/** Returns memory used for profiler internal data and snapshots. */
size_t GetProfilerMemorySize();
+ /**
+ * Sets a RetainedObjectInfo for an object group (see V8::SetObjectGroupId).
+ */
+ void SetRetainedObjectInfo(UniqueId id, RetainedObjectInfo* info);
+
private:
HeapProfiler();
~HeapProfiler();
}
+/**
+ * General purpose unique identifier.
+ */
+class UniqueId {
+ public:
+ explicit UniqueId(intptr_t data)
+ : data_(data) {}
+
+ bool operator==(const UniqueId& other) const {
+ return data_ == other.data_;
+ }
+
+ bool operator!=(const UniqueId& other) const {
+ return data_ != other.data_;
+ }
+
+ bool operator<(const UniqueId& other) const {
+ return data_ < other.data_;
+ }
+
+ private:
+ intptr_t data_;
+};
+
+
// --- Weak Handles ---
/** Returns the context that is on the top of the stack. */
Local<Context> GetCurrentContext();
+ /**
+ * Allows the host application to group objects together. If one
+ * object in the group is alive, all objects in the group are alive.
+ * After each garbage collection, object groups are removed. It is
+ * intended to be used in the before-garbage-collection callback
+ * function, for instance to simulate DOM tree connections among JS
+ * wrapper objects. Object groups for all dependent handles need to
+ * be provided for kGCTypeMarkSweepCompact collections, for all other
+ * garbage collection types it is sufficient to provide object groups
+ * for partially dependent handles only.
+ */
+ void SetObjectGroupId(const Persistent<Value>& object,
+ UniqueId id);
+
+ /**
+ * Allows the host application to declare implicit references from an object
+ * group to an object. If the objects of the object group are alive, the child
+ * object is alive too. After each garbage collection, all implicit references
+ * are removed. It is intended to be used in the before-garbage-collection
+ * callback function.
+ */
+ void SetReferenceFromGroup(UniqueId id,
+ const Persistent<Value>& child);
+
+ /**
+ * Allows the host application to declare implicit references from an object
+ * to another object. If the parent object is alive, the child object is alive
+ * too. After each garbage collection, all implicit references are removed. It
+ * is intended to be used in the before-garbage-collection callback function.
+ */
+ void SetReference(const Persistent<Object>& parent,
+ const Persistent<Value>& child);
+
private:
Isolate();
Isolate(const Isolate&);
* for partially dependent handles only.
* See v8-profiler.h for RetainedObjectInfo interface description.
*/
+ // TODO(marja): deprecate AddObjectGroup. Use Isolate::SetObjectGroupId and
+ // HeapProfiler::SetRetainedObjectInfo instead.
static void AddObjectGroup(Persistent<Value>* objects,
size_t length,
RetainedObjectInfo* info = NULL);
* are removed. It is intended to be used in the before-garbage-collection
* callback function.
*/
+ // TODO(marja): Deprecate AddImplicitReferences. Use
+ // Isolate::SetReferenceFromGroup instead.
static void AddImplicitReferences(Persistent<Object> parent,
Persistent<Value>* children,
size_t length);
}
+void Isolate::SetObjectGroupId(const Persistent<Value>& object,
+ UniqueId id) {
+ i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this);
+ internal_isolate->global_handles()->SetObjectGroupId(
+ reinterpret_cast<i::Object**>(*object), id);
+}
+
+
+void Isolate::SetReferenceFromGroup(UniqueId id,
+ const Persistent<Value>& object) {
+ i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this);
+ internal_isolate->global_handles()
+ ->SetReferenceFromGroup(id, reinterpret_cast<i::Object**>(*object));
+}
+
+
+void Isolate::SetReference(const Persistent<Object>& parent,
+ const Persistent<Value>& child) {
+ i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this);
+ internal_isolate->global_handles()->SetReference(
+ i::Handle<i::HeapObject>::cast(Utils::OpenHandle(*parent)).location(),
+ reinterpret_cast<i::Object**>(*child));
+}
+
+
void V8::SetGlobalGCPrologueCallback(GCCallback callback) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::SetGlobalGCPrologueCallback()")) return;
}
+void HeapProfiler::SetRetainedObjectInfo(UniqueId id,
+ RetainedObjectInfo* info) {
+ reinterpret_cast<i::HeapProfiler*>(this)->SetRetainedObjectInfo(id, info);
+}
+
+
v8::Testing::StressType internal::Testing::stress_type_ =
v8::Testing::kStressTypeOpt;
ObjectGroup::~ObjectGroup() {
- if (info_ != NULL) info_->Dispose();
+ if (info != NULL) info->Dispose();
+ delete[] objects;
+}
+
+
+ImplicitRefGroup::~ImplicitRefGroup() {
+ delete[] children;
}
first_block_(NULL),
first_used_block_(NULL),
first_free_(NULL),
- post_gc_processing_count_(0) {}
+ post_gc_processing_count_(0),
+ object_group_connections_(kObjectGroupConnectionsCapacity) {}
GlobalHandles::~GlobalHandles() {
bool GlobalHandles::IterateObjectGroups(ObjectVisitor* v,
WeakSlotCallbackWithHeap can_skip) {
+ ComputeObjectGroupsAndImplicitReferences();
int last = 0;
bool any_group_was_visited = false;
for (int i = 0; i < object_groups_.length(); i++) {
ObjectGroup* entry = object_groups_.at(i);
ASSERT(entry != NULL);
- Object*** objects = entry->objects_;
+ Object*** objects = entry->objects;
bool group_should_be_visited = false;
- for (size_t j = 0; j < entry->length_; j++) {
+ for (size_t j = 0; j < entry->length; j++) {
Object* object = *objects[j];
if (object->IsHeapObject()) {
if (!can_skip(isolate_->heap(), &object)) {
// An object in the group requires visiting, so iterate over all
// objects in the group.
- for (size_t j = 0; j < entry->length_; ++j) {
+ for (size_t j = 0; j < entry->length; ++j) {
Object* object = *objects[j];
if (object->IsHeapObject()) {
v->VisitPointer(&object);
// Once the entire group has been iterated over, set the object
// group to NULL so it won't be processed again.
