weston_log_continue(" unknown\n");
}
+static int
+match_config_to_visual(EGLDisplay egl_display,
+ EGLint visual_id,
+ EGLConfig *configs,
+ int count)
+{
+ int i;
+
+ for (i = 0; i < count; ++i) {
+ EGLint id;
+
+ if (!eglGetConfigAttrib(egl_display,
+ configs[i], EGL_NATIVE_VISUAL_ID,
+ &id))
+ continue;
+
+ if (id == visual_id)
+ return i;
+ }
+
+ weston_log("Unable to find an appropriate EGL config.\n");
+ return -1;
+}
+
static int
egl_choose_config(struct gl_renderer *gr, const EGLint *attribs,
- const EGLint *visual_id,
+ const EGLint *visual_id, const int n_ids,
EGLConfig *config_out)
{
EGLint count = 0;
EGLint matched = 0;
EGLConfig *configs;
- int i;
+ int i, config_index = -1;
if (!eglGetConfigs(gr->egl_display, NULL, 0, &count) || count < 1)
return -1;
return -1;
if (!eglChooseConfig(gr->egl_display, attribs, configs,
- count, &matched))
+ count, &matched) || !matched)
goto out;
- for (i = 0; i < matched; ++i) {
- EGLint id;
+ if (!visual_id)
+ config_index = 0;
- if (visual_id) {
- if (!eglGetConfigAttrib(gr->egl_display,
- configs[i], EGL_NATIVE_VISUAL_ID,
- &id))
- continue;
+ for (i = 0; config_index == -1 && i < n_ids; i++)
+ config_index = match_config_to_visual(gr->egl_display,
+ visual_id[i],
+ configs,
+ matched);
- if (id != 0 && id != *visual_id)
- continue;
- }
-
- *config_out = configs[i];
-
- free(configs);
- return 0;
- }
+ if (config_index != -1)
+ *config_out = configs[config_index];
out:
free(configs);
- return -1;
+ if (config_index == -1)
+ return -1;
+
+ return 0;
}
static void
EGLNativeWindowType window_for_legacy,
void *window_for_platform,
const EGLint *attribs,
- const EGLint *visual_id)
+ const EGLint *visual_id,
+ int n_ids)
{
struct weston_compositor *ec = output->compositor;
struct gl_renderer *gr = get_renderer(ec);
EGLConfig egl_config;
int i;
- if (egl_choose_config(gr, attribs, visual_id, &egl_config) == -1) {
+ if (egl_choose_config(gr, attribs, visual_id,
+ n_ids, &egl_config) == -1) {
weston_log("failed to choose EGL config for output\n");
return -1;
}
static int
gl_renderer_create(struct weston_compositor *ec, EGLenum platform,
void *native_window, const EGLint *attribs,
- const EGLint *visual_id)
+ const EGLint *visual_id, int n_ids)
{
struct gl_renderer *gr;
EGLint major, minor;
goto err_egl;
}
- if (egl_choose_config(gr, attribs, visual_id, &gr->egl_config) < 0) {
+ if (egl_choose_config(gr, attribs, visual_id,
+ n_ids, &gr->egl_config) < 0) {
weston_log("failed to choose EGL config\n");
goto err_egl;
}