#define EVAS_GL_NO_GL_H_CHECK 1
#include "Evas_GL.h"
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
-// EGL / GLES
-# if defined(GLES_VARIETY_S3C6410)
-# elif defined(GLES_VARIETY_SGX)
-# endif
-#else
-// GLX
-#endif
-
-typedef struct _Render_Engine Render_Engine;
-typedef struct _Render_Engine_GL_Surface Render_Engine_GL_Surface;
-typedef struct _Render_Engine_GL_Context Render_Engine_GL_Context;
-typedef struct _Render_Engine_GL_Resource Render_Engine_GL_Resource;
-typedef struct _Extension_Entry Extension_Entry;
+typedef struct _Render_Engine Render_Engine;
+typedef struct _Render_Engine_GL_Surface Render_Engine_GL_Surface;
+typedef struct _Render_Engine_GL_Context Render_Engine_GL_Context;
+typedef struct _Render_Engine_GL_Resource Render_Engine_GL_Resource;
+typedef struct _Extension_Entry Extension_Entry;
struct _Render_Engine
{
- Evas_GL_X11_Window *win;
- Evas_Engine_Info_GL_X11 *info;
- Evas *evas;
- Tilebuf *tb;
- int end;
-/*
- XrmDatabase xrdb; // xres - dpi
- struct { // xres - dpi
- int dpi; // xres - dpi
- } xr; // xres - dpi
- */
+ Evas_GL_Wl_Window *win;
+ Evas_Engine_Info_Wayland_Egl *info;
+
+ Evas *evas;
+ Tilebuf *tb;
+ int end;
int w, h;
int vsync;
// GL Surface Capability
- struct {
+ struct
+ {
int max_rb_size;
int msaa_support;
int msaa_samples[4];
GLenum rb_stencil_fmt;
GLenum rb_depth_stencil_fmt;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
EGLSurface direct_sfc;
-#else
- Window direct_sfc;
-#endif
- Render_Engine_GL_Context *current_ctx;
+ Render_Engine_GL_Context *current_ctx;
};
struct _Render_Engine_GL_Context
{
- int initialized;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
- EGLContext context;
-#else
- GLXContext context;
-#endif
- GLuint context_fbo;
- GLuint current_fbo;
+ int initialized;
+ EGLContext context;
+ GLuint context_fbo;
+ GLuint current_fbo;
- int scissor_enabled;
- int scissor_upated;
+ int scissor_enabled;
+ int scissor_upated;
- Render_Engine_GL_Surface *current_sfc;
+ Render_Engine_GL_Surface *current_sfc;
};
// Resources used per thread
struct _Render_Engine_GL_Resource
{
// Resource context/surface per Thread in TLS for evasgl use
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
EGLContext context;
EGLSurface surface;
-#else
- GLXContext context;
-#endif
};
// Extension Handling
static char _evasgl_ext_string[1024];
// Resource context/surface per Thread in TLS for evasgl use
-static Eina_TLS resource_key;
+static Eina_TLS resource_key;
static Eina_List *resource_list;
LK(resource_lock);
typedef unsigned char *(*glsym_func_uchar_ptr) ();
typedef const char *(*glsym_func_const_char_ptr) ();
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
+# ifndef EGL_NATIVE_PIXMAP_KHR
+# define EGL_NATIVE_PIXMAP_KHR 0x30b0
+# endif
-#ifndef EGL_NATIVE_PIXMAP_KHR
-# define EGL_NATIVE_PIXMAP_KHR 0x30b0
-#endif
_eng_fn (*glsym_eglGetProcAddress) (const char *a) = NULL;
void (*glsym_eglBindTexImage) (EGLDisplay a, EGLSurface b, int c) = NULL;
void (*glsym_eglReleaseTexImage) (EGLDisplay a, EGLSurface b, int c) = NULL;