- entry->Dispose();
+ delete entry;
object_groups_.at(i) = NULL;
}
object_groups_.Rewind(last);
if (info != NULL) info->Dispose();
return;
}
- object_groups_.Add(ObjectGroup::New(handles, length, info));
+ ObjectGroup* group = new ObjectGroup(length);
+ for (size_t i = 0; i < length; ++i)
+ group->objects[i] = handles[i];
+ group->info = info;
+ object_groups_.Add(group);
+}
+
+
+void GlobalHandles::SetObjectGroupId(Object** handle,
+ UniqueId id) {
+ object_group_connections_.Add(ObjectGroupConnection(id, handle));
+}
+
+
+void GlobalHandles::SetRetainedObjectInfo(UniqueId id,
+ RetainedObjectInfo* info) {
+ retainer_infos_.Add(ObjectGroupRetainerInfo(id, info));
}
}
#endif
if (length == 0) return;
- implicit_ref_groups_.Add(ImplicitRefGroup::New(parent, children, length));
+ ImplicitRefGroup* group = new ImplicitRefGroup(parent, length);
+ for (size_t i = 0; i < length; ++i)
+ group->children[i] = children[i];
+ implicit_ref_groups_.Add(group);
+}
+
+
+void GlobalHandles::SetReferenceFromGroup(UniqueId id, Object** child) {
+ ASSERT(!Node::FromLocation(child)->is_independent());
+ implicit_ref_connections_.Add(ObjectGroupConnection(id, child));
+}
+
+
+void GlobalHandles::SetReference(HeapObject** parent, Object** child) {
+ ASSERT(!Node::FromLocation(child)->is_independent());
+ ImplicitRefGroup* group = new ImplicitRefGroup(parent, 1);
+ group->children[0] = child;
+ implicit_ref_groups_.Add(group);
}
void GlobalHandles::RemoveObjectGroups() {
- for (int i = 0; i < object_groups_.length(); i++) {
- object_groups_.at(i)->Dispose();
- }
+ for (int i = 0; i < object_groups_.length(); i++)
+ delete object_groups_.at(i);
object_groups_.Clear();
+ for (int i = 0; i < retainer_infos_.length(); ++i)
+ retainer_infos_[i].info->Dispose();
+ retainer_infos_.Clear();
+ object_group_connections_.Clear();
+ object_group_connections_.Initialize(kObjectGroupConnectionsCapacity);
}
void GlobalHandles::RemoveImplicitRefGroups() {
for (int i = 0; i < implicit_ref_groups_.length(); i++) {
- implicit_ref_groups_.at(i)->Dispose();
+ delete implicit_ref_groups_.at(i);
}
implicit_ref_groups_.Clear();
+ implicit_ref_connections_.Clear();
}
}
+void GlobalHandles::ComputeObjectGroupsAndImplicitReferences() {
+ if (object_group_connections_.length() == 0) {
+ for (int i = 0; i < retainer_infos_.length(); ++i)
+ retainer_infos_[i].info->Dispose();
+ retainer_infos_.Clear();
+ implicit_ref_connections_.Clear();
+ return;
+ }
+
+ object_group_connections_.Sort();
+ retainer_infos_.Sort();
+ implicit_ref_connections_.Sort();
+
+ int info_index = 0; // For iterating retainer_infos_.
+ UniqueId current_group_id(0);
+ int current_group_start = 0;
+
+ int current_implicit_refs_start = 0;
+ int current_implicit_refs_end = 0;
+ for (int i = 0; i <= object_group_connections_.length(); ++i) {
+ if (i == 0)
+ current_group_id = object_group_connections_[i].id;
+ if (i == object_group_connections_.length() ||
+ current_group_id != object_group_connections_[i].id) {
+ // Group detected: objects in indices [current_group_start, i[.
+
+ // Find out which implicit references are related to this group. (We want
+ // to ignore object groups which only have 1 object, but that object is
+ // needed as a representative object for the implicit refrerence group.)
+ while (current_implicit_refs_start < implicit_ref_connections_.length() &&
+ implicit_ref_connections_[current_implicit_refs_start].id <
+ current_group_id)
+ ++current_implicit_refs_start;
+ current_implicit_refs_end = current_implicit_refs_start;
+ while (current_implicit_refs_end < implicit_ref_connections_.length() &&
+ implicit_ref_connections_[current_implicit_refs_end].id ==
+ current_group_id)
+ ++current_implicit_refs_end;
+
+ if (current_implicit_refs_end > current_implicit_refs_start) {
+ // Find a representative object for the implicit references.
+ HeapObject** representative = NULL;
+ for (int j = current_group_start; j < i; ++j) {
+ Object** object = object_group_connections_[j].object;
+ if ((*object)->IsHeapObject()) {
+ representative = reinterpret_cast<HeapObject**>(object);
+ break;
+ }
+ }
+ if (representative) {
+ ImplicitRefGroup* group = new ImplicitRefGroup(
+ representative,
+ current_implicit_refs_end - current_implicit_refs_start);
+ for (int j = current_implicit_refs_start;
+ j < current_implicit_refs_end;
+ ++j) {
+ group->children[j - current_implicit_refs_start] =
+ implicit_ref_connections_[j].object;
+ }
+ implicit_ref_groups_.Add(group);
+ }
+ current_implicit_refs_start = current_implicit_refs_end;
+ }
+
+ // Find a RetainedObjectInfo for the group.
+ RetainedObjectInfo* info = NULL;
+ while (info_index < retainer_infos_.length() &&
+ retainer_infos_[info_index].id < current_group_id) {
+ retainer_infos_[info_index].info->Dispose();
+ ++info_index;
+ }
+ if (info_index < retainer_infos_.length() &&
+ retainer_infos_[info_index].id == current_group_id) {
+ // This object group has an associated ObjectGroupRetainerInfo.
+ info = retainer_infos_[info_index].info;
+ ++info_index;
+ }
+
+ // Ignore groups which only contain one object.
