/**
* 0xAARRGGBB -> 0x00AA00GG, 0x00RR00BB
*/
-static inline void SkSplay(SkPMColor color, uint32_t* ag, uint32_t* rb) {
+static inline void SkSplay(uint32_t color, uint32_t* ag, uint32_t* rb) {
const uint32_t mask = 0x00FF00FF;
*ag = (color >> 8) & mask;
*rb = color & mask;
* 0xAARRGGBB -> 0x00AA00GG00RR00BB
* (note, ARGB -> AGRB)
*/
-static inline uint64_t SkSplay(SkPMColor color) {
+static inline uint64_t SkSplay(uint32_t color) {
const uint32_t mask = 0x00FF00FF;
uint64_t agrb = (color >> 8) & mask; // 0x0000000000AA00GG
agrb <<= 32; // 0x00AA00GG00000000
/**
* 0xAAxxGGxx, 0xRRxxBBxx-> 0xAARRGGBB
*/
-static inline SkPMColor SkUnsplay(uint32_t ag, uint32_t rb) {
+static inline uint32_t SkUnsplay(uint32_t ag, uint32_t rb) {
const uint32_t mask = 0xFF00FF00;
return (ag & mask) | ((rb & mask) >> 8);
}
* 0xAAxxGGxxRRxxBBxx -> 0xAARRGGBB
* (note, AGRB -> ARGB)
*/
-static inline SkPMColor SkUnsplay(uint64_t agrb) {
+static inline uint32_t SkUnsplay(uint64_t agrb) {
const uint32_t mask = 0xFF00FF00;
return SkPMColor(
((agrb & mask) >> 8) | // 0x00RR00BB