unsigned int (*glsym_eglLockSurface) (EGLDisplay a, EGLSurface b, const int *attrib_list) = NULL;
unsigned int (*glsym_eglUnlockSurface) (EGLDisplay a, EGLSurface b) = NULL;
-#else
-typedef XID (*glsym_func_xid) ();
-
-_eng_fn (*glsym_glXGetProcAddress) (const char *a) = NULL;
-void (*glsym_glXBindTexImage) (Display *a, GLXDrawable b, int c, int *d) = NULL;
-void (*glsym_glXReleaseTexImage) (Display *a, GLXDrawable b, int c) = NULL;
-int (*glsym_glXGetVideoSync) (unsigned int *a) = NULL;
-int (*glsym_glXWaitVideoSync) (int a, int b, unsigned int *c) = NULL;
-XID (*glsym_glXCreatePixmap) (Display *a, void *b, Pixmap c, const int *d) = NULL;
-void (*glsym_glXDestroyPixmap) (Display *a, XID b) = NULL;
-void (*glsym_glXQueryDrawable) (Display *a, XID b, int c, unsigned int *d) = NULL;
-int (*glsym_glXSwapIntervalSGI) (int a) = NULL;
-void (*glsym_glXSwapIntervalEXT) (Display *s, GLXDrawable b, int c) = NULL;
-
-const char *(*glsym_glXQueryExtensionsString) (Display *a, int screen) = NULL;
-#endif
-
// GLES2 Extensions
void (*glsym_glGetProgramBinaryOES) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) = NULL;
void (*glsym_glProgramBinaryOES) (GLuint program, GLenum binaryFormat, const void *binary, GLint length) = NULL;
//------ GLES 2.0 Extensions supported in EvasGL -----//
-static Extension_Entry _gl_ext_entries[] = {
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
- //--- Function Extensions ---//
- { "GL_OES_get_program_binary", "get_program_binary", 0 },
- { "GL_OES_mapbuffer", "mapbuffer", 0 },
- { "GL_OES_texture_3D", "texture_3D", 0 },
- { "AMD_performance_monitor", "AMD_performance_monitor", 0 },
- { "GL_EXT_discard_framebuffer", "discard_framebuffer", 0 },
- { "GL_EXT_multi_draw_arrays", "multi_draw_arrays", 0 },
- { "GL_NV_fence", "NV_fence", 0 },
- { "GL_QCOM_driver_control", "QCOM_driver_control", 0 },
- { "GL_QCOM_extended_get", "QCOM_extended_get", 0 },
- { "GL_QCOM_extended_get2", "QCOM_extended_get2", 0 },
- { "GL_IMG_multlisampled_render_to_texture", "multisampled_render_to_texture", 0 },
-
- //--- Define Extensions ---//
- { "GL_OES_compressed_ETC1_RGB8_texture", "compressed_ETC1_RGB8_texture", 0 },
- { "GL_OES_compressed_paletted_texture", "compressed_paletted_texture", 0 },
- { "GL_OES_depth24", "depth24", 0 },
- { "GL_OES_depth32", "depth32", 0 },
- { "GL_OES_EvasGL_image", "EGL_image", 0 },
- { "GL_OES_packed_depth_stencil", "packed_depth_stencil", 0 },
- { "GL_OES_rgb8_rgba8", "rgb8_rgba8", 0 },
- { "GL_OES_standard_derivatives", "standard_derivatives", 0 },
- { "GL_OES_stencil1", "stencil1", 0 },
- { "GL_OES_stencil4", "stencil4", 0 },
- { "GL_OES_texture_float", "texture_float", 0 },
- { "GL_OES_texture_half_float", "texture_half_float", 0 },
- { "GL_OES_texture_half_float_linear", "texture_half_float_linear", 0 },
- { "GL_OES_texture_npot", "texture_npot", 0 },
- { "GL_OES_vertex_half_float", "vertex_half_float", 0 },
- { "GL_OES_vertex_type_10_10_10_2", "vertex_type_10_10_10_2", 0 },
- { "GL_AMD_compressed_3DC_texture", "compressed_3DC_texture", 0 },