+ if (i > current_group_start + 1) {
+ ObjectGroup* group = new ObjectGroup(i - current_group_start);
+ for (int j = current_group_start; j < i; ++j) {
+ group->objects[j - current_group_start] =
+ object_group_connections_[j].object;
+ }
+ group->info = info;
+ object_groups_.Add(group);
+ } else if (info) {
+ info->Dispose();
+ }
+
+ if (i < object_group_connections_.length()) {
+ current_group_id = object_group_connections_[i].id;
+ current_group_start = i;
+ }
+ }
+ }
+ object_group_connections_.Clear();
+ object_group_connections_.Initialize(kObjectGroupConnectionsCapacity);
+ retainer_infos_.Clear();
+ implicit_ref_connections_.Clear();
+}
+
+
} } // namespace v8::internal
#ifndef V8_GLOBAL_HANDLES_H_
#define V8_GLOBAL_HANDLES_H_
+#include "../include/v8.h"
#include "../include/v8-profiler.h"
#include "list.h"
// At GC the destroyed global handles are removed from the free list
// and deallocated.
+// Data structures for tracking object groups and implicit references.
+
// An object group is treated like a single JS object: if one of object in
// the group is alive, all objects in the same group are considered alive.
// An object group is used to simulate object relationship in a DOM tree.
-class ObjectGroup {
- public:
- static ObjectGroup* New(Object*** handles,
- size_t length,
- v8::RetainedObjectInfo* info) {
+
+// An implicit references group consists of two parts: a parent object and a
+// list of children objects. If the parent is alive, all the children are alive
+// too.
+
+struct ObjectGroup {
+ explicit ObjectGroup(size_t length)
+ : info(NULL), length(length) {
ASSERT(length > 0);
- ObjectGroup* group = reinterpret_cast<ObjectGroup*>(
- malloc(OFFSET_OF(ObjectGroup, objects_[length])));
- group->length_ = length;
- group->info_ = info;
- CopyWords(group->objects_, handles, static_cast<int>(length));
- return group;
+ objects = new Object**[length];
}
+ ~ObjectGroup();
- void Dispose() {
- if (info_ != NULL) info_->Dispose();
- free(this);
- }
+ v8::RetainedObjectInfo* info;
+ Object*** objects;
+ size_t length;
+};
- size_t length_;
- v8::RetainedObjectInfo* info_;
- Object** objects_[1]; // Variable sized array.
- private:
- void* operator new(size_t size);
- void operator delete(void* p);
- ~ObjectGroup();
- DISALLOW_IMPLICIT_CONSTRUCTORS(ObjectGroup);
+struct ImplicitRefGroup {
+ ImplicitRefGroup(HeapObject** parent, size_t length)
+ : parent(parent), length(length) {
+ ASSERT(length > 0);
+ children = new Object**[length];
+ }
+ ~ImplicitRefGroup();
+
+ HeapObject** parent;
+ Object*** children;
+ size_t length;
};
-// An implicit references group consists of two parts: a parent object and
-// a list of children objects. If the parent is alive, all the children
-// are alive too.
-class ImplicitRefGroup {
- public:
- static ImplicitRefGroup* New(HeapObject** parent,
- Object*** children,
- size_t length) {
- ASSERT(length > 0);
- ImplicitRefGroup* group = reinterpret_cast<ImplicitRefGroup*>(
- malloc(OFFSET_OF(ImplicitRefGroup, children_[length])));
- group->parent_ = parent;
- group->length_ = length;
- CopyWords(group->children_, children, length);
- return group;
+// For internal bookkeeping.
+struct ObjectGroupConnection {
+ ObjectGroupConnection(UniqueId id, Object** object)
+ : id(id), object(object) {}
+
+ bool operator==(const ObjectGroupConnection& other) const {
+ return id == other.id;
}
- void Dispose() {
- free(this);
+ bool operator<(const ObjectGroupConnection& other) const {
+ return id < other.id;
}
- HeapObject** parent_;
- size_t length_;
- Object** children_[1]; // Variable sized array.
+ UniqueId id;
+ Object** object;
+};
- private:
- void* operator new(size_t size);
- void operator delete(void* p);
- ~ImplicitRefGroup();
- DISALLOW_IMPLICIT_CONSTRUCTORS(ImplicitRefGroup);
+
+struct ObjectGroupRetainerInfo {
+ ObjectGroupRetainerInfo(UniqueId id, RetainedObjectInfo* info)
+ : id(id), info(info) {}
+
+ bool operator==(const ObjectGroupRetainerInfo& other) const {
+ return id == other.id;
+ }
+
+ bool operator<(const ObjectGroupRetainerInfo& other) const {
+ return id < other.id;
+ }
+
+ UniqueId id;
+ RetainedObjectInfo* info;
};
size_t length,
v8::RetainedObjectInfo* info);
+ // Associates handle with the object group represented by id.
+ // Should be only used in GC callback function before a collection.
+ // All groups are destroyed after a garbage collection.
+ void SetObjectGroupId(Object** handle, UniqueId id);
+
+ // Set RetainedObjectInfo for an object group. Should not be called more than
+ // once for a group. Should not be called for a group which contains no
+ // handles.
+ void SetRetainedObjectInfo(UniqueId id, RetainedObjectInfo* info);
+
// Add an implicit references' group.
// Should be only used in GC callback function before a collection.
// All groups are destroyed after a mark-compact collection.
Object*** children,
size_t length);
- // Returns the object groups.
- List<ObjectGroup*>* object_groups() { return &object_groups_; }
+ // Adds an implicit reference from a group to an object. Should be only used
+ // in GC callback function before a collection. All implicit references are
+ // destroyed after a mark-compact collection.
+ void SetReferenceFromGroup(UniqueId id, Object** child);
+
+ // Adds an implicit reference from a parent object to a child object. Should
+ // be only used in GC callback function before a collection. All implicit
+ // references are destroyed after a mark-compact collection.
+ void SetReference(HeapObject** parent, Object** child);
+
+ List<ObjectGroup*>* object_groups() {
+ ComputeObjectGroupsAndImplicitReferences();
+ return &object_groups_;
+ }
- // Returns the implicit references' groups.
