r600g,radeonsi: share r600_texture.c
authorMarek Olšák <marek.olsak@amd.com>
Sun, 22 Sep 2013 11:06:27 +0000 (13:06 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Sun, 29 Sep 2013 13:18:10 +0000 (15:18 +0200)
The function r600_choose_tiling is new and needs a review.

The only change in functionality is that it enables 2D tiling for compressed
textures on SI. It was probably accidentally turned off.

v2: don't make scanout buffers linear

18 files changed:
src/gallium/drivers/r600/Makefile.sources
src/gallium/drivers/r600/r600_blit.c
src/gallium/drivers/r600/r600_buffer.c
src/gallium/drivers/r600/r600_pipe.h
src/gallium/drivers/r600/r600_resource.h
src/gallium/drivers/r600/r600_state.c
src/gallium/drivers/radeon/Makefile.sources
src/gallium/drivers/radeon/r600_pipe_common.c
src/gallium/drivers/radeon/r600_pipe_common.h
src/gallium/drivers/radeon/r600_texture.c [moved from src/gallium/drivers/r600/r600_texture.c with 72% similarity]
src/gallium/drivers/radeonsi/Makefile.sources
src/gallium/drivers/radeonsi/r600.h
src/gallium/drivers/radeonsi/r600_blit.c
src/gallium/drivers/radeonsi/r600_buffer.c
src/gallium/drivers/radeonsi/r600_resource.c
src/gallium/drivers/radeonsi/r600_resource.h
src/gallium/drivers/radeonsi/r600_texture.c [deleted file]
src/gallium/drivers/radeonsi/radeonsi_pipe.h

index df083d7..76fd164 100644 (file)
@@ -9,7 +9,6 @@ C_SOURCES = \
        r600_resource.c \
        r600_shader.c \
        r600_state.c \
-       r600_texture.c \
        r700_asm.c \
        evergreen_hw_context.c \
        evergreen_state.c \
index 20faabd..5000eae 100644 (file)
@@ -105,12 +105,12 @@ static unsigned u_max_sample(struct pipe_resource *r)
        return r->nr_samples ? r->nr_samples - 1 : 0;
 }
 
-void r600_blit_decompress_depth(struct pipe_context *ctx,
-               struct r600_texture *texture,
-               struct r600_texture *staging,
-               unsigned first_level, unsigned last_level,
-               unsigned first_layer, unsigned last_layer,
-               unsigned first_sample, unsigned last_sample)
+static void r600_blit_decompress_depth(struct pipe_context *ctx,
+                                      struct r600_texture *texture,
+                                      struct r600_texture *staging,
+                                      unsigned first_level, unsigned last_level,
+                                      unsigned first_layer, unsigned last_layer,
+                                      unsigned first_sample, unsigned last_sample)
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
        unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
@@ -444,7 +444,7 @@ static void evergreen_check_alloc_cmask(struct pipe_context *ctx,
         if (tex->cmask_buffer)
                 return;
 
-        r600_texture_init_cmask(rctx->screen, tex);
+        r600_texture_init_cmask(&rctx->screen->b, tex);
 
         /* update colorbuffer state bits */
         if (tex->cmask_buffer != NULL) {
@@ -955,4 +955,5 @@ void r600_init_blit_functions(struct r600_context *rctx)
        rctx->b.b.blit = r600_blit;
        rctx->b.b.flush_resource = r600_flush_resource;
        rctx->b.clear_buffer = r600_clear_buffer;
+       rctx->b.blit_decompress_depth = r600_blit_decompress_depth;
 }
index 8fe78c3..107538a 100644 (file)
@@ -121,7 +121,7 @@ static void *r600_buffer_transfer_map(struct pipe_context *ctx,
 
                        /* Create a new one in the same pipe_resource. */
                        /* XXX We probably want a different alignment for buffers and textures. */
-                       r600_init_resource(rctx->screen, rbuffer, rbuffer->b.b.width0, 4096,
+                       r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0, 4096,
                                           TRUE, rbuffer->b.b.usage);
 
                        /* We changed the buffer, now we need to bind it where the old one was bound. */
@@ -235,60 +235,6 @@ static const struct u_resource_vtbl r600_buffer_vtbl =
        NULL                                    /* transfer_inline_write */
 };
 
-bool r600_init_resource(struct r600_screen *rscreen,
-                       struct r600_resource *res,
-                       unsigned size, unsigned alignment,
-                       bool use_reusable_pool, unsigned usage)
-{
-       uint32_t initial_domain, domains;
-
-       switch(usage) {
-       case PIPE_USAGE_STAGING:
-               /* Staging resources participate in transfers, i.e. are used
-                * for uploads and downloads from regular resources.
-                * We generate them internally for some transfers.
-                */
-               initial_domain = RADEON_DOMAIN_GTT;
-               domains = RADEON_DOMAIN_GTT;
-               break;
-       case PIPE_USAGE_DYNAMIC:
-       case PIPE_USAGE_STREAM:
-               /* Default to GTT, but allow the memory manager to move it to VRAM. */
-               initial_domain = RADEON_DOMAIN_GTT;
-               domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
-               break;
-       case PIPE_USAGE_DEFAULT:
-       case PIPE_USAGE_STATIC:
-       case PIPE_USAGE_IMMUTABLE:
-       default:
-               /* Don't list GTT here, because the memory manager would put some
-                * resources to GTT no matter what the initial domain is.
-                * Not listing GTT in the domains improves performance a lot. */
-               initial_domain = RADEON_DOMAIN_VRAM;
-               domains = RADEON_DOMAIN_VRAM;
-               break;
-       }
-
-       res->buf = rscreen->b.ws->buffer_create(rscreen->b.ws, size, alignment,
-                                              use_reusable_pool,
-                                              initial_domain);
-       if (!res->buf) {
-               return false;
-       }
-
-       res->cs_buf = rscreen->b.ws->buffer_get_cs_handle(res->buf);
-       res->domains = domains;
-       util_range_set_empty(&res->valid_buffer_range);
-
-       if (rscreen->b.debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
-               fprintf(stderr, "VM start=0x%llX  end=0x%llX | Buffer %u bytes\n",
-                       r600_resource_va(&rscreen->b.b, &res->b.b),
-                       r600_resource_va(&rscreen->b.b, &res->b.b) + res->buf->size,
-                       res->buf->size);
-       }
-       return true;
-}
-
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
                                         const struct pipe_resource *templ,
                                         unsigned alignment)
@@ -304,7 +250,7 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
        rbuffer->b.vtbl = &r600_buffer_vtbl;
        util_range_init(&rbuffer->valid_buffer_range);
 
-       if (!r600_init_resource(rscreen, rbuffer, templ->width0, alignment, TRUE, templ->usage)) {
+       if (!r600_init_resource(&rscreen->b, rbuffer, templ->width0, alignment, TRUE, templ->usage)) {
                FREE(rbuffer);
                return NULL;
        }
index dc8274b..43fe080 100644 (file)
@@ -65,9 +65,6 @@
 
 #define R600_MAP_BUFFER_ALIGNMENT 64
 
-#define R600_ERR(fmt, args...) \
-       fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
-
 #define R600_QUERY_DRAW_CALLS          (PIPE_QUERY_DRIVER_SPECIFIC + 0)
 #define R600_QUERY_REQUESTED_VRAM      (PIPE_QUERY_DRIVER_SPECIFIC + 1)
 #define R600_QUERY_REQUESTED_GTT       (PIPE_QUERY_DRIVER_SPECIFIC + 2)
@@ -201,9 +198,8 @@ struct r600_pipe_fences {
        pipe_mutex                      mutex;
 };
 
-/* features */
 /* This must start from 16. */
-#define DBG_NO_HYPERZ          (1 << 16)
+/* features */
 #define DBG_NO_LLVM            (1 << 17)
 #define DBG_NO_CP_DMA          (1 << 18)
 #define DBG_NO_ASYNC_DMA       (1 << 19)
@@ -616,22 +612,12 @@ void evergreen_update_db_shader_control(struct r600_context * rctx);
 void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx,
                      struct pipe_resource *src, const struct pipe_box *src_box);
 void r600_init_blit_functions(struct r600_context *rctx);
-void r600_blit_decompress_depth(struct pipe_context *ctx,
-               struct r600_texture *texture,
-               struct r600_texture *staging,
-               unsigned first_level, unsigned last_level,
-               unsigned first_layer, unsigned last_layer,
-               unsigned first_sample, unsigned last_sample);
 void r600_decompress_depth_textures(struct r600_context *rctx,
                                    struct r600_samplerview_state *textures);
 void r600_decompress_color_textures(struct r600_context *rctx,
                                    struct r600_samplerview_state *textures);
 
 /* r600_buffer.c */
-bool r600_init_resource(struct r600_screen *rscreen,
-                       struct r600_resource *res,
-                       unsigned size, unsigned alignment,
-                       bool use_reusable_pool, unsigned usage);
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
                                         const struct pipe_resource *templ,
                                         unsigned alignment);
index a3ccdb0..96fea9a 100644 (file)
@@ -89,24 +89,4 @@ static INLINE bool r600_can_read_depth(struct r600_texture *rtex)
 void r600_resource_destroy(struct pipe_screen *screen, struct pipe_resource *res);
 void r600_init_screen_resource_functions(struct pipe_screen *screen);
 
-/* r600_texture */
-void r600_texture_get_fmask_info(struct r600_screen *rscreen,
-                                struct r600_texture *rtex,
-                                unsigned nr_samples,
-                                struct r600_fmask_info *out);
-void r600_texture_get_cmask_info(struct r600_screen *rscreen,
-                                struct r600_texture *rtex,
-                                struct r600_cmask_info *out);
-void r600_texture_init_cmask(struct r600_screen *rscreen,
-                            struct r600_texture *rtex);
-struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
-                                       const struct pipe_resource *templ);
-struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
-                                               const struct pipe_resource *base,
-                                               struct winsys_handle *whandle);
-
-bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
-                                    struct pipe_resource *texture,
-                                    struct r600_texture **staging);
-
 #endif
index 36ceb83..b01ab9c 100644 (file)
@@ -1420,8 +1420,8 @@ static void r600_init_color_surface(struct r600_context *rctx,
                struct r600_cmask_info cmask;
                struct r600_fmask_info fmask;
 
-               r600_texture_get_cmask_info(rscreen, rtex, &cmask);
-               r600_texture_get_fmask_info(rscreen, rtex, 8, &fmask);
+               r600_texture_get_cmask_info(&rscreen->b, rtex, &cmask);
+               r600_texture_get_fmask_info(&rscreen->b, rtex, 8, &fmask);
 