- { "GL_AMD_compressed_ATC_texture", "compressed_ATC_texture", 0 },
- { "GL_AMD_program_binary_Z400", "program_binary_Z400", 0 },
- { "GL_EXT_blend_minmax", "blend_minmax", 0 },
- { "GL_EXT_read_format_bgra", "read_format_bgra", 0 },
- { "GL_EXT_texture_filter_anisotropic", "texture_filter_anisotrophic", 0 },
- { "GL_EXT_texture_format_BGRA8888", "texture_format_BGRA8888", 0 },
- { "GL_EXT_texture_type_2_10_10_10_REV", "texture_type_2_10_10_10_rev", 0 },
- { "GL_IMG_program_binary", "IMG_program_binary", 0 },
- { "GL_IMG_read_format", "IMG_read_format", 0 },
- { "GL_IMG_shader_binary", "IMG_shader_binary", 0 },
- { "GL_IMG_texture_compression_pvrtc", "IMG_texture_compression_pvrtc", 0 },
- { "GL_QCOM_perfmon_global_mode", "QCOM_perfmon_global_mode", 0 },
- { "GL_QCOM_writeonly_rendering", "QCOM_writeonly_rendering", 0 },
-#else
- //--- Function Extensions ---//
- { "GL_OES_get_program_binary", "get_program_binary", 0 },
- { "GL_OES_mapbuffer", "mapbuffer", 0 },
- { "GL_OES_texture_3D", "texture_3D", 0 },
- { "AMD_performance_monitor", "AMD_performance_monitor", 0 },
- { "GL_EXT_discard_framebuffer", "discard_framebuffer", 0 },
- { "GL_EXT_multi_draw_arrays", "multi_draw_arrays", 0 },
- { "GL_NV_fence", "NV_fence", 0 },
- { "GL_QCOM_driver_control", "QCOM_driver_control", 0 },
- { "GL_QCOM_extended_get", "QCOM_extended_get", 0 },
- { "GL_QCOM_extended_get2", "QCOM_extended_get2", 0 },
- { "GL_IMG_multlisampled_render_to_texture", "multisampled_render_to_texture", 0 },
-
- //--- Define Extensions ---//
- { "GL_OES_compressed_ETC1_RGB8_texture", "compressed_ETC1_RGB8_texture", 0 },
- { "GL_OES_compressed_paletted_texture", "compressed_paletted_texture", 0 },
- { "GL_OES_depth24", "depth24", 0 },
- { "GL_OES_depth32", "depth32", 0 },
- { "GL_OES_EvasGL_image", "EGL_image", 0 },
- { "GL_OES_packed_depth_stencil", "packed_depth_stencil", 0 },
- { "GL_OES_rgb8_rgba8", "rgb8_rgba8", 0 },
- { "GL_OES_standard_derivatives", "standard_derivatives", 0 },
- { "GL_OES_stencil1", "stencil1", 0 },
- { "GL_OES_stencil4", "stencil4", 0 },
- { "GL_OES_texture_float", "texture_float", 0 },
- { "GL_OES_texture_half_float", "texture_half_float", 0 },
- { "GL_OES_texture_half_float_linear", "texture_half_float_linear", 0 },
- { "GL_OES_texture_npot", "texture_non_power_of_two", 0 }, // Desktop differs
- { "GL_OES_vertex_half_float", "half_float_vertex", 0 }, // Desktop differs
- { "GL_OES_vertex_type_10_10_10_2", "vertex_type_10_10_10_2", 0 },
- { "GL_AMD_compressed_3DC_texture", "compressed_3DC_texture", 0 },
- { "GL_AMD_compressed_ATC_texture", "compressed_ATC_texture", 0 },
- { "GL_AMD_program_binary_Z400", "program_binary_Z400", 0 },
- { "GL_EXT_blend_minmax", "blend_minmax", 0 },
- { "GL_EXT_read_format_bgra", "bgra", 0 }, // Desktop differs
- { "GL_EXT_texture_filter_anisotropic", "texture_filter_anisotrophic", 0 },
- { "GL_EXT_texture_format_BGRA8888", "bgra", 0 }, // Desktop differs
- { "GL_EXT_texture_type_2_10_10_10_REV", "vertex_type_2_10_10_10_rev", 0 }, // Desktop differs ???