List<ImplicitRefGroup*>* implicit_ref_groups() {
+ ComputeObjectGroupsAndImplicitReferences();
return &implicit_ref_groups_;
}
private:
explicit GlobalHandles(Isolate* isolate);
+ // Migrates data from the internal representation (object_group_connections_,
+ // retainer_infos_ and implicit_ref_connections_) to the public and more
+ // efficient representation (object_groups_ and implicit_ref_groups_).
+ void ComputeObjectGroupsAndImplicitReferences();
+
+ // v8::internal::List is inefficient even for small number of elements, if we
+ // don't assign any initial capacity.
+ static const int kObjectGroupConnectionsCapacity = 20;
+
// Internal node structures.
class Node;
class NodeBlock;
int post_gc_processing_count_;
+ // Object groups and implicit references, public and more efficient
+ // representation.
List<ObjectGroup*> object_groups_;
List<ImplicitRefGroup*> implicit_ref_groups_;
+ // Object groups and implicit references, temporary representation while
+ // constructing the groups.
+ List<ObjectGroupConnection> object_group_connections_;
+ List<ObjectGroupRetainerInfo> retainer_infos_;
+ List<ObjectGroupConnection> implicit_ref_connections_;
+
friend class Isolate;
DISALLOW_COPY_AND_ASSIGN(GlobalHandles);
snapshots_->ObjectMoveEvent(from, to);
}
+void HeapProfiler::SetRetainedObjectInfo(UniqueId id,
+ RetainedObjectInfo* info) {
+ // TODO(yurus, marja): Don't route this information through GlobalHandles.
+ heap()->isolate()->global_handles()->SetRetainedObjectInfo(id, info);
+}
} } // namespace v8::internal
return snapshots_->is_tracking_objects();
}
+ void SetRetainedObjectInfo(UniqueId id, RetainedObjectInfo* info);
+
private:
Heap* heap() const { return snapshots_->heap(); }
List<ObjectGroup*>* groups = isolate->global_handles()->object_groups();
for (int i = 0; i < groups->length(); ++i) {
ObjectGroup* group = groups->at(i);
- if (group->info_ == NULL) continue;
- List<HeapObject*>* list = GetListMaybeDisposeInfo(group->info_);
- for (size_t j = 0; j < group->length_; ++j) {
- HeapObject* obj = HeapObject::cast(*group->objects_[j]);
+ if (group->info == NULL) continue;
+ List<HeapObject*>* list = GetListMaybeDisposeInfo(group->info);
+ for (size_t j = 0; j < group->length; ++j) {
+ HeapObject* obj = HeapObject::cast(*group->objects[j]);
list->Add(obj);
in_groups_.Insert(obj);
}
- group->info_ = NULL; // Acquire info object ownership.
+ group->info = NULL; // Acquire info object ownership.
}
isolate->global_handles()->RemoveObjectGroups();
isolate->heap()->CallGCEpilogueCallbacks(major_gc_type);
isolate->global_handles()->implicit_ref_groups();
for (int i = 0; i < groups->length(); ++i) {
ImplicitRefGroup* group = groups->at(i);
- HeapObject* parent = *group->parent_;
+ HeapObject* parent = *group->parent;
int parent_entry =
filler_->FindOrAddEntry(parent, native_entries_allocator_)->index();
ASSERT(parent_entry != HeapEntry::kNoEntry);
- Object*** children = group->children_;
- for (size_t j = 0; j < group->length_; ++j) {
+ Object*** children = group->children;
+ for (size_t j = 0; j < group->length; ++j) {
Object* child = *children[j];
HeapEntry* child_entry =
filler_->FindOrAddEntry(child, native_entries_allocator_);
ImplicitRefGroup* entry = ref_groups->at(i);
ASSERT(entry != NULL);
- if (!IsMarked(*entry->parent_)) {
+ if (!IsMarked(*entry->parent)) {
(*ref_groups)[last++] = entry;
continue;
}
- Object*** children = entry->children_;
+ Object*** children = entry->children;
// A parent object is marked, so mark all child heap objects.
- for (size_t j = 0; j < entry->length_; ++j) {
+ for (size_t j = 0; j < entry->length; ++j) {
if ((*children[j])->IsHeapObject()) {
HeapObject* child = HeapObject::cast(*children[j]);
MarkBit mark = Marking::MarkBitFrom(child);
// Once the entire group has been marked, dispose it because it's
// not needed anymore.
- entry->Dispose();
+ delete entry;
}
ref_groups->Rewind(last);
}
using ::v8::String;
using ::v8::TryCatch;
using ::v8::Undefined;
+using ::v8::UniqueId;
using ::v8::V8;
using ::v8::Value;
}
-THREADED_TEST(ApiObjectGroups) {
+THREADED_TEST(OldApiObjectGroups) {
LocalContext env;
v8::Isolate* iso = env->GetIsolate();
HandleScope scope(iso);
V8::AddObjectGroup(g1_objects, 2);
V8::AddImplicitReferences(g1s1, g1_children, 1);
V8::AddObjectGroup(g2_objects, 2);
- V8::AddImplicitReferences(g2s2, g2_children, 1);
+ V8::AddImplicitReferences(g2s1, g2_children, 1);
}
// Do a single full GC, ensure incremental marking is stopped.
HEAP->CollectAllGarbage(i::Heap::kAbortIncrementalMarkingMask);
V8::AddObjectGroup(g1_objects, 2);
V8::AddImplicitReferences(g1s1, g1_children, 1);
V8::AddObjectGroup(g2_objects, 2);
- V8::AddImplicitReferences(g2s2, g2_children, 1);
+ V8::AddImplicitReferences(g2s1, g2_children, 1);
}
HEAP->CollectAllGarbage(i::Heap::kAbortIncrementalMarkingMask);
}
-THREADED_TEST(ApiObjectGroupsCycle) {
+THREADED_TEST(ApiObjectGroups) {
+ LocalContext env;
+ v8::Isolate* iso = env->GetIsolate();
+ HandleScope scope(iso);
+
+ Persistent<Object> g1s1;
+ Persistent<Object> g1s2;
+ Persistent<Object> g1c1;
+ Persistent<Object> g2s1;
+ Persistent<Object> g2s2;
+ Persistent<Object> g2c1;
+
+ WeakCallCounter counter(1234);
+
+ {
+ HandleScope scope(iso);
+ g1s1 = Persistent<Object>::New(iso, Object::New());
+ g1s2 = Persistent<Object>::New(iso, Object::New());
+ g1c1 = Persistent<Object>::New(iso, Object::New());
+ g1s1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g1s2.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g1c1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+
+ g2s1 = Persistent<Object>::New(iso, Object::New());
+ g2s2 = Persistent<Object>::New(iso, Object::New());
+ g2c1 = Persistent<Object>::New(iso, Object::New());
+ g2s1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g2s2.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g2c1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ }
+
+ Persistent<Object> root = Persistent<Object>::New(iso, g1s1); // make a root.