                /* CMASK. */
                if (!rctx->dummy_cmask ||
index 740dbc7..894f22a 100644 (file)
@@ -1,6 +1,7 @@
 C_SOURCES := \
        r600_pipe_common.c \
        r600_streamout.c \
+        r600_texture.c \
        radeon_uvd.c
 
 LLVM_C_FILES := \
index 8f0798a..190896b 100644 (file)
@@ -25,6 +25,7 @@
  */
 
 #include "r600_pipe_common.h"
+#include "r600_cs.h"
 #include "tgsi/tgsi_parse.h"
 #include "util/u_format_s3tc.h"
 
@@ -337,3 +338,57 @@ void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
 
        return ctx->ws->buffer_map(resource->cs_buf, NULL, usage);
 }
+
+bool r600_init_resource(struct r600_common_screen *rscreen,
+                       struct r600_resource *res,
+                       unsigned size, unsigned alignment,
+                       bool use_reusable_pool, unsigned usage)
+{
+       uint32_t initial_domain, domains;
+
+       switch(usage) {
+       case PIPE_USAGE_STAGING:
+               /* Staging resources participate in transfers, i.e. are used
+                * for uploads and downloads from regular resources.
+                * We generate them internally for some transfers.
+                */
+               initial_domain = RADEON_DOMAIN_GTT;
+               domains = RADEON_DOMAIN_GTT;
+               break;
+       case PIPE_USAGE_DYNAMIC:
+       case PIPE_USAGE_STREAM:
+               /* Default to GTT, but allow the memory manager to move it to VRAM. */
+               initial_domain = RADEON_DOMAIN_GTT;
+               domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
+               break;
+       case PIPE_USAGE_DEFAULT:
+       case PIPE_USAGE_STATIC:
+       case PIPE_USAGE_IMMUTABLE:
+       default:
+               /* Don't list GTT here, because the memory manager would put some
+                * resources to GTT no matter what the initial domain is.
+                * Not listing GTT in the domains improves performance a lot. */
+               initial_domain = RADEON_DOMAIN_VRAM;
+               domains = RADEON_DOMAIN_VRAM;
+               break;
+       }
+
+       res->buf = rscreen->ws->buffer_create(rscreen->ws, size, alignment,
+                                              use_reusable_pool,
+                                              initial_domain);
+       if (!res->buf) {
+               return false;
+       }
+
+       res->cs_buf = rscreen->ws->buffer_get_cs_handle(res->buf);
+       res->domains = domains;
+       util_range_set_empty(&res->valid_buffer_range);
+
+       if (rscreen->debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
+               fprintf(stderr, "VM start=0x%llX  end=0x%llX | Buffer %u bytes\n",
+                       r600_resource_va(&rscreen->b, &res->b.b),
+                       r600_resource_va(&rscreen->b, &res->b.b) + res->buf->size,
+                       res->buf->size);
+       }
+       return true;
+}
index 84fdff1..f71b712 100644 (file)
@@ -71,6 +71,8 @@
 #define DBG_GS                 (1 << 10)
 #define DBG_PS                 (1 << 11)
 #define DBG_CS                 (1 << 12)
+/* features */
+#define DBG_NO_HYPERZ          (1 << 13)
 /* The maximum allowed bit is 15. */
 
 struct r600_common_context;
@@ -243,6 +245,13 @@ struct r600_common_context {
 
        void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
                             unsigned offset, unsigned size, unsigned value);
+
+       void (*blit_decompress_depth)(struct pipe_context *ctx,
+                                     struct r600_texture *texture,
+                                     struct r600_texture *staging,
+                                     unsigned first_level, unsigned last_level,
+                                     unsigned first_layer, unsigned last_layer,
+                                     unsigned first_sample, unsigned last_sample);
 };
 
 /* r600_common_pipe.c */
@@ -263,6 +272,10 @@ boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
                                       struct r600_resource *resource,
                                       unsigned usage);
+bool r600_init_resource(struct r600_common_screen *rscreen,
+                       struct r600_resource *res,
+                       unsigned size, unsigned alignment,
+                       bool use_reusable_pool, unsigned usage);
 
 /* r600_streamout.c */
 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
@@ -273,6 +286,26 @@ void r600_set_streamout_targets(struct pipe_context *ctx,
 void r600_emit_streamout_end(struct r600_common_context *rctx);
 void r600_streamout_init(struct r600_common_context *rctx);
 
+/* r600_texture.c */
+void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
+                                struct r600_texture *rtex,
+                                unsigned nr_samples,
+                                struct r600_fmask_info *out);
+void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
+                                struct r600_texture *rtex,
+                                struct r600_cmask_info *out);
+void r600_texture_init_cmask(struct r600_common_screen *rscreen,
+                            struct r600_texture *rtex);
+bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
+                                    struct pipe_resource *texture,
+                                    struct r600_texture **staging);
+struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+                                       const struct pipe_resource *templ);
+struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
+                                               const struct pipe_resource *base,
+                                               struct winsys_handle *whandle);
+
+
 /* Inline helpers. */
 
 static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
@@ -287,4 +320,7 @@ r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
                                (struct pipe_resource *)res);
 }
 
+#define R600_ERR(fmt, args...) \
+       fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
+
 #endif
similarity index 72%
rename from src/gallium/drivers/r600/r600_texture.c
rename to src/gallium/drivers/radeon/r600_texture.c
index dcceda3..26eee12 100644 (file)
  *      Jerome Glisse
  *      Corbin Simpson
  */
-#include "r600_formats.h"
-#include "r600d.h"
-
-#include <errno.h>
+#include "r600_pipe_common.h"
+#include "r600_cs.h"
+#include "util/u_format.h"
 #include "util/u_memory.h"
-
+#include <errno.h>
 
 /* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
 static void r600_copy_region_with_blit(struct pipe_context *pipe,
@@ -68,7 +67,7 @@ static void r600_copy_region_with_blit(struct pipe_context *pipe,
 /* Copy from a full GPU texture to a transfer's staging one. */
 static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
 {
-       struct r600_context *rctx = (struct r600_context*)ctx;
+       struct r600_common_context *rctx = (struct r600_common_context*)ctx;
        struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
        struct pipe_resource *dst = &rtransfer->staging->b.b;
        struct pipe_resource *src = transfer->resource;
@@ -79,7 +78,7 @@ static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_t
                return;
        }
 
-       if (!rctx->b.dma_copy(ctx, dst, 0, 0, 0, 0,
+       if (!rctx->dma_copy(ctx, dst, 0, 0, 0, 0,
                              src, transfer->level,
                              &transfer->box)) {
                ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
@@ -90,7 +89,7 @@ static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_t
 /* Copy from a transfer's staging texture to a full GPU one. */
 static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
 {
-       struct r600_context *rctx = (struct r600_context*)ctx;
+       struct r600_common_context *rctx = (struct r600_common_context*)ctx;
        struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
        struct pipe_resource *dst = transfer->resource;
        struct pipe_resource *src = &rtransfer->staging->b.b;
@@ -105,7 +104,7 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600
                return;
        }
 
-       if (!rctx->b.dma_copy(ctx, dst, transfer->level,
+       if (!rctx->dma_copy(ctx, dst, transfer->level,
                              transfer->box.x, transfer->box.y, transfer->box.z,
                              src, 0, &sbox)) {
                ctx->resource_copy_region(ctx, dst, transfer->level,
@@ -125,7 +124,7 @@ static unsigned r600_texture_get_offset(struct r600_texture *rtex, unsigned leve
               box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
 }
 
-static int r600_init_surface(struct r600_screen *rscreen,
+static int r600_init_surface(struct r600_common_screen *rscreen,
                             struct radeon_surface *surface,
                             const struct pipe_resource *ptex,
                             unsigned array_mode,
@@ -147,7 +146,7 @@ static int r600_init_surface(struct r600_screen *rscreen,
        surface->array_size = 1;
        surface->last_level = ptex->last_level;
 
-       if (rscreen->b.chip_class >= EVERGREEN && !is_flushed_depth &&
+       if (rscreen->chip_class >= EVERGREEN && !is_flushed_depth &&
            ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
                surface->bpe = 4; /* stencil is allocated separately on evergreen */
        } else {
@@ -159,23 +158,8 @@ static int r600_init_surface(struct r600_screen *rscreen,
        }
 
        surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
-       surface->flags = 0;
+       surface->flags = RADEON_SURF_SET(array_mode, MODE);
 
-       switch (array_mode) {
-       case V_038000_ARRAY_1D_TILED_THIN1:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
-               break;
-       case V_038000_ARRAY_2D_TILED_THIN1:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
-               break;
-       case V_038000_ARRAY_LINEAR_ALIGNED:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
-               break;
-       case V_038000_ARRAY_LINEAR_GENERAL:
-       default:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
-               break;
-       }
        switch (ptex->target) {
        case PIPE_TEXTURE_1D:
                surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
@@ -192,7 +176,7 @@ static int r600_init_surface(struct r600_screen *rscreen,
                surface->array_size = ptex->array_size;
                break;
        case PIPE_TEXTURE_2D_ARRAY:
-       case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d layout for now */
+       case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d array */
                surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
                surface->array_size = ptex->array_size;
                break;
@@ -212,9 +196,12 @@ static int r600_init_surface(struct r600_screen *rscreen,
 
                if (is_stencil) {
                        surface->flags |= RADEON_SURF_SBUFFER |
-                                          RADEON_SURF_HAS_SBUFFER_MIPTREE;
+                                         RADEON_SURF_HAS_SBUFFER_MIPTREE;
                }
        }
+       if (rscreen->chip_class >= SI) {
+               surface->flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
+       }
        return 0;
 }
 
@@ -222,14 +209,16 @@ static int r600_setup_surface(struct pipe_screen *screen,
                              struct r600_texture *rtex,
                              unsigned pitch_in_bytes_override)
 {
-       struct r600_screen *rscreen = (struct r600_screen*)screen;
+       struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
        int r;
 
-       r = rscreen->b.ws->surface_init(rscreen->b.ws, &rtex->surface);
+       r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
        if (r) {
                return r;
        }
+
        rtex->size = rtex->surface.bo_size;
+
        if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
                /* old ddx on evergreen over estimate alignment for 1d, only 1 level
                 * for those
@@ -252,9 +241,9 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen,
        struct r600_texture *rtex = (struct r600_texture*)ptex;
        struct r600_resource *resource = &rtex->resource;
        struct radeon_surface *surface = &rtex->surface;
-       struct r600_screen *rscreen = (struct r600_screen*)screen;
+       struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
 