- { "GL_IMG_program_binary", "IMG_program_binary", 0 },
- { "GL_IMG_read_format", "IMG_read_format", 0 },
- { "GL_IMG_shader_binary", "IMG_shader_binary", 0 },
- { "GL_IMG_texture_compression_pvrtc", "IMG_texture_compression_pvrtc", 0 },
- { "GL_QCOM_perfmon_global_mode", "QCOM_perfmon_global_mode", 0 },
- { "GL_QCOM_writeonly_rendering", "QCOM_writeonly_rendering", 0 },
-
-#endif
- { NULL, NULL, 0}
+static Extension_Entry _gl_ext_entries[] =
+{
+ //--- Function Extensions ---//
+ { "GL_OES_get_program_binary", "get_program_binary", 0 },
+ { "GL_OES_mapbuffer", "mapbuffer", 0 },
+ { "GL_OES_texture_3D", "texture_3D", 0 },
+ { "AMD_performance_monitor", "AMD_performance_monitor", 0 },
+ { "GL_EXT_discard_framebuffer", "discard_framebuffer", 0 },
+ { "GL_EXT_multi_draw_arrays", "multi_draw_arrays", 0 },
+ { "GL_NV_fence", "NV_fence", 0 },
+ { "GL_QCOM_driver_control", "QCOM_driver_control", 0 },
+ { "GL_QCOM_extended_get", "QCOM_extended_get", 0 },
+ { "GL_QCOM_extended_get2", "QCOM_extended_get2", 0 },
+ { "GL_IMG_multlisampled_render_to_texture", "multisampled_render_to_texture", 0 },
+
+ //--- Define Extensions ---//
+ { "GL_OES_compressed_ETC1_RGB8_texture", "compressed_ETC1_RGB8_texture", 0 },
+ { "GL_OES_compressed_paletted_texture", "compressed_paletted_texture", 0 },
+ { "GL_OES_depth24", "depth24", 0 },
+ { "GL_OES_depth32", "depth32", 0 },
+ { "GL_OES_EvasGL_image", "EGL_image", 0 },
+ { "GL_OES_packed_depth_stencil", "packed_depth_stencil", 0 },
+ { "GL_OES_rgb8_rgba8", "rgb8_rgba8", 0 },
+ { "GL_OES_standard_derivatives", "standard_derivatives", 0 },
+ { "GL_OES_stencil1", "stencil1", 0 },
+ { "GL_OES_stencil4", "stencil4", 0 },
+ { "GL_OES_texture_float", "texture_float", 0 },
+ { "GL_OES_texture_half_float", "texture_half_float", 0 },
+ { "GL_OES_texture_half_float_linear", "texture_half_float_linear", 0 },
+ { "GL_OES_texture_npot", "texture_npot", 0 },
+ { "GL_OES_vertex_half_float", "vertex_half_float", 0 },
+ { "GL_OES_vertex_type_10_10_10_2", "vertex_type_10_10_10_2", 0 },
+ { "GL_AMD_compressed_3DC_texture", "compressed_3DC_texture", 0 },
+ { "GL_AMD_compressed_ATC_texture", "compressed_ATC_texture", 0 },
+ { "GL_AMD_program_binary_Z400", "program_binary_Z400", 0 },
+ { "GL_EXT_blend_minmax", "blend_minmax", 0 },
+ { "GL_EXT_read_format_bgra", "read_format_bgra", 0 },
+ { "GL_EXT_texture_filter_anisotropic", "texture_filter_anisotrophic", 0 },
+ { "GL_EXT_texture_format_BGRA8888", "texture_format_BGRA8888", 0 },
+ { "GL_EXT_texture_type_2_10_10_10_REV", "texture_type_2_10_10_10_rev", 0 },
+ { "GL_IMG_program_binary", "IMG_program_binary", 0 },
+ { "GL_IMG_read_format", "IMG_read_format", 0 },
+ { "GL_IMG_shader_binary", "IMG_shader_binary", 0 },
+ { "GL_IMG_texture_compression_pvrtc", "IMG_texture_compression_pvrtc", 0 },
+ { "GL_QCOM_perfmon_global_mode", "QCOM_perfmon_global_mode", 0 },