+
+ // Connect group 1 and 2, make a cycle.
+ CHECK(g1s2->Set(0, g2s2));
+ CHECK(g2s1->Set(0, g1s1));
+
+ {
+ UniqueId id1(reinterpret_cast<intptr_t>(*g1s1));
+ UniqueId id2(reinterpret_cast<intptr_t>(*g2s2));
+ iso->SetObjectGroupId(g1s1, id1);
+ iso->SetObjectGroupId(g1s2, id1);
+ iso->SetReferenceFromGroup(id1, g1c1);
+ iso->SetObjectGroupId(g2s1, id2);
+ iso->SetObjectGroupId(g2s2, id2);
+ iso->SetReferenceFromGroup(id2, g2c1);
+ }
+ // Do a single full GC, ensure incremental marking is stopped.
+ v8::internal::Heap* heap = reinterpret_cast<v8::internal::Isolate*>(
+ iso)->heap();
+ heap->CollectAllGarbage(i::Heap::kAbortIncrementalMarkingMask);
+
+ // All object should be alive.
+ CHECK_EQ(0, counter.NumberOfWeakCalls());
+
+ // Weaken the root.
+ root.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ // But make children strong roots---all the objects (except for children)
+ // should be collectable now.
+ g1c1.ClearWeak(iso);
+ g2c1.ClearWeak(iso);
+
+ // Groups are deleted, rebuild groups.
+ {
+ UniqueId id1(reinterpret_cast<intptr_t>(*g1s1));
+ UniqueId id2(reinterpret_cast<intptr_t>(*g2s2));
+ iso->SetObjectGroupId(g1s1, id1);
+ iso->SetObjectGroupId(g1s2, id1);
+ iso->SetReferenceFromGroup(id1, g1c1);
+ iso->SetObjectGroupId(g2s1, id2);
+ iso->SetObjectGroupId(g2s2, id2);
+ iso->SetReferenceFromGroup(id2, g2c1);
+ }
+
+ heap->CollectAllGarbage(i::Heap::kAbortIncrementalMarkingMask);
+
+ // All objects should be gone. 5 global handles in total.
+ CHECK_EQ(5, counter.NumberOfWeakCalls());
+
+ // And now make children weak again and collect them.
+ g1c1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g2c1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+
+ heap->CollectAllGarbage(i::Heap::kAbortIncrementalMarkingMask);
+ CHECK_EQ(7, counter.NumberOfWeakCalls());
+}
+
+
+THREADED_TEST(OldApiObjectGroupsCycle) {
LocalContext env;
v8::Isolate* iso = env->GetIsolate();
HandleScope scope(iso);
}
+THREADED_TEST(ApiObjectGroupsCycle) {
+ LocalContext env;
+ v8::Isolate* iso = env->GetIsolate();
+ HandleScope scope(iso);
+
+ WeakCallCounter counter(1234);
+
+ Persistent<Object> g1s1;
+ Persistent<Object> g1s2;
+ Persistent<Object> g2s1;
+ Persistent<Object> g2s2;
+ Persistent<Object> g3s1;
+ Persistent<Object> g3s2;
+ Persistent<Object> g4s1;
+ Persistent<Object> g4s2;
+
+ {
+ HandleScope scope(iso);
+ g1s1 = Persistent<Object>::New(iso, Object::New());
+ g1s2 = Persistent<Object>::New(iso, Object::New());
+ g1s1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g1s2.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ CHECK(g1s1.IsWeak(iso));
+ CHECK(g1s2.IsWeak(iso));
+
+ g2s1 = Persistent<Object>::New(iso, Object::New());
+ g2s2 = Persistent<Object>::New(iso, Object::New());
+ g2s1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g2s2.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ CHECK(g2s1.IsWeak(iso));
+ CHECK(g2s2.IsWeak(iso));
+
+ g3s1 = Persistent<Object>::New(iso, Object::New());
+ g3s2 = Persistent<Object>::New(iso, Object::New());
+ g3s1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g3s2.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ CHECK(g3s1.IsWeak(iso));
+ CHECK(g3s2.IsWeak(iso));
+
+ g4s1 = Persistent<Object>::New(iso, Object::New());
+ g4s2 = Persistent<Object>::New(iso, Object::New());
+ g4s1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g4s2.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ CHECK(g4s1.IsWeak(iso));
+ CHECK(g4s2.IsWeak(iso));
+ }
+
+ Persistent<Object> root = Persistent<Object>::New(iso, g1s1); // make a root.
+
+ // Connect groups. We're building the following cycle:
+ // G1: { g1s1, g2s1 }, g1s1 implicitly references g2s1, ditto for other
+ // groups.
+ {
+ UniqueId id1(reinterpret_cast<intptr_t>(*g1s1));
+ UniqueId id2(reinterpret_cast<intptr_t>(*g2s1));
+ UniqueId id3(reinterpret_cast<intptr_t>(*g3s1));
+ UniqueId id4(reinterpret_cast<intptr_t>(*g4s1));
+ iso->SetObjectGroupId(g1s1, id1);
+ iso->SetObjectGroupId(g1s2, id1);
+ iso->SetReferenceFromGroup(id1, g2s1);
+ iso->SetObjectGroupId(g2s1, id2);
+ iso->SetObjectGroupId(g2s2, id2);
+ iso->SetReferenceFromGroup(id2, g3s1);
+ iso->SetObjectGroupId(g3s1, id3);
+ iso->SetObjectGroupId(g3s2, id3);
+ iso->SetReferenceFromGroup(id3, g4s1);
+ iso->SetObjectGroupId(g4s1, id4);
+ iso->SetObjectGroupId(g4s2, id4);
+ iso->SetReferenceFromGroup(id4, g1s1);
+ }
+ // Do a single full GC
+ v8::internal::Heap* heap = reinterpret_cast<v8::internal::Isolate*>(
+ iso)->heap();
+ heap->CollectAllGarbage(i::Heap::kAbortIncrementalMarkingMask);
+
+ // All object should be alive.