-       rscreen->b.ws->buffer_set_tiling(resource->buf,
+       rscreen->ws->buffer_set_tiling(resource->buf,
                                       NULL,
                                       surface->level[0].mode >= RADEON_SURF_MODE_1D ?
                                       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
@@ -264,10 +253,10 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen,
                                       surface->tile_split,
                                       surface->stencil_tile_split,
                                       surface->mtilea,
-                                      rtex->surface.level[0].pitch_bytes);
+                                      surface->level[0].pitch_bytes);
 
-       return rscreen->b.ws->buffer_get_handle(resource->buf,
-                                             rtex->surface.level[0].pitch_bytes, whandle);
+       return rscreen->ws->buffer_get_handle(resource->buf,
+                                               surface->level[0].pitch_bytes, whandle);
 }
 
 static void r600_texture_destroy(struct pipe_screen *screen,
@@ -279,7 +268,7 @@ static void r600_texture_destroy(struct pipe_screen *screen,
        if (rtex->flushed_depth_texture)
                pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
 
-        pipe_resource_reference((struct pipe_resource**)&rtex->htile, NULL);
+       pipe_resource_reference((struct pipe_resource**)&rtex->htile, NULL);
        if (rtex->cmask_buffer != &rtex->resource) {
            pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL);
        }
@@ -290,7 +279,7 @@ static void r600_texture_destroy(struct pipe_screen *screen,
 static const struct u_resource_vtbl r600_texture_vtbl;
 
 /* The number of samples can be specified independently of the texture. */
-void r600_texture_get_fmask_info(struct r600_screen *rscreen,
+void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
                                 struct r600_texture *rtex,
                                 unsigned nr_samples,
                                 struct r600_fmask_info *out)
@@ -305,11 +294,17 @@ void r600_texture_get_fmask_info(struct r600_screen *rscreen,
        fmask.nsamples = 1;
        fmask.flags |= RADEON_SURF_FMASK;
 
+       if (rscreen->chip_class >= SI) {
+               fmask.flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
+       }
+
        switch (nr_samples) {
        case 2:
        case 4:
                fmask.bpe = 1;
-               fmask.bankh = 4;
+               if (rscreen->chip_class <= CAYMAN) {
+                       fmask.bankh = 4;
+               }
                break;
        case 8:
                fmask.bpe = 4;
@@ -322,11 +317,11 @@ void r600_texture_get_fmask_info(struct r600_screen *rscreen,
        /* Overallocate FMASK on R600-R700 to fix colorbuffer corruption.
         * This can be fixed by writing a separate FMASK allocator specifically
         * for R600-R700 asics. */
-       if (rscreen->b.chip_class <= R700) {
+       if (rscreen->chip_class <= R700) {
                fmask.bpe *= 2;
        }
 
-       if (rscreen->b.ws->surface_init(rscreen->b.ws, &fmask)) {
+       if (rscreen->ws->surface_init(rscreen->ws, &fmask)) {
                R600_ERR("Got error in surface_init while allocating FMASK.\n");
                return;
        }
@@ -337,31 +332,24 @@ void r600_texture_get_fmask_info(struct r600_screen *rscreen,
        if (out->slice_tile_max)
                out->slice_tile_max -= 1;
 
+       out->tile_mode_index = fmask.tiling_index[0];
+       out->pitch = fmask.level[0].nblk_x;
        out->bank_height = fmask.bankh;
        out->alignment = MAX2(256, fmask.bo_alignment);
        out->size = fmask.bo_size;
 }
 
-static void r600_texture_allocate_fmask(struct r600_screen *rscreen,
+static void r600_texture_allocate_fmask(struct r600_common_screen *rscreen,
                                        struct r600_texture *rtex)
 {
-       struct r600_fmask_info fmask;
-
        r600_texture_get_fmask_info(rscreen, rtex,
-                                   rtex->resource.b.b.nr_samples, &fmask);
+                                   rtex->resource.b.b.nr_samples, &rtex->fmask);
 
-       rtex->fmask.bank_height = fmask.bank_height;
-       rtex->fmask.slice_tile_max = fmask.slice_tile_max;
-       rtex->fmask.offset = align(rtex->size, fmask.alignment);
-       rtex->fmask.size = fmask.size;
+       rtex->fmask.offset = align(rtex->size, rtex->fmask.alignment);
        rtex->size = rtex->fmask.offset + rtex->fmask.size;
-#if 0
-       printf("FMASK width=%u, height=%i, bits=%u, size=%u\n",
-              fmask.npix_x, fmask.npix_y, fmask.bpe * fmask.nsamples, rtex->fmask_size);
-#endif
 }
 
-void r600_texture_get_cmask_info(struct r600_screen *rscreen,
+void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
                                 struct r600_texture *rtex,
                                 struct r600_cmask_info *out)
 {
@@ -370,8 +358,8 @@ void r600_texture_get_cmask_info(struct r600_screen *rscreen,
        unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height;
        unsigned element_bits = 4;
        unsigned cmask_cache_bits = 1024;
-       unsigned num_pipes = rscreen->b.tiling_info.num_channels;
-       unsigned pipe_interleave_bytes = rscreen->b.tiling_info.group_bytes;
+       unsigned num_pipes = rscreen->tiling_info.num_channels;
+       unsigned pipe_interleave_bytes = rscreen->tiling_info.group_bytes;
 
        unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes;
        unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements;
@@ -394,41 +382,111 @@ void r600_texture_get_cmask_info(struct r600_screen *rscreen,
        out->size = rtex->surface.array_size * align(slice_bytes, base_align);
 }
 
-static void r600_texture_allocate_cmask(struct r600_screen *rscreen,
-                                       struct r600_texture *rtex)
+static void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
+                                     struct r600_texture *rtex,
+                                     struct r600_cmask_info *out)
 {
-       struct r600_cmask_info cmask;
+       unsigned pipe_interleave_bytes = rscreen->tiling_info.group_bytes;
+       unsigned num_pipes = rscreen->tiling_info.num_channels;
+       unsigned cl_width, cl_height;
 
-       r600_texture_get_cmask_info(rscreen, rtex, &cmask);
+       switch (num_pipes) {
+       case 2:
+               cl_width = 32;
+               cl_height = 16;
+               break;
+       case 4:
+               cl_width = 32;
+               cl_height = 32;
+               break;
+       case 8:
+               cl_width = 64;
+               cl_height = 32;
+               break;
+       default:
+               assert(0);
+               return;
+       }
+
+       unsigned base_align = num_pipes * pipe_interleave_bytes;
+
+       unsigned width = align(rtex->surface.npix_x, cl_width*8);
+       unsigned height = align(rtex->surface.npix_y, cl_height*8);
+       unsigned slice_elements = (width * height) / (8*8);
 
-       rtex->cmask.slice_tile_max = cmask.slice_tile_max;
-       rtex->cmask.offset = align(rtex->size, cmask.alignment);
-       rtex->cmask.size = cmask.size;
+       /* Each element of CMASK is a nibble. */
+       unsigned slice_bytes = slice_elements / 2;
+
+       out->slice_tile_max = (width * height) / (128*128);
+       if (out->slice_tile_max)
+               out->slice_tile_max -= 1;
+
+       out->alignment = MAX2(256, base_align);
+       out->size = rtex->surface.array_size * align(slice_bytes, base_align);
+}
+
+static void r600_texture_allocate_cmask(struct r600_common_screen *rscreen,
+                                       struct r600_texture *rtex)
+{
+       if (rscreen->chip_class >= SI) {
+               si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
+       } else {
+               r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
+       }
+
+       rtex->cmask.offset = align(rtex->size, rtex->cmask.alignment);
        rtex->size = rtex->cmask.offset + rtex->cmask.size;
-#if 0
-       printf("CMASK: macro tile width = %u, macro tile height = %u, "
-              "pitch elements = %u, height = %u, slice tile max = %u\n",
-              macro_tile_width, macro_tile_height, pitch_elements, height,
-              rtex->cmask_slice_tile_max);
-#endif
 }
 
-void r600_texture_init_cmask(struct r600_screen *rscreen,
-                            struct r600_texture *rtex) {
-    struct r600_cmask_info cmask;
+void r600_texture_init_cmask(struct r600_common_screen *rscreen,
+                            struct r600_texture *rtex)
+{
+       assert(rtex->cmask.size == 0);
 
-    assert(rtex->cmask.size == 0);
+       r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
 
-    r600_texture_get_cmask_info(rscreen, rtex, &cmask);
-    rtex->cmask.slice_tile_max = cmask.slice_tile_max;
-    rtex->cmask.offset = 0;
-    rtex->cmask.size = cmask.size;
-    rtex->cmask_buffer = (struct r600_resource *)pipe_buffer_create(&rscreen->b.b,
-           PIPE_BIND_CUSTOM, PIPE_USAGE_STATIC, rtex->cmask.size);
+       rtex->cmask_buffer = (struct r600_resource *)
+               pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
+                                  PIPE_USAGE_STATIC, rtex->cmask.size);
+       if (rtex->cmask_buffer == NULL) {
+               rtex->cmask.size = 0;
+       }
+}
 
-    if (rtex->cmask_buffer == NULL) {
-       rtex->cmask.size = 0;
-    }
+static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
+                                       struct r600_texture *rtex)
+{
+       unsigned sw = rtex->surface.level[0].nblk_x * rtex->surface.blk_w;
+       unsigned sh = rtex->surface.level[0].nblk_y * rtex->surface.blk_h;
+       unsigned htile_size;
+       unsigned npipes = rscreen->info.r600_num_tile_pipes;
+
+       /* XXX also use it for other texture targets */
+       if (rscreen->info.drm_minor < 26 ||
+           rtex->resource.b.b.target != PIPE_TEXTURE_2D ||
+           rtex->surface.level[0].nblk_x < 32 ||
+           rtex->surface.level[0].nblk_y < 32) {
+               return;
+       }
+
+       /* this alignment and htile size only apply to linear htile buffer */
+       sw = align(sw, 16 << 3);
+       sh = align(sh, npipes << 3);
+       htile_size = (sw >> 3) * (sh >> 3) * 4;
+       /* must be aligned with 2K * npipes */
+       htile_size = align(htile_size, (2 << 10) * npipes);
+
+       /* XXX don't allocate it separately */
+       rtex->htile = (struct r600_resource*)pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
+                                                               PIPE_USAGE_STATIC, htile_size);
+       if (rtex->htile == NULL) {
+               /* this is not a fatal error as we can still keep rendering
+                * without htile buffer
+                */
+               R600_ERR("r600: failed to create bo for htile buffers\n");
+       } else {
+               r600_screen_clear_buffer(rscreen, &rtex->htile->b.b, 0, htile_size, 0);
+       }
 }
 
 static struct r600_texture *
@@ -440,7 +498,7 @@ r600_texture_create_object(struct pipe_screen *screen,
 {
        struct r600_texture *rtex;
        struct r600_resource *resource;
-       struct r600_screen *rscreen = (struct r600_screen*)screen;
+       struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
        int r;
 
        rtex = CALLOC_STRUCT(r600_texture);
@@ -457,6 +515,10 @@ r600_texture_create_object(struct pipe_screen *screen,
        /* don't include stencil-only formats which we don't support for rendering */
        rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
 