+ { "GL_QCOM_writeonly_rendering", "QCOM_writeonly_rendering", 0 },
+ { NULL, NULL, 0}
};
//------ Extensions supported in EvasGL -----//
-static Extension_Entry _evasgl_ext_entries[] = {
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
- { "EvasGL_KHR_image", "EGL_KHR_image", 0 },
- { "EvasGL_KHR_vg_parent_image", "EGL_KHR_vg_parent_image", 0 },
- { "EvasGL_KHR_gl_texture_2D_image", "EGL_KHR_gl_texture_2D_image", 0 },
- { "EvasGL_KHR_gl_texture_cubemap_image", "EGL_KHR_gl_texture_cubemap_image", 0 },
- { "EvasGL_KHR_gl_texture_3D_image", "EGL_KHR_gl_texture_3D_image", 0 },
- { "EvasGL_KHR_gl_renderbuffer_image", "EGL_KHR_gl_renderbuffer_image", 0 },
-#else
-#endif
- { NULL, NULL, 0 }
+static Extension_Entry _evasgl_ext_entries[] =
+{
+ { "EvasGL_KHR_image", "EGL_KHR_image", 0 },
+ { "EvasGL_KHR_vg_parent_image", "EGL_KHR_vg_parent_image", 0 },
+ { "EvasGL_KHR_gl_texture_2D_image", "EGL_KHR_gl_texture_2D_image", 0 },
+ { "EvasGL_KHR_gl_texture_cubemap_image", "EGL_KHR_gl_texture_cubemap_image", 0 },
+ { "EvasGL_KHR_gl_texture_3D_image", "EGL_KHR_gl_texture_3D_image", 0 },
+ { "EvasGL_KHR_gl_renderbuffer_image", "EGL_KHR_gl_renderbuffer_image", 0 },
+ { NULL, NULL, 0 }
};
static void
if (done) return;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
#define FINDSYM(dst, sym, typ) \
- if ((!dst) && (glsym_eglGetProcAddress)) dst = (typ)glsym_eglGetProcAddress(sym); \
+ if ((!dst) && (glsym_eglGetProcAddress)) \
+ dst = (typ)glsym_eglGetProcAddress(sym); \
if (!dst) dst = (typ)dlsym(RTLD_DEFAULT, sym)
FINDSYM(glsym_eglGetProcAddress, "eglGetProcAddress", glsym_func_eng_fn);
FINDSYM(glsym_eglUnlockSurface, "eglUnlockSurfaceARB", glsym_func_uint);
FINDSYM(glsym_eglUnlockSurface, "eglUnlockSurfaceKHR", glsym_func_uint);
-#else
-#define FINDSYM(dst, sym, typ) \
- if ((!dst) && (glsym_glXGetProcAddress)) dst = (typ)glsym_glXGetProcAddress(sym); \
- if (!dst) dst = (typ)dlsym(RTLD_DEFAULT, sym)
-
- FINDSYM(glsym_glXGetProcAddress, "glXGetProcAddress", glsym_func_eng_fn);
- FINDSYM(glsym_glXGetProcAddress, "glXGetProcAddressEXT", glsym_func_eng_fn);
- FINDSYM(glsym_glXGetProcAddress, "glXGetProcAddressARB", glsym_func_eng_fn);
-
- FINDSYM(glsym_glXBindTexImage, "glXBindTexImage", glsym_func_void);
- FINDSYM(glsym_glXBindTexImage, "glXBindTexImageEXT", glsym_func_void);
- FINDSYM(glsym_glXBindTexImage, "glXBindTexImageARB", glsym_func_void);
-
- FINDSYM(glsym_glXReleaseTexImage, "glXReleaseTexImage", glsym_func_void);
- FINDSYM(glsym_glXReleaseTexImage, "glXReleaseTexImageEXT", glsym_func_void);
- FINDSYM(glsym_glXReleaseTexImage, "glXReleaseTexImageARB", glsym_func_void);
-
- FINDSYM(glsym_glXGetVideoSync, "glXGetVideoSyncSGI", glsym_func_int);
-
- FINDSYM(glsym_glXWaitVideoSync, "glXWaitVideoSyncSGI", glsym_func_int);
-
- FINDSYM(glsym_glXCreatePixmap, "glXCreatePixmap", glsym_func_xid);
- FINDSYM(glsym_glXCreatePixmap, "glXCreatePixmapEXT", glsym_func_xid);