+ CHECK_EQ(0, counter.NumberOfWeakCalls());
+
+ // Weaken the root.
+ root.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+
+ // Groups are deleted, rebuild groups.
+ {
+ UniqueId id1(reinterpret_cast<intptr_t>(*g1s1));
+ UniqueId id2(reinterpret_cast<intptr_t>(*g2s1));
+ UniqueId id3(reinterpret_cast<intptr_t>(*g3s1));
+ UniqueId id4(reinterpret_cast<intptr_t>(*g4s1));
+ iso->SetObjectGroupId(g1s1, id1);
+ iso->SetObjectGroupId(g1s2, id1);
+ iso->SetReferenceFromGroup(id1, g2s1);
+ iso->SetObjectGroupId(g2s1, id2);
+ iso->SetObjectGroupId(g2s2, id2);
+ iso->SetReferenceFromGroup(id2, g3s1);
+ iso->SetObjectGroupId(g3s1, id3);
+ iso->SetObjectGroupId(g3s2, id3);
+ iso->SetReferenceFromGroup(id3, g4s1);
+ iso->SetObjectGroupId(g4s1, id4);
+ iso->SetObjectGroupId(g4s2, id4);
+ iso->SetReferenceFromGroup(id4, g1s1);
+ }
+
+ heap->CollectAllGarbage(i::Heap::kAbortIncrementalMarkingMask);
+
+ // All objects should be gone. 9 global handles in total.
+ CHECK_EQ(9, counter.NumberOfWeakCalls());
+}
+
+
// TODO(mstarzinger): This should be a THREADED_TEST but causes failures
// on the buildbots, so was made non-threaded for the time being.
-TEST(ApiObjectGroupsCycleForScavenger) {
+TEST(OldApiObjectGroupsCycleForScavenger) {
i::FLAG_stress_compaction = false;
i::FLAG_gc_global = false;
LocalContext env;
}
+// TODO(mstarzinger): This should be a THREADED_TEST but causes failures
+// on the buildbots, so was made non-threaded for the time being.
+TEST(ApiObjectGroupsCycleForScavenger) {
+ i::FLAG_stress_compaction = false;
+ i::FLAG_gc_global = false;
+ LocalContext env;
+ v8::Isolate* iso = env->GetIsolate();
+ HandleScope scope(iso);
+
+ WeakCallCounter counter(1234);
+
+ Persistent<Object> g1s1;
+ Persistent<Object> g1s2;
+ Persistent<Object> g2s1;
+ Persistent<Object> g2s2;
+ Persistent<Object> g3s1;
+ Persistent<Object> g3s2;
+
+ {
+ HandleScope scope(iso);
+ g1s1 = Persistent<Object>::New(iso, Object::New());
+ g1s2 = Persistent<Object>::New(iso, Object::New());
+ g1s1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g1s2.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+
+ g2s1 = Persistent<Object>::New(iso, Object::New());
+ g2s2 = Persistent<Object>::New(iso, Object::New());
+ g2s1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g2s2.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+
+ g3s1 = Persistent<Object>::New(iso, Object::New());
+ g3s2 = Persistent<Object>::New(iso, Object::New());
+ g3s1.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ g3s2.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ }
+
+ // Make a root.
+ Persistent<Object> root = Persistent<Object>::New(iso, g1s1);
+ root.MarkPartiallyDependent(iso);
+
+ // Connect groups. We're building the following cycle:
+ // G1: { g1s1, g2s1 }, g1s1 implicitly references g2s1, ditto for other
+ // groups.
+ {
+ g1s1.MarkPartiallyDependent(iso);
+ g1s2.MarkPartiallyDependent(iso);
+ g2s1.MarkPartiallyDependent(iso);
+ g2s2.MarkPartiallyDependent(iso);
+ g3s1.MarkPartiallyDependent(iso);
+ g3s2.MarkPartiallyDependent(iso);
+ iso->SetObjectGroupId(g1s1, UniqueId(1));
+ iso->SetObjectGroupId(g1s2, UniqueId(1));
+ g1s1->Set(v8_str("x"), g2s1);
+ iso->SetObjectGroupId(g2s1, UniqueId(2));
+ iso->SetObjectGroupId(g2s2, UniqueId(2));
+ g2s1->Set(v8_str("x"), g3s1);
+ iso->SetObjectGroupId(g3s1, UniqueId(3));
+ iso->SetObjectGroupId(g3s2, UniqueId(3));
+ g3s1->Set(v8_str("x"), g1s1);
+ }
+
+ v8::internal::Heap* heap = reinterpret_cast<v8::internal::Isolate*>(
+ iso)->heap();
+ heap->CollectGarbage(i::NEW_SPACE);
+
+ // All objects should be alive.
+ CHECK_EQ(0, counter.NumberOfWeakCalls());
+
+ // Weaken the root.
+ root.MakeWeak(iso, reinterpret_cast<void*>(&counter), &WeakPointerCallback);
+ root.MarkPartiallyDependent(iso);
+
+ v8::Isolate* isolate = v8::Isolate::GetCurrent();
+ // Groups are deleted, rebuild groups.