+       /* Tiled depth textures utilize the non-displayable tile order.
+        * Applies to R600-Cayman. */
+       rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D;
+
        rtex->surface = *surface;
        r = r600_setup_surface(screen, rtex, pitch_in_bytes_override);
        if (r) {
@@ -464,7 +526,6 @@ r600_texture_create_object(struct pipe_screen *screen,
                return NULL;
        }
 
-       rtex->cmask_buffer = NULL;
        if (base->nr_samples > 1 && !rtex->is_depth && !buf) {
                r600_texture_allocate_fmask(rscreen, rtex);
                r600_texture_allocate_cmask(rscreen, rtex);
@@ -477,42 +538,15 @@ r600_texture_create_object(struct pipe_screen *screen,
                return NULL;
        }
 
-       /* Tiled depth textures utilize the non-displayable tile order. */
-       rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D;
-
-       /* only enable hyperz for PIPE_TEXTURE_2D not for PIPE_TEXTURE_2D_ARRAY
-        * Thought it might still be interessting to use hyperz for texture
-        * array without using fast clear features
-        */
-       rtex->htile = NULL;
-       if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER | R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
-           util_format_is_depth_or_stencil(base->format) &&
-           rscreen->b.info.drm_minor >= 26 &&
-           !(rscreen->b.debug_flags & DBG_NO_HYPERZ) &&
-           base->target == PIPE_TEXTURE_2D &&
-           rtex->surface.level[0].nblk_x >= 32 &&
-           rtex->surface.level[0].nblk_y >= 32) {
-               unsigned sw = rtex->surface.level[0].nblk_x * rtex->surface.blk_w;
-               unsigned sh = rtex->surface.level[0].nblk_y * rtex->surface.blk_h;
-               unsigned htile_size;
-               unsigned npipes = rscreen->b.info.r600_num_tile_pipes;
-
-               /* this alignment and htile size only apply to linear htile buffer */
-               sw = align(sw, 16 << 3);
-               sh = align(sh, npipes << 3);
-               htile_size = (sw >> 3) * (sh >> 3) * 4;
-               /* must be aligned with 2K * npipes */
-               htile_size = align(htile_size, (2 << 10) * npipes);
-
-               rtex->htile = (struct r600_resource*)pipe_buffer_create(&rscreen->b.b, PIPE_BIND_CUSTOM,
-                                                                       PIPE_USAGE_STATIC, htile_size);
-               if (rtex->htile == NULL) {
-                       /* this is not a fatal error as we can still keep rendering
-                        * without htile buffer
-                        */
-                       R600_ERR("r600: failed to create bo for htile buffers\n");
+       if (rtex->is_depth &&
+           !(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
+                            R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
+           !(rscreen->debug_flags & DBG_NO_HYPERZ)) {
+               if (rscreen->chip_class >= SI) {
+                       /* XXX implement Hyper-Z for SI.
+                        * Reuse the CMASK allocator, which is almost the same as HTILE. */
                } else {
-                       r600_screen_clear_buffer(&rscreen->b, &rtex->htile->b.b, 0, htile_size, 0);
+                       r600_texture_allocate_htile(rscreen, rtex);
                }
        }
 
@@ -527,19 +561,18 @@ r600_texture_create_object(struct pipe_screen *screen,
                        return NULL;
                }
        } else {
-               /* This is usually the window framebuffer. We want it in VRAM, always. */
                resource->buf = buf;
-               resource->cs_buf = rscreen->b.ws->buffer_get_cs_handle(buf);
-               resource->domains = RADEON_DOMAIN_VRAM;
+               resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
+               resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
        }
 
        if (rtex->cmask.size) {
                /* Initialize the cmask to 0xCC (= compressed state). */
-               r600_screen_clear_buffer(&rscreen->b, &rtex->cmask_buffer->b.b,
+               r600_screen_clear_buffer(rscreen, &rtex->cmask_buffer->b.b,
                                         rtex->cmask.offset, rtex->cmask.size, 0xCCCCCCCC);
        }
 
-       if (rscreen->b.debug_flags & DBG_VM) {
+       if (rscreen->debug_flags & DBG_VM) {
                fprintf(stderr, "VM start=0x%llX  end=0x%llX | Texture %ix%ix%i, %i levels, %i samples, %s\n",
                        r600_resource_va(screen, &rtex->resource.b.b),
                        r600_resource_va(screen, &rtex->resource.b.b) + rtex->resource.buf->size,
@@ -547,7 +580,7 @@ r600_texture_create_object(struct pipe_screen *screen,
                        base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
        }
 
-       if (rscreen->b.debug_flags & DBG_TEX_DEPTH && rtex->is_depth && rtex->non_disp_tiling) {
+       if (rscreen->debug_flags & DBG_TEX_DEPTH && rtex->is_depth) {
                printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
                       "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
                       "bpe=%u, nsamples=%u, flags=%u\n",
@@ -562,8 +595,8 @@ r600_texture_create_object(struct pipe_screen *screen,
                                printf("  Z %i: offset=%llu, slice_size=%llu, npix_x=%u, "
                                       "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
                                       "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
-                                      i, (unsigned long long)rtex->surface.level[i].offset,
-                                      (unsigned long long)rtex->surface.level[i].slice_size,
+                                      i, rtex->surface.level[i].offset,
+                                      rtex->surface.level[i].slice_size,
                                       u_minify(rtex->resource.b.b.width0, i),
                                       u_minify(rtex->resource.b.b.height0, i),
                                       u_minify(rtex->resource.b.b.depth0, i),
@@ -579,9 +612,9 @@ r600_texture_create_object(struct pipe_screen *screen,
                                printf("  S %i: offset=%llu, slice_size=%llu, npix_x=%u, "
                                       "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
                                       "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
-                                      i, (unsigned long long)rtex->surface.stencil_level[i].offset,
-                                      (unsigned long long)rtex->surface.stencil_level[i].slice_size,
-                                       u_minify(rtex->resource.b.b.width0, i),
+                                      i, rtex->surface.stencil_level[i].offset,
+                                      rtex->surface.stencil_level[i].slice_size,
+                                      u_minify(rtex->resource.b.b.width0, i),
                                       u_minify(rtex->resource.b.b.height0, i),
                                       u_minify(rtex->resource.b.b.depth0, i),
                                       rtex->surface.stencil_level[i].nblk_x,
@@ -595,44 +628,75 @@ r600_texture_create_object(struct pipe_screen *screen,
        return rtex;
 }
 
-struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
-                                               const struct pipe_resource *templ)
+static unsigned r600_choose_tiling(struct r600_common_screen *rscreen,
+                                  const struct pipe_resource *templ)
 {
-       struct r600_screen *rscreen = (struct r600_screen*)screen;
-       struct radeon_surface surface;
        const struct util_format_description *desc = util_format_description(templ->format);
-       unsigned array_mode;
-       int r;
 
-       /* Default tiling mode for staging textures. */
-       array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
-
-       /* Tiling doesn't work with the 422 (SUBSAMPLED) formats. That's not an issue,
-        * because 422 formats are used for videos, which prefer linear buffers
-        * for fast uploads anyway. */
-       if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
-           (desc->layout != UTIL_FORMAT_LAYOUT_SUBSAMPLED) &&
-           !(templ->bind & PIPE_BIND_LINEAR)) {
-               if (templ->flags & R600_RESOURCE_FLAG_FORCE_TILING) {
-                       array_mode = V_038000_ARRAY_2D_TILED_THIN1;
-               } else if (!(templ->bind & PIPE_BIND_SCANOUT) &&
-                          templ->usage != PIPE_USAGE_STAGING &&
-                          templ->usage != PIPE_USAGE_STREAM &&
-                          templ->target != PIPE_TEXTURE_1D &&
-                          templ->target != PIPE_TEXTURE_1D_ARRAY &&
-                          templ->height0 > 3) {
-                       array_mode = V_038000_ARRAY_2D_TILED_THIN1;
-               } else if (util_format_is_compressed(templ->format)) {
-                       array_mode = V_038000_ARRAY_1D_TILED_THIN1;
-               }
-       }
+       /* MSAA resources must be 2D tiled. */
+       if (templ->nr_samples > 1)
+               return RADEON_SURF_MODE_2D;
+
+       /* Transfer resources should be linear. */
+       if (templ->flags & R600_RESOURCE_FLAG_TRANSFER)
+               return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+       /* Handle common candidates for the linear mode.
+        * Compressed textures must always be tiled. */
+       if (!(templ->flags & R600_RESOURCE_FLAG_FORCE_TILING) &&
+           !util_format_is_compressed(templ->format)) {
+               /* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600-Cayman. */
+               if (rscreen->chip_class <= CAYMAN &&
+                   desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
+                       return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+               /* Cursors are linear on SI.
+                * (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
+               if (rscreen->chip_class >= SI &&
+                   (templ->bind & PIPE_BIND_CURSOR))
+                       return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+               if (templ->bind & PIPE_BIND_LINEAR)
+                       return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+               /* Textures with a very small height are recommended to be linear. */
+               if (templ->target == PIPE_TEXTURE_1D ||
+                   templ->target == PIPE_TEXTURE_1D_ARRAY ||
+                   templ->height0 <= 4)
+                       return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+               /* Textures likely to be mapped often. */
+               if (templ->usage == PIPE_USAGE_STAGING ||
+                   templ->usage == PIPE_USAGE_STREAM)
+                       return RADEON_SURF_MODE_LINEAR_ALIGNED;
+       }
+
+       /* Make small textures 1D tiled. */
+       if (templ->width0 <= 16 || templ->height0 <= 16)
+               return RADEON_SURF_MODE_1D;
+
+       /* XXX 2D tiling is currently unimplemented on CIK */
+       if (rscreen->chip_class >= CIK)
+               return RADEON_SURF_MODE_1D;
+
+       /* The allocator will switch to 1D if needed. */
+       return RADEON_SURF_MODE_2D;
+}
+
+struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+                                         const struct pipe_resource *templ)
+{
+       struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+       struct radeon_surface surface = {0};
+       int r;
 