- FINDSYM(glsym_glXCreatePixmap, "glXCreatePixmapARB", glsym_func_xid);
-
- FINDSYM(glsym_glXDestroyPixmap, "glXDestroyPixmap", glsym_func_void);
- FINDSYM(glsym_glXDestroyPixmap, "glXDestroyPixmapEXT", glsym_func_void);
- FINDSYM(glsym_glXDestroyPixmap, "glXDestroyPixmapARB", glsym_func_void);
-
- FINDSYM(glsym_glXQueryDrawable, "glXQueryDrawable", glsym_func_void);
- FINDSYM(glsym_glXQueryDrawable, "glXQueryDrawableEXT", glsym_func_void);
- FINDSYM(glsym_glXQueryDrawable, "glXQueryDrawableARB", glsym_func_void);
-
- FINDSYM(glsym_glXSwapIntervalSGI, "glXSwapIntervalMESA", glsym_func_int);
- FINDSYM(glsym_glXSwapIntervalSGI, "glXSwapIntervalSGI", glsym_func_int);
-
- FINDSYM(glsym_glXSwapIntervalEXT, "glXSwapIntervalEXT", glsym_func_void);
-
- FINDSYM(glsym_glXQueryExtensionsString, "glXQueryExtensionsString", glsym_func_const_char_ptr);
-#endif
-
//----------- GLES 2.0 Extensions ------------//
// If the symbol's not found, they get set to NULL
// If one of the functions in the extension exists, the extension in supported
// Check the first function to see if the extension is supported...
if (glsym_glGetProgramBinaryOES) _gl_ext_entries[0].supported = 1;
-
/* GL_OES_mapbuffer */
FINDSYM(glsym_glMapBufferOES, "glMapBuffer", glsym_func_void_ptr);
FINDSYM(glsym_glMapBufferOES, "glMapBufferEXT", glsym_func_void_ptr);
FINDSYM(glsym_glGetPerfMonitorCounterInfoAMD, "glGetPerfMonitorCounterInfoAMD", glsym_func_void);
FINDSYM(glsym_glGenPerfMonitorsAMD, "glGenPerfMonitorsAMD", glsym_func_void);
FINDSYM(glsym_glDeletePerfMonitorsAMD, "glDeletePerfMonitorsAMD", glsym_func_void);
+
FINDSYM(glsym_glSelectPerfMonitorCountersAMD, "glSelectPerfMonitorCountersAMD", glsym_func_void);
+
FINDSYM(glsym_glBeginPerfMonitorAMD, "glBeginPerfMonitorAMD", glsym_func_void);
FINDSYM(glsym_glEndPerfMonitorAMD, "glEndPerfMonitorAMD", glsym_func_void);
FINDSYM(glsym_glGetPerfMonitorCounterDataAMD, "glGetPerfMonitorCounterDataAMD", glsym_func_void);
}
DBG(" ");
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
// EGL Extensions
if (glsym_eglQueryString)
{
evasglexts = glsym_eglQueryString(re->win->egl_disp, EGL_EXTENSIONS);
-#else
- if (glsym_glXQueryExtensionsString)
- {
- evasglexts = glXQueryExtensionsString(re->info->info.display,
- re->info->info.screen);
-#endif
DBG("--------EvasGL Supported Extensions----------");
for (i = 0; _evasgl_ext_entries[i].name != NULL; i++)
}
}
-int _evas_engine_GL_X11_log_dom = -1;
+int _evas_engine_wl_egl_log_dom = -1;
+
/* function tables - filled in later (func and parent func) */
static Evas_Func func, pfunc;
/* Function table for GL APIs */
static Evas_GL_API gl_funcs;
-/*
-struct xrdb_user
-{
- time_t last_stat;
- time_t last_mtime;
- XrmDatabase db;
-};
-static struct xrdb_user xrdb_user = {0, 0, NULL};
-
-static Eina_Bool
-xrdb_user_query(const char *name, const char *cls, char **type, XrmValue *val)
-{
- time_t last = xrdb_user.last_stat, now = time(NULL);
