Fix GCC 6.3 warnings in aosp/master
authorPyry Haulos <phaulos@google.com>
Thu, 30 Mar 2017 23:42:23 +0000 (16:42 -0700)
committerPyry Haulos <phaulos@google.com>
Tue, 9 May 2017 16:48:03 +0000 (09:48 -0700)
Change-Id: I0a90ba7ed2e52fdadf554236850533298b2e1a9e

modules/gles31/functional/es31fNegativeSSBOBlockTests.cpp
modules/gles31/functional/es31fSRGBDecodeTests.cpp

index bddd035..358b7a2 100644 (file)
@@ -76,16 +76,7 @@ public:
        void                    setSingleValue                                          (const SsboArgData argData);
        bool                    setAllValues                                            (const std::vector<SsboArgData> argDataList);
 
-       const std::string&      getContextVersion                               (void) const;
-       const std::string&      getStdFormat                                    (void) const;
-       const std::string&      getBindingPoint                                 (void) const;
-       const std::string&      getMatrixOrder                                  (void) const;
-       const std::string&      getMemberType                                   (void) const;
-       const std::string&      getMemberName                                   (void) const;
-       const std::string&      getMemberFixedArrayName                 (void) const;
-       const std::string&      getMemberVariableArray                  (void) const;
        bool                            getMemberReorder                                (void) const;
-       int                                     getNumberMembers                                (void) const;
 
        void                            resetValues                                             (void);
 
@@ -177,56 +168,11 @@ bool SsboArgs::setAllValues (const std::vector<SsboArgData> argDataList)
        return true;
 }
 
-const std::string& SsboArgs::getContextVersion (void) const
-{
-       return m_negativeContextVersion;
-}
-
-const std::string& SsboArgs::getStdFormat (void) const
-{
-       return m_stdFormat;
-}
-
-const std::string& SsboArgs::getBindingPoint (void) const
-{
-       return m_bindingPoint;
-}
-
-const std::string& SsboArgs::getMatrixOrder (void) const
-{
-       return m_matrixOrder;
-}
-
-const std::string& SsboArgs::getMemberType (void) const
-{
-       return m_memberType;
-}
-
-const std::string& SsboArgs::getMemberName (void) const
-{
-       return m_memberName;
-}
-
-const std::string& SsboArgs::getMemberFixedArrayName (void) const
-{
-       return m_memberFixedArrayerName;
-}
-
-const std::string& SsboArgs::getMemberVariableArray (void) const
-{
-       return m_memberVariableArray;
-}
-
 bool SsboArgs::getMemberReorder (void) const
 {
        return m_memberReorder;
 }
 
-int SsboArgs::getNumberMembers (void) const
-{
-       return m_numberMembers;
-}
-
 void SsboArgs::resetValues (void)
 {
        setDefaultValues();
index d3f947f..114a624 100644 (file)
@@ -311,11 +311,9 @@ public:
        void            setTextureUnit          (const deUint32 textureUnit);
        void            setIsActive                     (const bool isActive);
 
-       deUint32        getHandle                       (void) const;
        bool            getIsActive                     (void) const;
 
        void            bindToTexture           (void);
-       void            unbindFromTexture       (void);
 
 private:
        const glw::Functions*           m_gl;
@@ -387,11 +385,6 @@ void SRGBTestSampler::setIsActive (const bool isActive)
        m_isActive = isActive;
 }
 
-deUint32 SRGBTestSampler::getHandle (void) const
-{
-       return m_samplerHandle;
-}
-
 bool SRGBTestSampler::getIsActive (void) const
 {
        return m_isActive;
@@ -402,11 +395,6 @@ void SRGBTestSampler::bindToTexture (void)
        m_gl->bindSampler(m_textureUnit, m_samplerHandle);
 }
 
-void SRGBTestSampler::unbindFromTexture (void)
-{
-       m_gl->bindSampler(m_textureUnit, 0);
-}
-
 class SRGBTestTexture
 {
 public:
@@ -430,7 +418,6 @@ public:
        deUint32        getHandle                       (void) const;
        deUint32        getGLTargetType         (void) const;
        SRGBDecode      getDecode                       (void) const;
-       bool            getHasSampler           (void) const;
 
        void            upload                          (void);
 