-       r = r600_init_surface(rscreen, &surface, templ, array_mode,
+       r = r600_init_surface(rscreen, &surface, templ,
+                             r600_choose_tiling(rscreen, templ),
                              templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
        if (r) {
                return NULL;
        }
-       r = rscreen->b.ws->surface_best(rscreen->b.ws, &surface);
+       r = rscreen->ws->surface_best(rscreen->ws, &surface);
        if (r) {
                return NULL;
        }
@@ -644,10 +708,10 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
                                               const struct pipe_resource *templ,
                                               struct winsys_handle *whandle)
 {
-       struct r600_screen *rscreen = (struct r600_screen*)screen;
+       struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
        struct pb_buffer *buf = NULL;
        unsigned stride = 0;
-       unsigned array_mode = 0;
+       unsigned array_mode;
        enum radeon_bo_layout micro, macro;
        struct radeon_surface surface;
        int r;
@@ -657,27 +721,32 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
              templ->depth0 != 1 || templ->last_level != 0)
                return NULL;
 
-       buf = rscreen->b.ws->buffer_from_handle(rscreen->b.ws, whandle, &stride);
+       buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride);
        if (!buf)
                return NULL;
 
-       rscreen->b.ws->buffer_get_tiling(buf, &micro, &macro,
+       rscreen->ws->buffer_get_tiling(buf, &micro, &macro,
                                       &surface.bankw, &surface.bankh,
                                       &surface.tile_split,
                                       &surface.stencil_tile_split,
                                       &surface.mtilea);
 
        if (macro == RADEON_LAYOUT_TILED)
-               array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
+               array_mode = RADEON_SURF_MODE_2D;
        else if (micro == RADEON_LAYOUT_TILED)
-               array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
+               array_mode = RADEON_SURF_MODE_1D;
        else
-               array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
+               array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
 
        r = r600_init_surface(rscreen, &surface, templ, array_mode, false);
        if (r) {
                return NULL;
        }
+
+       /* always set the scanout flags on SI */
+       if (rscreen->chip_class >= SI)
+               surface.flags |= RADEON_SURF_SCANOUT;
+
        return (struct pipe_resource *)r600_texture_create_object(screen, templ,
                                                                  stride, buf, &surface);
 }
@@ -765,7 +834,7 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
                                       const struct pipe_box *box,
                                       struct pipe_transfer **ptransfer)
 {
-       struct r600_context *rctx = (struct r600_context*)ctx;
+       struct r600_common_context *rctx = (struct r600_common_context*)ctx;
        struct r600_texture *rtex = (struct r600_texture*)texture;
        struct r600_transfer *trans;
        boolean use_staging_texture = FALSE;
@@ -780,14 +849,13 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
         * the CPU is much happier reading out of cached system memory
         * than uncached VRAM.
         */
-       if (rtex->surface.level[level].mode >= RADEON_SURF_MODE_1D) {
+       if (rtex->surface.level[level].mode >= RADEON_SURF_MODE_1D)
                use_staging_texture = TRUE;
-       }
 
        /* Use a staging texture for uploads if the underlying BO is busy. */
        if (!(usage & PIPE_TRANSFER_READ) &&
-           (r600_rings_is_buffer_referenced(&rctx->b, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
-            rctx->b.ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
+           (r600_rings_is_buffer_referenced(rctx, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
+            rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
                use_staging_texture = TRUE;
        }
 
@@ -835,8 +903,8 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
                                struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
 
                                r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
-                               r600_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
-                                                          0, 0, 0, box->depth, 0, 0);
+                               rctx->blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
+                                                           0, 0, 0, box->depth, 0, 0);
                                pipe_resource_reference((struct pipe_resource**)&temp, NULL);
                        }
                }
@@ -849,16 +917,16 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
                                return NULL;
                        }
 
-                       r600_blit_decompress_depth(ctx, rtex, staging_depth,
-                                                  level, level,
-                                                  box->z, box->z + box->depth - 1,
-                                                  0, 0);
+                       rctx->blit_decompress_depth(ctx, rtex, staging_depth,
+                                                   level, level,
+                                                   box->z, box->z + box->depth - 1,
+                                                   0, 0);
 
                        offset = r600_texture_get_offset(staging_depth, level, box);
                }
 
                trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
-                trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size;
+               trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size;
                trans->staging = (struct r600_resource*)staging_depth;
        } else if (use_staging_texture) {
                struct pipe_resource resource;
@@ -893,7 +961,7 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
                buf = &rtex->resource;
        }
 
-       if (!(map = r600_buffer_map_sync_with_rings(&rctx->b, buf, usage))) {
+       if (!(map = r600_buffer_map_sync_with_rings(rctx, buf, usage))) {
                pipe_resource_reference((struct pipe_resource**)&trans->staging, NULL);
                FREE(trans);
                return NULL;
@@ -907,17 +975,17 @@ static void r600_texture_transfer_unmap(struct pipe_context *ctx,
                                        struct pipe_transfer* transfer)
 {
        struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
-       struct r600_context *rctx = (struct r600_context*)ctx;
+       struct r600_common_context *rctx = (struct r600_common_context*)ctx;
        struct radeon_winsys_cs_handle *buf;
        struct pipe_resource *texture = transfer->resource;
        struct r600_texture *rtex = (struct r600_texture*)texture;
 
        if (rtransfer->staging) {
-               buf = ((struct r600_resource *)rtransfer->staging)->cs_buf;
+               buf = rtransfer->staging->cs_buf;
        } else {
-               buf = ((struct r600_resource *)transfer->resource)->cs_buf;
+               buf = r600_resource(transfer->resource)->cs_buf;
        }
-       rctx->b.ws->buffer_unmap(buf);
+       rctx->ws->buffer_unmap(buf);
 
        if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
                if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
index 3b04c80..1302c6a 100644 (file)
@@ -6,7 +6,6 @@ C_SOURCES := \
        r600_query.c \
        r600_resource.c \
        radeonsi_shader.c \
-       r600_texture.c \
        r600_translate.c \
        radeonsi_pm4.c \
        radeonsi_compute.c \
index 0f5d653..0a9380b 100644 (file)
@@ -32,9 +32,6 @@
 
 #include "radeonsi_resource.h"
 
-#define R600_ERR(fmt, args...) \
-       fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
-
 struct winsys_handle;
 
 /* R600/R700 STATES */
index 483596e..851b80c 100644 (file)
@@ -108,12 +108,12 @@ static unsigned u_max_sample(struct pipe_resource *r)
        return r->nr_samples ? r->nr_samples - 1 : 0;
 }
 
-void r600_blit_decompress_depth(struct pipe_context *ctx,
-               struct r600_texture *texture,
-               struct r600_texture *staging,
-               unsigned first_level, unsigned last_level,
-               unsigned first_layer, unsigned last_layer,
-               unsigned first_sample, unsigned last_sample)
+static void r600_blit_decompress_depth(struct pipe_context *ctx,
+                                      struct r600_texture *texture,
+                                      struct r600_texture *staging,
+                                      unsigned first_level, unsigned last_level,
+                                      unsigned first_layer, unsigned last_layer,
+                                      unsigned first_sample, unsigned last_sample)
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
        unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
@@ -749,4 +749,5 @@ void si_init_blit_functions(struct r600_context *rctx)
        rctx->b.b.resource_copy_region = r600_resource_copy_region;
        rctx->b.b.blit = si_blit;
        rctx->b.b.flush_resource = si_flush_resource;
+       rctx->b.blit_decompress_depth = r600_blit_decompress_depth;
 }
index 12e5c4d..4c95130 100644 (file)
@@ -96,50 +96,6 @@ static const struct u_resource_vtbl r600_buffer_vtbl =
        NULL    /* transfer_inline_write */
 };
 
-bool si_init_resource(struct r600_screen *rscreen,
-                       struct r600_resource *res,
-                       unsigned size, unsigned alignment,
-                       boolean use_reusable_pool, unsigned usage)
-{
-       uint32_t initial_domain, domains;
-
-       /* Staging resources particpate in transfers and blits only
-        * and are used for uploads and downloads from regular
-        * resources.  We generate them internally for some transfers.
-        */
-       if (usage == PIPE_USAGE_STAGING) {
-               domains = RADEON_DOMAIN_GTT;
-               initial_domain = RADEON_DOMAIN_GTT;
-       } else {
-               domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
-
-               switch(usage) {
-               case PIPE_USAGE_DYNAMIC:
-               case PIPE_USAGE_STREAM:
-               case PIPE_USAGE_STAGING:
-                       initial_domain = RADEON_DOMAIN_GTT;
-                       break;
-               case PIPE_USAGE_DEFAULT:
-               case PIPE_USAGE_STATIC:
-               case PIPE_USAGE_IMMUTABLE:
-               default:
-                       initial_domain = RADEON_DOMAIN_VRAM;
-                       break;
-               }
-       }
-
-       res->buf = rscreen->b.ws->buffer_create(rscreen->b.ws, size, alignment,
-                                              use_reusable_pool,
-                                              initial_domain);
-       if (!res->buf) {
-               return false;
-       }
-
-       res->cs_buf = rscreen->b.ws->buffer_get_cs_handle(res->buf);
-       res->domains = domains;
-       return true;
-}
-
 struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
                                       const struct pipe_resource *templ)
 {
@@ -156,7 +112,7 @@ struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
        rbuffer->b.vtbl = &r600_buffer_vtbl;
        util_range_init(&rbuffer->valid_buffer_range);
 
-       if (!si_init_resource(rscreen, rbuffer, templ->width0, alignment, TRUE, templ->usage)) {
+       if (!r600_init_resource(&rscreen->b, rbuffer, templ->width0, alignment, TRUE, templ->usage)) {
                FREE(rbuffer);
                return NULL;
        }
index 660e279..745d3ba 100644 (file)
@@ -29,7 +29,7 @@ static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
        if (templ->target == PIPE_BUFFER) {
                return si_buffer_create(screen, templ);
        } else {
-               return si_texture_create(screen, templ);
+               return r600_texture_create(screen, templ);
        }
 }
 
@@ -40,7 +40,7 @@ static struct pipe_resource *r600_resource_from_handle(struct pipe_screen * scre
        if (templ->target == PIPE_BUFFER) {
                return NULL;
        } else {
-               return si_texture_from_handle(screen, templ, whandle);
+               return r600_texture_from_handle(screen, templ, whandle);
        }
 }
 
index 116287c..be9ab33 100644 (file)
@@ -31,18 +31,6 @@ struct r600_surface {
 
 void r600_init_screen_resource_functions(struct pipe_screen *screen);
 
