virgl: disable anisotropic filtering.
authorDave Airlie <airlied@redhat.com>
Sun, 18 Jul 2021 19:58:48 +0000 (05:58 +1000)
committerMarge Bot <eric+marge@anholt.net>
Wed, 4 Aug 2021 10:49:55 +0000 (10:49 +0000)
virgl doesn't yet support anisotropic filtering so don't advertise it.

Fixes: a8987b88ff1d ("virgl: add driver for virtio-gpu 3D (v2)")
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11944>

src/gallium/drivers/virgl/virgl_screen.c

index b58f522..cf0d2e0 100644 (file)
@@ -82,7 +82,7 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_VERTEX_SHADER_SATURATE:
       return 1;
    case PIPE_CAP_ANISOTROPIC_FILTER:
-      return 1;
+      return 0;
    case PIPE_CAP_POINT_SPRITE:
       return 1;
    case PIPE_CAP_MAX_RENDER_TARGETS: