prog = zink_create_gfx_program(ctx, ctx->gfx_stages, ctx->gfx_pipeline_state.dyn_state2.vertices_per_patch, hash);
zink_screen_get_pipeline_cache(zink_screen(ctx->base.screen), &prog->base, false);
_mesa_hash_table_insert_pre_hashed(ht, hash, prog->shaders, prog);
+ prog->base.removed = false;
generate_gfx_program_modules(ctx, zink_screen(ctx->base.screen), prog, &ctx->gfx_pipeline_state);
}
simple_mtx_unlock(&ctx->program_lock[zink_program_cache_stages(ctx->shader_stages)]);
if (util_queue_fence_is_signalled(&prog->base.cache_fence)) {
struct zink_gfx_program *real = prog->full_prog;
entry->data = real;
+ real->base.removed = false;
prog->full_prog = NULL;
prog->base.removed = true;
zink_gfx_program_reference(zink_screen(ctx->base.screen), &prog, NULL);
} else {
ctx->dirty_gfx_stages |= ctx->shader_stages;
prog = create_gfx_program_separable(ctx, ctx->gfx_stages, ctx->gfx_pipeline_state.dyn_state2.vertices_per_patch);
+ prog->base.removed = false;
_mesa_hash_table_insert_pre_hashed(ht, hash, prog->shaders, prog);
if (!prog->is_separable) {
zink_screen_get_pipeline_cache(zink_screen(ctx->base.screen), &prog->base, false);
struct hash_entry *entry = _mesa_hash_table_search_pre_hashed(ht, hash, ctx->gfx_stages);
struct zink_gfx_program *real = prog->full_prog;
entry->data = real;
+ real->base.removed = false;
prog->full_prog = NULL;
prog->base.removed = true;
zink_gfx_program_reference(zink_screen(ctx->base.screen), &prog, NULL);
prog->ctx = ctx;
prog->gfx_hash = gfx_hash;
+ prog->base.removed = true;
for (int i = 0; i < ZINK_GFX_SHADER_COUNT; ++i) {
util_dynarray_init(&prog->shader_cache[i][0][0], NULL);
u_foreach_bit(i, shader_stages)
assert(prog->shaders[i]);
_mesa_hash_table_insert_pre_hashed(ht, hash, prog->shaders, prog);
+ prog->base.removed = false;
simple_mtx_unlock(&ctx->program_lock[zink_program_cache_stages(shader_stages)]);
if (zink_debug & ZINK_DEBUG_SHADERDB) {
struct zink_screen *screen = zink_screen(pctx->screen);