ClutterActorBox *allocation)
{
ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (constraint);
- ClutterActorMeta *meta = CLUTTER_ACTOR_META (constraint);
gfloat source_width, source_height;
gfloat actor_width, actor_height;
gfloat source_x, source_y;
ClutterActorBox *allocation)
{
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
- ClutterActorMeta *meta = CLUTTER_ACTOR_META (constraint);
gfloat source_width, source_height;
gfloat actor_width, actor_height;
ClutterVertex source_position = { 0., };