ClutterContentGravity content_gravity;
ClutterScalingFilter min_filter;
ClutterScalingFilter mag_filter;
+ ClutterContentRepeat content_repeat;
/* used when painting, to update the paint volume */
ClutterEffect *current_effect;
PROP_CONTENT_BOX,
PROP_MINIFICATION_FILTER,
PROP_MAGNIFICATION_FILTER,
+ PROP_CONTENT_REPEAT,
PROP_LAST
};
g_value_get_enum (value));
break;
+ case PROP_CONTENT_REPEAT:
+ clutter_actor_set_content_repeat (actor, g_value_get_flags (value));
+ break;
+
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
g_value_set_enum (value, priv->mag_filter);
break;
+ case PROP_CONTENT_REPEAT:
+ g_value_set_flags (value, priv->content_repeat);
+ break;
+
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
CLUTTER_SCALING_FILTER_LINEAR,
CLUTTER_PARAM_READWRITE);
+ /**
+ * ClutterActor:content-repeat:
+ *
+ * The repeat policy for the actor's #ClutterActor:content.
+ *
+ * Since: 1.12
+ */
+ obj_props[PROP_CONTENT_REPEAT] =
+ g_param_spec_flags ("content-repeat",
+ P_("Content Repeat"),
+ P_("The repeat policy for the actor's content"),
+ CLUTTER_TYPE_CONTENT_REPEAT,
+ CLUTTER_REPEAT_NONE,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS);
+
g_object_class_install_properties (object_class, PROP_LAST, obj_props);
/**
return FALSE;
}
+
+/**
+ * clutter_actor_set_content_repeat:
+ * @self: a #ClutterActor
+ * @repeat: the repeat policy
+ *
+ * Sets the policy for repeating the #ClutterActor:content of a
+ * #ClutterActor. The behaviour is deferred to the #ClutterContent
+ * implementation.
+ *
+ * Since: 1.12
+ */
+void
+clutter_actor_set_content_repeat (ClutterActor *self,
+ ClutterContentRepeat repeat)
+{
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ if (self->priv->content_repeat == repeat)
+ return;
+
+ self->priv->content_repeat = repeat;
+
+ clutter_actor_queue_redraw (self);
+}
+
+/**
+ * clutter_actor_get_content_repeat:
+ * @self: a #ClutterActor
+ *
+ * Retrieves the repeat policy for a #ClutterActor set by
+ * clutter_actor_set_content_repeat().
+ *
+ * Return value: the content repeat policy
+ *
+ * Since: 1.12
+ */
+ClutterContentRepeat
+clutter_actor_get_content_repeat (ClutterActor *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), CLUTTER_REPEAT_NONE);
+
+ return self->priv->content_repeat;
+}
void clutter_actor_get_content_scaling_filters (ClutterActor *self,
ClutterScalingFilter *min_filter,
ClutterScalingFilter *mag_filter);
+CLUTTER_AVAILABLE_IN_1_12
+void clutter_actor_set_content_repeat (ClutterActor *self,
+ ClutterContentRepeat repeat);
+CLUTTER_AVAILABLE_IN_1_12
+ClutterContentRepeat clutter_actor_get_content_repeat (ClutterActor *self);
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_get_content_box (ClutterActor *self,
ClutterActorBox *box);
CLUTTER_GRID_POSITION_BOTTOM
} ClutterGridPosition;
+/**
+ * ClutterContentRepeat:
+ * @CLUTTER_REPEAT_NONE: No repeat
+ * @CLUTTER_REPEAT_X_AXIS: Repeat the content on the X axis
+ * @CLUTTER_REPEAT_Y_AXIS: Repeat the content on the Y axis
+ * @CLUTTER_REPEAT_BOTH: Repeat the content on both axis
+ *
+ * Content repeat modes.
+ *
+ * Since: 1.12
+ */
+typedef enum {
+ CLUTTER_REPEAT_NONE = 0,
+ CLUTTER_REPEAT_X_AXIS = 1 << 0,
+ CLUTTER_REPEAT_Y_AXIS = 1 << 1,
+ CLUTTER_REPEAT_BOTH = CLUTTER_REPEAT_X_AXIS | CLUTTER_REPEAT_Y_AXIS
+} ClutterContentRepeat;
+
G_END_DECLS
#endif /* __CLUTTER_ENUMS_H__ */
clutter_actor_get_content
clutter_actor_get_content_box
clutter_actor_get_content_gravity
+clutter_actor_get_content_repeat
clutter_actor_get_content_scaling_filters
clutter_actor_get_default_paint_volume
clutter_actor_get_depth
clutter_actor_set_clip_to_allocation
clutter_actor_set_content
clutter_actor_set_content_gravity
+clutter_actor_set_content_repeat
clutter_actor_set_content_scaling_filters
clutter_actor_set_depth
clutter_actor_set_easing_delay
clutter_content_get_type
clutter_content_gravity_get_type
clutter_content_invalidate
+clutter_content_repeat_get_type
clutter_constraint_get_type
clutter_debug_flags DATA
clutter_deform_effect_get_back_material