short edge_disc = max<short>(short(1), short(rthis.ndisp * rthis.edge_threshold + 0.5));\r
short max_disc = short(rthis.ndisp * rthis.max_disc_threshold + 0.5);\r
\r
- bf::load_constants(&table_color[0], table_space, rthis.ndisp, rthis.radius, edge_disc, max_disc);\r
+ float* table_color_dev;\r
+ cudaSafeCall( cudaMalloc((void**)&table_color_dev, table_color.size() * sizeof(float)) );\r
+ cudaSafeCall( cudaMemcpy(table_color_dev, &table_color[0], table_color.size() * sizeof(float), cudaMemcpyHostToDevice) );\r
+ bf::load_constants(table_color_dev, table_space, rthis.ndisp, rthis.radius, edge_disc, max_disc);\r
\r
if (&dst != &disp)\r
disp.copyTo(dst);\r
\r
bf::bilateral_filter_gpu((DevMem2D_<T>)dst, img, img.channels(), rthis.iters, stream);\r
+\r
+ cudaSafeCall( cudaFree(table_color_dev) );\r
}\r
\r
typedef void (*bilateral_filter_operator_t)(DisparityBilateralFilter& rthis, vector<float>& table_color, GpuMat& table_space, \r