clientConnection.setKeepAlive(true, 400);
assert.ok(s instanceof net.Socket);
clientConnection.connect(common.PORT);
clientConnection.setTimeout(0);
-
- setTimeout(function() {
- // make sure both connections are still open
- assert.equal(serverConnection.readyState, 'open');
- assert.equal(clientConnection.readyState, 'open');
- serverConnection.end();
- clientConnection.end();
- echoServer.close();
- }, 600);
});