+ {
+ g1s1.MarkPartiallyDependent(isolate);
+ g1s2.MarkPartiallyDependent(isolate);
+ g2s1.MarkPartiallyDependent(isolate);
+ g2s2.MarkPartiallyDependent(isolate);
+ g3s1.MarkPartiallyDependent(isolate);
+ g3s2.MarkPartiallyDependent(isolate);
+ iso->SetObjectGroupId(g1s1, UniqueId(1));
+ iso->SetObjectGroupId(g1s2, UniqueId(1));
+ g1s1->Set(v8_str("x"), g2s1);
+ iso->SetObjectGroupId(g2s1, UniqueId(2));
+ iso->SetObjectGroupId(g2s2, UniqueId(2));
+ g2s1->Set(v8_str("x"), g3s1);
+ iso->SetObjectGroupId(g3s1, UniqueId(3));
+ iso->SetObjectGroupId(g3s2, UniqueId(3));
+ g3s1->Set(v8_str("x"), g1s1);
+ }
+
+ heap->CollectGarbage(i::NEW_SPACE);
+
+ // All objects should be gone. 7 global handles in total.
+ CHECK_EQ(7, counter.NumberOfWeakCalls());
+}
+
+
THREADED_TEST(ScriptException) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
#include "cctest.h"
using namespace v8::internal;
+using v8::UniqueId;
-static int NumberOfWeakCalls = 0;
-static void WeakPointerCallback(v8::Isolate* isolate,
- v8::Persistent<v8::Value> handle,
- void* id) {
- ASSERT(id == reinterpret_cast<void*>(1234));
- NumberOfWeakCalls++;
- handle.Dispose(isolate);
-}
static List<Object*> skippable_objects;
static List<Object*> can_skip_called_objects;
+
static bool CanSkipCallback(Heap* heap, Object** pointer) {
can_skip_called_objects.Add(*pointer);
return skippable_objects.Contains(*pointer);
}
+
static void ResetCanSkipData() {
skippable_objects.Clear();
can_skip_called_objects.Clear();
}
+
class TestRetainedObjectInfo : public v8::RetainedObjectInfo {
public:
TestRetainedObjectInfo() : has_been_disposed_(false) {}
bool has_been_disposed_;
};
+
class TestObjectVisitor : public ObjectVisitor {
public:
virtual void VisitPointers(Object** start, Object** end) {
List<Object*> visited;
};
+
TEST(IterateObjectGroupsOldApi) {
CcTest::InitializeVM();
GlobalHandles* global_handles = Isolate::Current()->global_handles();
global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
Handle<Object> g1s2 =
global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
- global_handles->MakeWeak(g1s1.location(),
- reinterpret_cast<void*>(1234),
- NULL,
- &WeakPointerCallback);
- global_handles->MakeWeak(g1s2.location(),
- reinterpret_cast<void*>(1234),
- NULL,
- &WeakPointerCallback);
Handle<Object> g2s1 =
global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
Handle<Object> g2s2 =
global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
- global_handles->MakeWeak(g2s1.location(),
- reinterpret_cast<void*>(1234),
- NULL,
- &WeakPointerCallback);
- global_handles->MakeWeak(g2s2.location(),
- reinterpret_cast<void*>(1234),
- NULL,
- &WeakPointerCallback);
TestRetainedObjectInfo info1;
TestRetainedObjectInfo info2;
global_handles->IterateObjectGroups(&visitor, &CanSkipCallback);
// CanSkipCallback was called for all objects.
- fprintf(stderr, "can skip len %d\n", can_skip_called_objects.length());
ASSERT(can_skip_called_objects.length() == 1);
ASSERT(can_skip_called_objects.Contains(*g2s1.location()) ||
can_skip_called_objects.Contains(*g2s2.location()));
ASSERT(info2.has_been_disposed());
}
}
+
+
+TEST(IterateObjectGroups) {
+ CcTest::InitializeVM();
+ GlobalHandles* global_handles = Isolate::Current()->global_handles();
+
+ v8::HandleScope handle_scope(CcTest::isolate());
+
+ Handle<Object> g1s1 =
+ global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
+ Handle<Object> g1s2 =
+ global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
+
+ Handle<Object> g2s1 =
+ global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
+ Handle<Object> g2s2 =
+ global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
+
+ TestRetainedObjectInfo info1;
+ TestRetainedObjectInfo info2;
+ global_handles->SetObjectGroupId(g2s1.location(), UniqueId(2));
+ global_handles->SetObjectGroupId(g2s2.location(), UniqueId(2));
+ global_handles->SetRetainedObjectInfo(UniqueId(2), &info2);
+ global_handles->SetObjectGroupId(g1s1.location(), UniqueId(1));
+ global_handles->SetObjectGroupId(g1s2.location(), UniqueId(1));
+ global_handles->SetRetainedObjectInfo(UniqueId(1), &info1);
+
+ // Iterate the object groups. First skip all.
+ {
+ ResetCanSkipData();
+ skippable_objects.Add(*g1s1.location());
+ skippable_objects.Add(*g1s2.location());
+ skippable_objects.Add(*g2s1.location());
+ skippable_objects.Add(*g2s2.location());
+ TestObjectVisitor visitor;
+ global_handles->IterateObjectGroups(&visitor, &CanSkipCallback);
+
+ // CanSkipCallback was called for all objects.
+ ASSERT(can_skip_called_objects.length() == 4);
+ ASSERT(can_skip_called_objects.Contains(*g1s1.location()));
+ ASSERT(can_skip_called_objects.Contains(*g1s2.location()));
+ ASSERT(can_skip_called_objects.Contains(*g2s1.location()));
+ ASSERT(can_skip_called_objects.Contains(*g2s2.location()));
+
+ // Nothing was visited.
+ ASSERT(visitor.visited.length() == 0);
+ ASSERT(!info1.has_been_disposed());
+ ASSERT(!info2.has_been_disposed());
+ }
+
+ // Iterate again, now only skip the second object group.
+ {
+ ResetCanSkipData();
+ // The first grough should still be visited, since only one object is
+ // skipped.
+ skippable_objects.Add(*g1s1.location());
+ skippable_objects.Add(*g2s1.location());
+ skippable_objects.Add(*g2s2.location());
+ TestObjectVisitor visitor;
+ global_handles->IterateObjectGroups(&visitor, &CanSkipCallback);
+
+ // CanSkipCallback was called for all objects.