-
- xrdb_user.last_stat = now;
- if (last != now) // don't stat() more than once every second
- {
- struct stat st;
- const char *home = getenv("HOME");
- char tmp[PATH_MAX];
-
- if (!home) goto failed;
- snprintf(tmp, sizeof(tmp), "%s/.Xdefaults", home);
- if (stat(tmp, &st) != 0) goto failed;
- if (xrdb_user.last_mtime != st.st_mtime)
- {
- if (xrdb_user.db) XrmDestroyDatabase(xrdb_user.db);
- xrdb_user.db = XrmGetFileDatabase(tmp);
- if (!xrdb_user.db) goto failed;
- xrdb_user.last_mtime = st.st_mtime;
- }
- }
-
- if (!xrdb_user.db) return EINA_FALSE;
- return XrmGetResource(xrdb_user.db, name, cls, type, val);
-
- failed:
- if (xrdb_user.db)
- {
- XrmDestroyDatabase(xrdb_user.db);
- xrdb_user.db = NULL;
- }
- xrdb_user.last_mtime = 0;
- return EINA_FALSE;
-}
-*/
static void *
-eng_info(Evas *e)
+eng_info(Evas *e __UNUSED__)
{
- Evas_Engine_Info_GL_X11 *info;
+ Evas_Engine_Info_Wayland_Egl *info;
- info = calloc(1, sizeof(Evas_Engine_Info_GL_X11));
+ info = calloc(1, sizeof(Evas_Engine_Info_Wayland_Egl));
info->magic.magic = rand();
- info->func.best_visual_get = eng_best_visual_get;
- info->func.best_colormap_get = eng_best_colormap_get;
info->func.best_depth_get = eng_best_depth_get;
info->render_mode = EVAS_RENDER_MODE_BLOCKING;
return info;
- e = NULL;
}
static void
eng_info_free(Evas *e __UNUSED__, void *info)
{
- Evas_Engine_Info_GL_X11 *in;
+ Evas_Engine_Info_Wayland_Egl *in;
// dont free! why bother? its not worth it
-// eina_log_domain_unregister(_evas_engine_GL_X11_log_dom);
- in = (Evas_Engine_Info_GL_X11 *)info;
+// eina_log_domain_unregister(_evas_engine_wl_egl_log_dom);
+ in = (Evas_Engine_Info_Wayland_Egl *)info;
free(in);
}
{
Render_Engine *re = (Render_Engine *)data;
Render_Engine_GL_Resource *rsc;
+ int context_attrs[3];
rsc = calloc(1, sizeof(Render_Engine_GL_Resource));
-
if (!rsc) return NULL;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
// EGL
- int context_attrs[3];
context_attrs[0] = EGL_CONTEXT_CLIENT_VERSION;
context_attrs[1] = 2;
context_attrs[2] = EGL_NONE;
- if (eina_main_loop_is())
- {
- rsc->surface = re->win->egl_surface[0];
- }
- else
+ /* if (eina_main_loop_is()) */
+ /* { */
+ /* rsc->surface = re->win->egl_surface[0]; */
+ /* } */
+ /* else */
{
// Create resource surface for EGL
- rsc->surface = eglCreateWindowSurface(re->win->egl_disp,
- re->win->egl_config,
- (EGLNativeWindowType)DefaultRootWindow(re->info->info.display),
- NULL);
+ rsc->surface =
+ eglCreateWindowSurface(re->win->egl_disp,re->win->egl_config,
+ (EGLNativeWindowType)re->win->win, NULL);
if (!rsc->surface)
{
ERR("Creating internal resource surface failed.");
}
// Create a resource context for EGL
- rsc->context = eglCreateContext(re->win->egl_disp,
- re->win->egl_config,
- re->win->egl_context[0], // Evas' GL Context
- context_attrs);
- if (!rsc->context)
- {
- ERR("Internal Resource Context Creations Failed.");