-/* r600_texture */
-struct pipe_resource *si_texture_create(struct pipe_screen *screen,
-                                       const struct pipe_resource *templ);
-struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
-                                            const struct pipe_resource *base,
-                                            struct winsys_handle *whandle);
-
-bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
-                                    struct pipe_resource *texture,
-                                    struct r600_texture **staging);
-
-
 struct r600_context;
 
 void r600_upload_const_buffer(struct r600_context *rctx, struct r600_resource **rbuffer,
diff --git a/src/gallium/drivers/radeonsi/r600_texture.c b/src/gallium/drivers/radeonsi/r600_texture.c
deleted file mode 100644 (file)
index fd6afb9..0000000
+++ /dev/null
@@ -1,864 +0,0 @@
-/*
- * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- *      Jerome Glisse
- *      Corbin Simpson
- */
-#include <errno.h>
-#include "pipe/p_screen.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-#include "util/u_inlines.h"
-#include "util/u_memory.h"
-#include "pipebuffer/pb_buffer.h"
-#include "radeonsi_pipe.h"
-#include "r600_resource.h"
-#include "sid.h"
-
-/* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
-static void r600_copy_region_with_blit(struct pipe_context *pipe,
-                                      struct pipe_resource *dst,
-                                       unsigned dst_level,
-                                       unsigned dstx, unsigned dsty, unsigned dstz,
-                                       struct pipe_resource *src,
-                                       unsigned src_level,
-                                       const struct pipe_box *src_box)
-{
-       struct pipe_blit_info blit;
-
-       memset(&blit, 0, sizeof(blit));
-       blit.src.resource = src;
-       blit.src.format = src->format;
-       blit.src.level = src_level;
-       blit.src.box = *src_box;
-       blit.dst.resource = dst;
-       blit.dst.format = dst->format;
-       blit.dst.level = dst_level;
-       blit.dst.box.x = dstx;
-       blit.dst.box.y = dsty;
-       blit.dst.box.z = dstz;
-       blit.dst.box.width = src_box->width;
-       blit.dst.box.height = src_box->height;
-       blit.dst.box.depth = src_box->depth;
-       blit.mask = util_format_get_mask(src->format) &
-                   util_format_get_mask(dst->format);
-       blit.filter = PIPE_TEX_FILTER_NEAREST;
-
-       if (blit.mask) {
-               pipe->blit(pipe, &blit);
-       }
-}
-
-/* Copy from a full GPU texture to a transfer's staging one. */
-static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
-{
-       struct r600_context *rctx = (struct r600_context*)ctx;
-       struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
-       struct pipe_resource *dst = &rtransfer->staging->b.b;
-       struct pipe_resource *src = transfer->resource;
-
-       if (src->nr_samples > 1) {
-               r600_copy_region_with_blit(ctx, dst, 0, 0, 0, 0,
-                                          src, transfer->level, &transfer->box);
-               return;
-       }
-
-       if (!rctx->b.dma_copy(ctx, dst, 0, 0, 0, 0,
-                             src, transfer->level,
-                             &transfer->box)) {
-               ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
-                                         src, transfer->level, &transfer->box);
-       }
-}
-
-/* Copy from a transfer's staging texture to a full GPU one. */
-static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
-{
-       struct r600_context *rctx = (struct r600_context*)ctx;
-       struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
-       struct pipe_resource *dst = transfer->resource;
-       struct pipe_resource *src = &rtransfer->staging->b.b;
-       struct pipe_box sbox;
-
-       u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);
-
-       if (dst->nr_samples > 1) {
-               r600_copy_region_with_blit(ctx, dst, transfer->level,
-                                          transfer->box.x, transfer->box.y, transfer->box.z,
-                                          src, 0, &sbox);
-               return;
-       }
-
-       if (!rctx->b.dma_copy(ctx, dst, transfer->level,
-                             transfer->box.x, transfer->box.y, transfer->box.z,
-                             src, 0, &sbox)) {
-               ctx->resource_copy_region(ctx, dst, transfer->level,
-                                         transfer->box.x, transfer->box.y, transfer->box.z,
-                                         src, 0, &sbox);
-       }
-}
-
-static unsigned r600_texture_get_offset(struct r600_texture *rtex, unsigned level,
-                                       const struct pipe_box *box)
-{
-       enum pipe_format format = rtex->resource.b.b.format;
-
-       return rtex->surface.level[level].offset +
-              box->z * rtex->surface.level[level].slice_size +
-              box->y / util_format_get_blockheight(format) * rtex->surface.level[level].pitch_bytes +
-              box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
-}
-
-static int r600_init_surface(struct r600_screen *rscreen,
-                            struct radeon_surface *surface,
-                            const struct pipe_resource *ptex,
-                            unsigned array_mode,
-                            bool is_flushed_depth)
-{
-       const struct util_format_description *desc =
-               util_format_description(ptex->format);
-       bool is_depth, is_stencil;
-
-       is_depth = util_format_has_depth(desc);
-       is_stencil = util_format_has_stencil(desc);
-
-       surface->npix_x = ptex->width0;
-       surface->npix_y = ptex->height0;
-       surface->npix_z = ptex->depth0;
-       surface->blk_w = util_format_get_blockwidth(ptex->format);
-       surface->blk_h = util_format_get_blockheight(ptex->format);
-       surface->blk_d = 1;
-       surface->array_size = 1;
-       surface->last_level = ptex->last_level;
-
-       if (!is_flushed_depth &&
-           ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
-               surface->bpe = 4; /* stencil is allocated separately on evergreen */
-       } else {
-               surface->bpe = util_format_get_blocksize(ptex->format);
-               /* align byte per element on dword */
-               if (surface->bpe == 3) {
-                       surface->bpe = 4;
-               }
-       }
-
-       surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
-       surface->flags = 0;
-
-       switch (array_mode) {
-       case V_009910_ARRAY_1D_TILED_THIN1:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
-               break;
-       case V_009910_ARRAY_2D_TILED_THIN1:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
-               break;
-       case V_009910_ARRAY_LINEAR_ALIGNED:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
-               break;
-       case V_009910_ARRAY_LINEAR_GENERAL:
-       default:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
-               break;
-       }
-       switch (ptex->target) {
-       case PIPE_TEXTURE_1D:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
-               break;
-       case PIPE_TEXTURE_RECT:
-       case PIPE_TEXTURE_2D:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
-               break;
-       case PIPE_TEXTURE_3D:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
-               break;
-       case PIPE_TEXTURE_1D_ARRAY:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
-               surface->array_size = ptex->array_size;
-               break;
-       case PIPE_TEXTURE_2D_ARRAY:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
-               surface->array_size = ptex->array_size;
-               break;
-       case PIPE_TEXTURE_CUBE:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
-               break;
-       case PIPE_BUFFER:
-       default:
-               return -EINVAL;
-       }
-       if (ptex->bind & PIPE_BIND_SCANOUT) {
-               surface->flags |= RADEON_SURF_SCANOUT;
-       }
-
-       if (!is_flushed_depth && is_depth) {
-               surface->flags |= RADEON_SURF_ZBUFFER;
-               if (is_stencil) {
-                       surface->flags |= RADEON_SURF_SBUFFER |
-                               RADEON_SURF_HAS_SBUFFER_MIPTREE;
-               }
-       }
-       surface->flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
-       return 0;
-}
-
-static int r600_setup_surface(struct pipe_screen *screen,
-                             struct r600_texture *rtex,
-                             unsigned pitch_in_bytes_override)
-{
-       struct r600_screen *rscreen = (struct r600_screen*)screen;
-       int r;
-
-       r = rscreen->b.ws->surface_init(rscreen->b.ws, &rtex->surface);
-       if (r) {
-               return r;
-       }
-
-       rtex->size = rtex->surface.bo_size;
-
-       if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
-               /* old ddx on evergreen over estimate alignment for 1d, only 1 level
-                * for those
-                */
-               rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
-               rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
-               rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
-               if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
-                       rtex->surface.stencil_offset =
-                       rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size;
-               }
-       }
-       return 0;
-}
-
-static boolean r600_texture_get_handle(struct pipe_screen* screen,
-                                       struct pipe_resource *ptex,
-                                       struct winsys_handle *whandle)
-{
-       struct r600_texture *rtex = (struct r600_texture*)ptex;
-       struct r600_resource *resource = &rtex->resource;
-       struct radeon_surface *surface = &rtex->surface;
-       struct r600_screen *rscreen = (struct r600_screen*)screen;
-
-       rscreen->b.ws->buffer_set_tiling(resource->buf,
-                                      NULL,
-                                      surface->level[0].mode >= RADEON_SURF_MODE_1D ?
-                                      RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
-                                      surface->level[0].mode >= RADEON_SURF_MODE_2D ?
-                                      RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
-                                      surface->bankw, surface->bankh,
-                                      surface->tile_split,
-                                      surface->stencil_tile_split,
-                                      surface->mtilea,
-                                      surface->level[0].pitch_bytes);
-
-       return rscreen->b.ws->buffer_get_handle(resource->buf,
-                                             surface->level[0].pitch_bytes, whandle);
-}
-
-static void r600_texture_destroy(struct pipe_screen *screen,
-                                struct pipe_resource *ptex)
-{
-       struct r600_texture *rtex = (struct r600_texture*)ptex;
-       struct r600_resource *resource = &rtex->resource;
-
-       if (rtex->flushed_depth_texture)
-               r600_resource_reference((struct r600_resource **)&rtex->flushed_depth_texture, NULL);
-
-       pb_reference(&resource->buf, NULL);
-       FREE(rtex);
-}
-
-static const struct u_resource_vtbl r600_texture_vtbl;
-
-/* The number of samples can be specified independently of the texture. */
-static void r600_texture_get_fmask_info(struct r600_screen *rscreen,
-                                       struct r600_texture *rtex,
-                                       unsigned nr_samples,
-                                       struct r600_fmask_info *out)
-{
-       /* FMASK is allocated like an ordinary texture. */
-       struct radeon_surface fmask = rtex->surface;
-
-       memset(out, 0, sizeof(*out));
-
-       fmask.bo_alignment = 0;
-       fmask.bo_size = 0;
-       fmask.nsamples = 1;
-       fmask.flags |= RADEON_SURF_FMASK | RADEON_SURF_HAS_TILE_MODE_INDEX;
-
-       switch (nr_samples) {
-       case 2:
-       case 4:
-               fmask.bpe = 1;
-               break;
-       case 8:
-               fmask.bpe = 4;
