ci/v3d: add flaking opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort
authorDavid Heidelberg <david.heidelberg@collabora.com>
Wed, 17 May 2023 20:34:08 +0000 (22:34 +0200)
committerMarge Bot <emma+marge@anholt.net>
Wed, 17 May 2023 21:25:38 +0000 (21:25 +0000)
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23086>

src/broadcom/ci/broadcom-rpi4-flakes.txt

index 5cf1cdd..cff64d0 100644 (file)
@@ -6,6 +6,7 @@ spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2
 spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4
 spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2
 spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4
+spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2
 spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4
 spec@arb_occlusion_query@occlusion_query_order
 spec@arb_texture_multisample@large-float-texture