Add Default Uniform : uActorColor 71/264571/1
authorEunki, Hong <eunkiki.hong@samsung.com>
Fri, 24 Sep 2021 11:31:48 +0000 (20:31 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Fri, 24 Sep 2021 11:32:33 +0000 (20:32 +0900)
This patch only for fix UTC

Change-Id: I2a0e2f1af35900ea4e54b71bde030362d09277e3
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
automated-tests/src/dali-adaptor/dali-test-suite-utils/test-gl-abstraction.cpp
automated-tests/src/dali-adaptor/dali-test-suite-utils/test-graphics-reflection.cpp

index b85cf4d..e99de5c 100644 (file)
@@ -130,6 +130,7 @@ void TestGlAbstraction::Initialize()
     {"sTextureRect", GL_SAMPLER_2D, 1},
     {"sGloss", GL_SAMPLER_2D, 1},
     {"uColor", GL_FLOAT_VEC4, 1},
+    {"uActorColor", GL_FLOAT_VEC4, 1},
     {"uModelMatrix", GL_FLOAT_MAT4, 1},
     {"uModelView", GL_FLOAT_MAT4, 1},
     {"uMvpMatrix", GL_FLOAT_MAT4, 1},
index 8493992..25c09b5 100644 (file)
@@ -40,6 +40,7 @@ static const std::vector<UniformData> UNIFORMS =
     UniformData("sTextureRect", Property::Type::FLOAT),
     UniformData("sGloss", Property::Type::FLOAT),
     UniformData("uColor", Property::Type::VECTOR4),
+    UniformData("uActorColor", Property::Type::VECTOR4),
     UniformData("uModelMatrix", Property::Type::MATRIX),
     UniformData("uModelView", Property::Type::MATRIX),
     UniformData("uMvpMatrix", Property::Type::MATRIX),