-               break;
-       default:
-               R600_ERR("Invalid sample count for FMASK allocation.\n");
-               return;
-       }
-
-       if (rscreen->b.ws->surface_init(rscreen->b.ws, &fmask)) {
-               R600_ERR("Got error in surface_init while allocating FMASK.\n");
-               return;
-       }
-
-       assert(fmask.level[0].mode == RADEON_SURF_MODE_2D);
-
-       out->slice_tile_max = (fmask.level[0].nblk_x * fmask.level[0].nblk_y) / 64;
-       if (out->slice_tile_max)
-               out->slice_tile_max -= 1;
-
-       out->tile_mode_index = fmask.tiling_index[0];
-       out->pitch = fmask.level[0].nblk_x;
-       out->bank_height = fmask.bankh;
-       out->alignment = MAX2(256, fmask.bo_alignment);
-       out->size = fmask.bo_size;
-}
-
-static void r600_texture_allocate_fmask(struct r600_screen *rscreen,
-                                       struct r600_texture *rtex)
-{
-       r600_texture_get_fmask_info(rscreen, rtex,
-                                   rtex->resource.b.b.nr_samples, &rtex->fmask);
-
-       rtex->fmask.offset = align(rtex->size, rtex->fmask.alignment);
-       rtex->size = rtex->fmask.offset + rtex->fmask.size;
-}
-
-static void si_texture_get_cmask_info(struct r600_screen *rscreen,
-                                     struct r600_texture *rtex,
-                                     struct r600_cmask_info *out)
-{
-       unsigned pipe_interleave_bytes = rscreen->b.tiling_info.group_bytes;
-       unsigned num_pipes = rscreen->b.tiling_info.num_channels;
-       unsigned cl_width, cl_height;
-
-       switch (num_pipes) {
-       case 2:
-               cl_width = 32;
-               cl_height = 16;
-               break;
-       case 4:
-               cl_width = 32;
-               cl_height = 32;
-               break;
-       case 8:
-               cl_width = 64;
-               cl_height = 32;
-               break;
-       default:
-               assert(0);
-               return;
-       }
-
-       unsigned base_align = num_pipes * pipe_interleave_bytes;
-
-       unsigned width = align(rtex->surface.npix_x, cl_width*8);
-       unsigned height = align(rtex->surface.npix_y, cl_height*8);
-       unsigned slice_elements = (width * height) / (8*8);
-
-       /* Each element of CMASK is a nibble. */
-       unsigned slice_bytes = slice_elements / 2;
-
-       out->slice_tile_max = (width * height) / (128*128);
-       if (out->slice_tile_max)
-               out->slice_tile_max -= 1;
-
-       out->alignment = MAX2(256, base_align);
-       out->size = rtex->surface.array_size * align(slice_bytes, base_align);
-}
-
-static void r600_texture_allocate_cmask(struct r600_screen *rscreen,
-                                       struct r600_texture *rtex)
-{
-       si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
-
-       if (rtex->cmask.size) {
-               rtex->cmask.offset = align(rtex->size, rtex->cmask.alignment);
-               rtex->size = rtex->cmask.offset + rtex->cmask.size;
-       }
-}
-
-static struct r600_texture *
-r600_texture_create_object(struct pipe_screen *screen,
-                          const struct pipe_resource *base,
-                          unsigned pitch_in_bytes_override,
-                          struct pb_buffer *buf,
-                          struct radeon_surface *surface)
-{
-       struct r600_texture *rtex;
-       struct r600_resource *resource;
-       struct r600_screen *rscreen = (struct r600_screen*)screen;
-       int r;
-
-       rtex = CALLOC_STRUCT(r600_texture);
-       if (rtex == NULL)
-               return NULL;
-
-       resource = &rtex->resource;
-       resource->b.b = *base;
-       resource->b.vtbl = &r600_texture_vtbl;
-       pipe_reference_init(&resource->b.b.reference, 1);
-       resource->b.b.screen = screen;
-       rtex->pitch_override = pitch_in_bytes_override;
-
-       /* don't include stencil-only formats which we don't support for rendering */
-       rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
-
-       rtex->surface = *surface;
-       r = r600_setup_surface(screen, rtex, pitch_in_bytes_override);
-       if (r) {
-               FREE(rtex);
-               return NULL;
-       }
-
-       if (base->nr_samples > 1 && !rtex->is_depth && !buf) {
-               r600_texture_allocate_fmask(rscreen, rtex);
-               r600_texture_allocate_cmask(rscreen, rtex);
-       }
-
-       if (!rtex->is_depth && base->nr_samples > 1 &&
-           (!rtex->fmask.size || !rtex->cmask.size)) {
-               FREE(rtex);
-               return NULL;
-       }
-
-       /* Now create the backing buffer. */
-       if (!buf) {
-               unsigned base_align = rtex->surface.bo_alignment;
-
-               if (!si_init_resource(rscreen, resource, rtex->size, base_align, FALSE, base->usage)) {
-                       FREE(rtex);
-                       return NULL;
-               }
-       } else if (buf) {
-               resource->buf = buf;
-               resource->cs_buf = rscreen->b.ws->buffer_get_cs_handle(buf);
-               resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
-       }
-
-       if (rtex->cmask.size) {
-               /* Initialize the cmask to 0xCC (= compressed state). */
-               r600_screen_clear_buffer(&rscreen->b, &resource->b.b,
-                                        rtex->cmask.offset, rtex->cmask.size,
-                                        0xCCCCCCCC);
-       }
-
-       if (rscreen->b.debug_flags & DBG_TEX_DEPTH && rtex->is_depth) {
-               printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
-                      "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
-                      "bpe=%u, nsamples=%u, flags=%u\n",
-                      rtex->surface.npix_x, rtex->surface.npix_y,
-                      rtex->surface.npix_z, rtex->surface.blk_w,
-                      rtex->surface.blk_h, rtex->surface.blk_d,
-                      rtex->surface.array_size, rtex->surface.last_level,
-                      rtex->surface.bpe, rtex->surface.nsamples,
-                      rtex->surface.flags);
-               if (rtex->surface.flags & RADEON_SURF_ZBUFFER) {
-                       for (int i = 0; i <= rtex->surface.last_level; i++) {
-                               printf("  Z %i: offset=%llu, slice_size=%llu, npix_x=%u, "
-                                      "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-                                      "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
-                                      i, rtex->surface.level[i].offset,
-                                      rtex->surface.level[i].slice_size,
-                                      rtex->surface.level[i].npix_x,
-                                      rtex->surface.level[i].npix_y,
-                                      rtex->surface.level[i].npix_z,
-                                      rtex->surface.level[i].nblk_x,
-                                      rtex->surface.level[i].nblk_y,
-                                      rtex->surface.level[i].nblk_z,
-                                      rtex->surface.level[i].pitch_bytes,
-                                      rtex->surface.level[i].mode);
-                       }
-               }
-               if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
-                       for (int i = 0; i <= rtex->surface.last_level; i++) {
-                               printf("  S %i: offset=%llu, slice_size=%llu, npix_x=%u, "
-                                      "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-                                      "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
-                                      i, rtex->surface.stencil_level[i].offset,
-                                      rtex->surface.stencil_level[i].slice_size,
-                                      rtex->surface.stencil_level[i].npix_x,
-                                      rtex->surface.stencil_level[i].npix_y,
-                                      rtex->surface.stencil_level[i].npix_z,
-                                      rtex->surface.stencil_level[i].nblk_x,
-                                      rtex->surface.stencil_level[i].nblk_y,
-                                      rtex->surface.stencil_level[i].nblk_z,
-                                      rtex->surface.stencil_level[i].pitch_bytes,
-                                      rtex->surface.stencil_level[i].mode);
-                       }
-               }
-       }
-       return rtex;
-}
-
-struct pipe_resource *si_texture_create(struct pipe_screen *screen,
-                                       const struct pipe_resource *templ)
-{
-       struct r600_screen *rscreen = (struct r600_screen*)screen;
-       struct radeon_surface surface = {0};
-       unsigned array_mode = V_009910_ARRAY_LINEAR_ALIGNED;
-       int r;
-
-       if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
-           !(templ->bind & (PIPE_BIND_CURSOR | PIPE_BIND_LINEAR))) {
-               if (templ->flags & R600_RESOURCE_FLAG_FORCE_TILING ||
-                   templ->nr_samples > 1) {
-                       array_mode = V_009910_ARRAY_2D_TILED_THIN1;
-               } else if (util_format_is_compressed(templ->format)) {
-                       array_mode = V_009910_ARRAY_1D_TILED_THIN1;
-               } else if (templ->usage != PIPE_USAGE_STAGING &&
-                          templ->usage != PIPE_USAGE_STREAM &&
-                          templ->target != PIPE_TEXTURE_1D &&
-                          templ->target != PIPE_TEXTURE_1D_ARRAY &&
-                          templ->height0 > 3 &&
-                          rscreen->b.chip_class < CIK /* XXX fix me */) {
-                       array_mode = V_009910_ARRAY_2D_TILED_THIN1;
-               } else {
-                       array_mode = V_009910_ARRAY_1D_TILED_THIN1;
-               }
-       }
-
-       r = r600_init_surface(rscreen, &surface, templ, array_mode,
-                             templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
-       if (r) {
-               return NULL;
-       }
-       r = rscreen->b.ws->surface_best(rscreen->b.ws, &surface);
-       if (r) {
-               return NULL;
-       }
-       return (struct pipe_resource *)r600_texture_create_object(screen, templ,
-                                                                 0, NULL, &surface);
-}
-
-struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
-                                            const struct pipe_resource *templ,
-                                            struct winsys_handle *whandle)
-{
-       struct r600_screen *rscreen = (struct r600_screen*)screen;
-       struct pb_buffer *buf = NULL;
-       unsigned stride = 0;
-       unsigned array_mode;
-       enum radeon_bo_layout micro, macro;
-       struct radeon_surface surface;
-       int r;
-
-       /* Support only 2D textures without mipmaps */
-       if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
-             templ->depth0 != 1 || templ->last_level != 0)
-               return NULL;
-
-       buf = rscreen->b.ws->buffer_from_handle(rscreen->b.ws, whandle, &stride);
-       if (!buf)
-               return NULL;
-
-       rscreen->b.ws->buffer_get_tiling(buf, &micro, &macro,
-                                      &surface.bankw, &surface.bankh,
-                                      &surface.tile_split,
-                                      &surface.stencil_tile_split,
-                                      &surface.mtilea);
-
-       if (macro == RADEON_LAYOUT_TILED)
-               array_mode = V_009910_ARRAY_2D_TILED_THIN1;
-       else if (micro == RADEON_LAYOUT_TILED)
-               array_mode = V_009910_ARRAY_1D_TILED_THIN1;
-       else
-               array_mode = V_009910_ARRAY_LINEAR_ALIGNED;
-
-       r = r600_init_surface(rscreen, &surface, templ, array_mode, false);
-       if (r) {
-               return NULL;
-       }
-
-       /* always set the scanout flags */
-       surface.flags |= RADEON_SURF_SCANOUT;
-
-       return (struct pipe_resource *)r600_texture_create_object(screen, templ,
-                                                                 stride, buf, &surface);
-}
-
-bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
-                                    struct pipe_resource *texture,
-                                    struct r600_texture **staging)
