public signal void sub_tree_updates_finished (MediaObject sub_tree_root);
public int child_count { get; set construct; }
- protected int empty_child_count;
+ protected int empty_child_count { get; set; }
public int all_child_count {
get {
return this.child_count + this.empty_child_count;
}
public uint32 update_id;
public int64 storage_used;
- public bool create_mode_enabled;
+
+ public bool create_mode_enabled { get; set; }
// This is an uint32 in UPnP. SystemUpdateID should reach uint32.MAX way
// before this variable and cause a SystemResetProcedure.