@@ -565,11 +552,6 @@ SRGBDecode SRGBTestTexture::getDecode (void) const
        return m_decoding;
 }
 
-bool SRGBTestTexture::getHasSampler (void) const
-{
-       return m_hasSampler;
-}
-
 void SRGBTestTexture::upload (void)
 {
        m_source.upload();
@@ -604,14 +586,11 @@ public:
        void                                                    setToggleRequired               (bool toggleRequired);
        void                                                    setUniformToggle                (int location, bool toggleDecodeValue);
 
-       int                                                             getUniformTotal                 (void) const;
        const std::vector<UniformData>& getUniformDataList              (void) const;
        const UniformData&                              getUniformAtLocation    (int location) const;
        int                                                             getUniformLocation              (const std::string& name);
        deUint32                                                getHandle                               (void) const;
        bool                                                    getBlendRequired                (void) const;
-       bool                                                    getToggleRequired               (void) const;
-       const std::string&                              getFragmentShader               (void) const;
 
 private:
        std::string                                             genFunctionCall                 (ShaderSamplingType samplingType, const int uniformIdx);
@@ -713,11 +692,6 @@ void SRGBTestProgram::setUniformToggle (int location, bool toggleDecodeValue)
        }
 }
 
-int SRGBTestProgram::getUniformTotal (void) const
-{
-       return (int)m_uniformDataList.size();
-}
-
 const std::vector<UniformData>& SRGBTestProgram::getUniformDataList (void) const
 {
        return m_uniformDataList;
@@ -752,16 +726,6 @@ bool SRGBTestProgram::getBlendRequired (void) const
        return m_blendRequired;
 }
 
-bool SRGBTestProgram::getToggleRequired (void) const
-{
-       return m_toggleRequired;
-}
-
-const std::string& SRGBTestProgram::getFragmentShader (void) const
-{
-       return m_shaderFragment;
-}
-
 std::string SRGBTestProgram::genFunctionCall (ShaderSamplingType samplingType, const int uniformIdx)
 {
        std::ostringstream functionCall;
@@ -904,13 +868,8 @@ public:
 
        void                                    setSamplingGroup                                (const ShaderSamplingGroup samplingGroup);
        void                                    setSamplingLocations                    (const int px, const int py);
-       void                                    setShaderProgramBlendRequired   (const int programIdx, const bool blend);
-       void                                    setShaderProgramToggleRequired  (const int programIdx, const bool toggle);
        void                                    setUniformToggle                                (const int programIdx, const std::string& uniformName, bool toggleDecode);
 
-       deUint32                                getShaderProgramHandle                  (const int programIdx) const;
-       deUint32                                getTextureHandle                                (const int textureIdx) const;
-
        void                                    addTexture                                              (const glu::TextureTestUtil::TextureType        targetType,
                                                                                                                         const int                                                                      width,
                                                                                                                         const int                                                                      height,
@@ -1104,32 +1063,6 @@ void SRGBTestCase::setSamplingLocations (const int px, const int py)
        m_py = py;
 }
 
-void SRGBTestCase::setShaderProgramBlendRequired (const int programIdx, const bool blend)
-{
-       m_shaderProgramList[programIdx]->setBlendRequired(blend);
-}
-
-void SRGBTestCase::setShaderProgramToggleRequired (const int programIdx, const bool toggle)
-{
-       m_shaderProgramList[programIdx]->setToggleRequired(toggle);
-}
-
-void SRGBTestCase::setUniformToggle (const int programIdx, const std::string& uniformName, bool toggleDecodeValue)
-{
-       int uniformLocation = m_shaderProgramList[programIdx]->getUniformLocation(uniformName);
-       m_shaderProgramList[programIdx]->setUniformToggle(uniformLocation, toggleDecodeValue);
-}
-
-deUint32 SRGBTestCase::getShaderProgramHandle (const int programIdx) const
-{
-       return m_shaderProgramList[programIdx]->getHandle();
-}
-
-deUint32 SRGBTestCase::getTextureHandle (const int textureIdx) const
-{
-       return m_textureSourceList[textureIdx]->getHandle();
-}
-
 void SRGBTestCase::addTexture (        const glu::TextureTestUtil::TextureType targetType,
                                                                const int                                                               width,
                                                                const int                                                               height,