-{
-       struct r600_texture *rtex = (struct r600_texture*)texture;
-       struct pipe_resource resource;
-       struct r600_texture **flushed_depth_texture = staging ?
-                       staging : &rtex->flushed_depth_texture;
-
-       if (!staging && rtex->flushed_depth_texture)
-               return true; /* it's ready */
-
-       resource.target = texture->target;
-       resource.format = texture->format;
-       resource.width0 = texture->width0;
-       resource.height0 = texture->height0;
-       resource.depth0 = texture->depth0;
-       resource.array_size = texture->array_size;
-       resource.last_level = texture->last_level;
-       resource.nr_samples = texture->nr_samples;
-       resource.usage = staging ? PIPE_USAGE_DYNAMIC : PIPE_USAGE_DEFAULT;
-       resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
-       resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
-
-       if (staging)
-               resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
-
-       *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
-       if (*flushed_depth_texture == NULL) {
-               R600_ERR("failed to create temporary texture to hold flushed depth\n");
-               return false;
-       }
-
-       (*flushed_depth_texture)->is_flushing_texture = TRUE;
-       return true;
-}
-
-/**
- * Initialize the pipe_resource descriptor to be of the same size as the box,
- * which is supposed to hold a subregion of the texture "orig" at the given
- * mipmap level.
- */
-static void r600_init_temp_resource_from_box(struct pipe_resource *res,
-                                            struct pipe_resource *orig,
-                                            const struct pipe_box *box,
-                                            unsigned level, unsigned flags)
-{
-       memset(res, 0, sizeof(*res));
-       res->format = orig->format;
-       res->width0 = box->width;
-       res->height0 = box->height;
-       res->depth0 = 1;
-       res->array_size = 1;
-       res->usage = flags & R600_RESOURCE_FLAG_TRANSFER ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
-       res->flags = flags;
-
-       /* We must set the correct texture target and dimensions for a 3D box. */
-       if (box->depth > 1 && util_max_layer(orig, level) > 0)
-               res->target = orig->target;
-       else
-               res->target = PIPE_TEXTURE_2D;
-
-       switch (res->target) {
-       case PIPE_TEXTURE_1D_ARRAY:
-       case PIPE_TEXTURE_2D_ARRAY:
-       case PIPE_TEXTURE_CUBE_ARRAY:
-               res->array_size = box->depth;
-               break;
-       case PIPE_TEXTURE_3D:
-               res->depth0 = box->depth;
-               break;
-       default:;
-       }
-}
-
-static void *si_texture_transfer_map(struct pipe_context *ctx,
-                                    struct pipe_resource *texture,
-                                    unsigned level,
-                                    unsigned usage,
-                                    const struct pipe_box *box,
-                                    struct pipe_transfer **ptransfer)
-{
-       struct r600_context *rctx = (struct r600_context *)ctx;
-       struct r600_texture *rtex = (struct r600_texture*)texture;
-       struct r600_transfer *trans;
-       boolean use_staging_texture = FALSE;
-       struct radeon_winsys_cs_handle *buf;
-       unsigned offset = 0;
-       char *map;
-
-       /* We cannot map a tiled texture directly because the data is
-        * in a different order, therefore we do detiling using a blit.
-        *
-        * Also, use a temporary in GTT memory for read transfers, as
-        * the CPU is much happier reading out of cached system memory
-        * than uncached VRAM.
-        */
-       if (rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR_ALIGNED &&
-           rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR)
-               use_staging_texture = TRUE;
-
-       /* Use a staging texture for uploads if the underlying BO is busy. */
-       if (!(usage & PIPE_TRANSFER_READ) &&
-           (rctx->b.ws->cs_is_buffer_referenced(rctx->b.rings.gfx.cs, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
-            rctx->b.ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
-               use_staging_texture = TRUE;
-       }
-
-       if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) {
-               use_staging_texture = FALSE;
-       }
-
-       if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
-               return NULL;
-       }
-
-       trans = CALLOC_STRUCT(r600_transfer);
-       if (trans == NULL)
-               return NULL;
-       trans->transfer.resource = texture;
-       trans->transfer.level = level;
-       trans->transfer.usage = usage;
-       trans->transfer.box = *box;
-
-       if (rtex->is_depth) {
-               struct r600_texture *staging_depth;
-
-               if (rtex->resource.b.b.nr_samples > 1) {
-                       /* MSAA depth buffers need to be converted to single sample buffers.
-                        *
-                        * Mapping MSAA depth buffers can occur if ReadPixels is called
-                        * with a multisample GLX visual.
-                        *
-                        * First downsample the depth buffer to a temporary texture,
-                        * then decompress the temporary one to staging.
-                        *
-                        * Only the region being mapped is transfered.
-                        */
-                       struct pipe_resource resource;
-
-                       r600_init_temp_resource_from_box(&resource, texture, box, level, 0);
-
-                       if (!r600_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
-                               R600_ERR("failed to create temporary texture to hold untiled copy\n");
-                               FREE(trans);
-                               return NULL;
-                       }
-
-                       if (usage & PIPE_TRANSFER_READ) {
-                               struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
-
-                               r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
-                               r600_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
-                                                          0, 0, 0, box->depth, 0, 0);
-                               pipe_resource_reference((struct pipe_resource**)&temp, NULL);
-                       }
-               }
-               else {
-                       /* XXX: only readback the rectangle which is being mapped? */
-                       /* XXX: when discard is true, no need to read back from depth texture */
-                       if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
-                               R600_ERR("failed to create temporary texture to hold untiled copy\n");
-                               FREE(trans);
-                               return NULL;
-                       }
-
-                       r600_blit_decompress_depth(ctx, rtex, staging_depth,
-                                                  level, level,
-                                                  box->z, box->z + box->depth - 1,
-                                                  0, 0);
-
-                       offset = r600_texture_get_offset(staging_depth, level, box);
-               }
-
-               trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
-               trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size;
-               trans->staging = (struct r600_resource*)staging_depth;
-       } else if (use_staging_texture) {
-               struct pipe_resource resource;
-               struct r600_texture *staging;
-
-               r600_init_temp_resource_from_box(&resource, texture, box, level,
-                                                R600_RESOURCE_FLAG_TRANSFER);
-
-               /* Create the temporary texture. */
-               staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
-               if (staging == NULL) {
-                       R600_ERR("failed to create temporary texture to hold untiled copy\n");
-                       FREE(trans);
-                       return NULL;
-               }
-               trans->staging = &staging->resource;
-               trans->transfer.stride = staging->surface.level[0].pitch_bytes;
-               trans->transfer.layer_stride = staging->surface.level[0].slice_size;
-               if (usage & PIPE_TRANSFER_READ) {
-                       r600_copy_to_staging_texture(ctx, trans);
-               }
-       } else {
-               /* the resource is mapped directly */
-               trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
-               trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
-               offset = r600_texture_get_offset(rtex, level, box);
-       }
-
-       if (trans->staging) {
-               buf = trans->staging->cs_buf;
-       } else {
-               buf = rtex->resource.cs_buf;
-       }
-
-       if (!(map = rctx->b.ws->buffer_map(buf, rctx->b.rings.gfx.cs, usage))) {
-               pipe_resource_reference((struct pipe_resource**)&trans->staging, NULL);
-               FREE(trans);
-               return NULL;
-       }
-
-       *ptransfer = &trans->transfer;
-       return map + offset;
-}
-
-static void si_texture_transfer_unmap(struct pipe_context *ctx,
-                                     struct pipe_transfer* transfer)
-{
-       struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
-       struct r600_context *rctx = (struct r600_context*)ctx;
-       struct radeon_winsys_cs_handle *buf;
-       struct pipe_resource *texture = transfer->resource;
-       struct r600_texture *rtex = (struct r600_texture*)texture;
-
-       if (rtransfer->staging) {
-               buf = rtransfer->staging->cs_buf;
-       } else {
-               buf = r600_resource(transfer->resource)->cs_buf;
-       }
-       rctx->b.ws->buffer_unmap(buf);
-
-       if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
-               if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
-                       ctx->resource_copy_region(ctx, texture, transfer->level,
-                                                 transfer->box.x, transfer->box.y, transfer->box.z,
-                                                 &rtransfer->staging->b.b, transfer->level,
-                                                 &transfer->box);
-               } else {
-                       r600_copy_from_staging_texture(ctx, rtransfer);
-               }
-       }
-
-       if (rtransfer->staging)
-               pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
-
-       FREE(transfer);
-}
-
-static const struct u_resource_vtbl r600_texture_vtbl =
-{
-       r600_texture_get_handle,        /* get_handle */
-       r600_texture_destroy,           /* resource_destroy */
-       si_texture_transfer_map,        /* transfer_map */
-       u_default_transfer_flush_region,/* transfer_flush_region */
-       si_texture_transfer_unmap,      /* transfer_unmap */
-       NULL    /* transfer_inline_write */
-};
index 3e7332d..26f7e09 100644 (file)
@@ -205,22 +205,12 @@ struct r600_context {
 
 /* r600_blit.c */
 void si_init_blit_functions(struct r600_context *rctx);
-void r600_blit_decompress_depth(struct pipe_context *ctx,
-               struct r600_texture *texture,
-               struct r600_texture *staging,
-               unsigned first_level, unsigned last_level,
-               unsigned first_layer, unsigned last_layer,
-               unsigned first_sample, unsigned last_sample);
 void si_flush_depth_textures(struct r600_context *rctx,
                             struct r600_textures_info *textures);
 void r600_decompress_color_textures(struct r600_context *rctx,
                                    struct r600_textures_info *textures);
 
 /* r600_buffer.c */
-bool si_init_resource(struct r600_screen *rscreen,
-                     struct r600_resource *res,
-                     unsigned size, unsigned alignment,
-                     boolean use_reusable_pool, unsigned usage);
 struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
                                       const struct pipe_resource *templ);
 void r600_upload_index_buffer(struct r600_context *rctx,