+ ASSERT(can_skip_called_objects.length() == 3 ||
+ can_skip_called_objects.length() == 4);
+ ASSERT(can_skip_called_objects.Contains(*g1s2.location()));
+ ASSERT(can_skip_called_objects.Contains(*g2s1.location()));
+ ASSERT(can_skip_called_objects.Contains(*g2s2.location()));
+
+ // The first group was visited.
+ ASSERT(visitor.visited.length() == 2);
+ ASSERT(visitor.visited.Contains(*g1s1.location()));
+ ASSERT(visitor.visited.Contains(*g1s2.location()));
+ ASSERT(info1.has_been_disposed());
+ ASSERT(!info2.has_been_disposed());
+ }
+
+ // Iterate again, don't skip anything.
+ {
+ ResetCanSkipData();
+ TestObjectVisitor visitor;
+ global_handles->IterateObjectGroups(&visitor, &CanSkipCallback);
+
+ // CanSkipCallback was called for all objects.
+ ASSERT(can_skip_called_objects.length() == 1);
+ ASSERT(can_skip_called_objects.Contains(*g2s1.location()) ||
+ can_skip_called_objects.Contains(*g2s2.location()));
+
+ // The second group was visited.
+ ASSERT(visitor.visited.length() == 2);
+ ASSERT(visitor.visited.Contains(*g2s1.location()));
+ ASSERT(visitor.visited.Contains(*g2s2.location()));
+ ASSERT(info2.has_been_disposed());
+ }
+}
+
+
+TEST(ImplicitReferences) {
+ CcTest::InitializeVM();
+ GlobalHandles* global_handles = Isolate::Current()->global_handles();
+
+ v8::HandleScope handle_scope(CcTest::isolate());
+
+ Handle<Object> g1s1 =
+ global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
+ Handle<Object> g1c1 =
+ global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
+ Handle<Object> g1c2 =
+ global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
+
+
+ Handle<Object> g2s1 =
+ global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
+ Handle<Object> g2s2 =
+ global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
+ Handle<Object> g2c1 =
+ global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
+
+ global_handles->SetObjectGroupId(g1s1.location(), UniqueId(1));
+ global_handles->SetObjectGroupId(g2s1.location(), UniqueId(2));
+ global_handles->SetObjectGroupId(g2s2.location(), UniqueId(2));
+ global_handles->SetReferenceFromGroup(UniqueId(1), g1c1.location());
+ global_handles->SetReferenceFromGroup(UniqueId(1), g1c2.location());
+ global_handles->SetReferenceFromGroup(UniqueId(2), g2c1.location());
+
+ List<ImplicitRefGroup*>* implicit_refs =
+ global_handles->implicit_ref_groups();
+ USE(implicit_refs);
+ ASSERT(implicit_refs->length() == 2);
+ ASSERT(implicit_refs->at(0)->parent ==
+ reinterpret_cast<HeapObject**>(g1s1.location()));
+ ASSERT(implicit_refs->at(0)->length == 2);
+ ASSERT(implicit_refs->at(0)->children[0] == g1c1.location());
+ ASSERT(implicit_refs->at(0)->children[1] == g1c2.location());
+ ASSERT(implicit_refs->at(1)->parent ==
+ reinterpret_cast<HeapObject**>(g2s1.location()));
+ ASSERT(implicit_refs->at(1)->length == 1);
+ ASSERT(implicit_refs->at(1)->children[0] == g2c1.location());
+}
explicit GraphWithImplicitRefs(LocalContext* env) {
CHECK_EQ(NULL, instance_);
instance_ = this;
- v8::Isolate* isolate = (*env)->GetIsolate();
+ isolate_ = (*env)->GetIsolate();
for (int i = 0; i < kObjectsCount; i++) {
- objects_[i] = v8::Persistent<v8::Object>::New(isolate, v8::Object::New());
+ objects_[i] =
+ v8::Persistent<v8::Object>::New(isolate_, v8::Object::New());
}
(*env)->Global()->Set(v8_str("root_object"), objects_[0]);
}
private:
void AddImplicitReferences() {
// 0 -> 1
- v8::V8::AddImplicitReferences(
- v8::Persistent<v8::Object>::Cast(objects_[0]), &objects_[1], 1);
- // Adding two more references(note length=2 in params): 1 -> 2, 1 -> 3
- v8::V8::AddImplicitReferences(
- v8::Persistent<v8::Object>::Cast(objects_[1]), &objects_[2], 2);
+ isolate_->SetObjectGroupId(v8::Persistent<v8::Object>::Cast(objects_[0]),
+ v8::UniqueId(1));
+ isolate_->SetReferenceFromGroup(
+ v8::UniqueId(1), v8::Persistent<v8::Object>::Cast(objects_[1]));
+ // Adding two more references: 1 -> 2, 1 -> 3
+ isolate_->SetReference(v8::Persistent<v8::Object>::Cast(objects_[1]),
+ v8::Persistent<v8::Object>::Cast(objects_[2]));
+ isolate_->SetReference(v8::Persistent<v8::Object>::Cast(objects_[1]),
+ v8::Persistent<v8::Object>::Cast(objects_[3]));
}
v8::Persistent<v8::Value> objects_[kObjectsCount];
static GraphWithImplicitRefs* instance_;
+ v8::Isolate* isolate_;
};
GraphWithImplicitRefs* GraphWithImplicitRefs::instance_ = NULL;
Handle<HeapObject>::cast(g1s1).location(), g1_children, 1);
global_handles->AddObjectGroup(g2_objects, 2, NULL);
global_handles->AddImplicitReferences(
- Handle<HeapObject>::cast(g2s2).location(), g2_children, 1);
+ Handle<HeapObject>::cast(g2s1).location(), g2_children, 1);
}
// Do a full GC
HEAP->CollectGarbage(OLD_POINTER_SPACE);
Handle<HeapObject>::cast(g1s1).location(), g1_children, 1);
global_handles->AddObjectGroup(g2_objects, 2, NULL);
global_handles->AddImplicitReferences(
- Handle<HeapObject>::cast(g2s2).location(), g2_children, 1);
+ Handle<HeapObject>::cast(g2s1).location(), g2_children, 1);
}
HEAP->CollectGarbage(OLD_POINTER_SPACE);