- free(rsc);
- return NULL;
- }
-
- // Add to the resource resource list for cleanup
- LKL(resource_lock);
- resource_list = eina_list_prepend(resource_list, rsc);
- LKU(resource_lock);
-
- // Set the resource in TLS
- if (eina_tls_set(resource_key, (void*)rsc) == EINA_FALSE)
- {
- ERR("Failed setting TLS Resource");
- free(rsc);
- return NULL;
- }
-
-#else
- // GLX
- rsc->context = glXCreateContext(re->info->info.display,
- re->win->visualinfo,
- re->win->context, // Evas' GL Context
- 1);
+ rsc->context =
+ eglCreateContext(re->win->egl_disp, re->win->egl_config,
+ re->win->egl_context[0], context_attrs);
if (!rsc->context)
{
ERR("Internal Resource Context Creations Failed.");
return NULL;
}
-#endif
-
-
return rsc;
}
Eina_List *l;
Render_Engine_GL_Resource *rsc;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
// EGL
// Delete the Resources
LKL(resource_lock);
// Destroy TLS
eina_tls_free(resource_key);
-#else
- // GLX
- // Delete the Resources
- LKL(resource_lock);
- EINA_LIST_FOREACH(resource_list, l, rsc)
- {
- if (rsc)
- {
- glXDestroyContext(re->info->info.display, rsc->context);
- free(rsc);
- }
- }
- eina_list_free(resource_list);
- LKU(resource_lock);
-
- // Destroy TLS
- eina_tls_free(resource_key);
-#endif
return 1;
}
-
-
static int
eng_setup(Evas *e, void *in)
{
Render_Engine *re;
- Evas_Engine_Info_GL_X11 *info;
+ Evas_Engine_Info_Wayland_Egl *info;
- info = (Evas_Engine_Info_GL_X11 *)in;
+ info = (Evas_Engine_Info_Wayland_Egl *)in;
if (!e->engine.data.output)
{
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
-#else
- int eb, evb;
+ printf("NO EXISTING EVAS ENGINE INFO !!!\n");
- if (!glXQueryExtension(info->info.display, &eb, &evb)) return 0;
-#endif
re = calloc(1, sizeof(Render_Engine));
if (!re) return 0;
+
re->info = info;
re->evas = e;
e->engine.data.output = re;
re->w = e->output.w;
re->h = e->output.h;
re->win = eng_window_new(re->info->info.display,
- re->info->info.drawable,
+ re->info->info.surface,
re->info->info.screen,
- re->info->info.visual,
- re->info->info.colormap,
re->info->info.depth,
- re->w,
- re->h,
- re->info->indirect,
+ re->w, re->h, re->info->indirect,
re->info->info.destination_alpha,
re->info->info.rotation);
if (!re->win)
{
+ printf("\tEngine Window New Failed\n");
free(re);
e->engine.data.output = NULL;
return 0;
}
gl_wins++;
-/*
- {
- int status;
- char *type = NULL;
- XrmValue val;
-
- re->xr.dpi = 75000; // dpy * 1000
-
- status = xrdb_user_query("Xft.dpi", "Xft.Dpi", &type, &val);
- if ((!status) || (!type))
- {
- if (!re->xrdb) re->xrdb = XrmGetDatabase(re->info->info.display);
- if (re->xrdb)
- status = XrmGetResource(re->xrdb,
- "Xft.dpi", "Xft.Dpi", &type, &val);
- }
-
- if ((status) && (type))
- {
- if (!strcmp(type, "String"))
- {
- const char *str, *dp;
-
- str = val.addr;
- dp = strchr(str, '.');
- if (!dp) dp = strchr(str, ',');
-
- if (dp)
- {
- int subdpi, len, i;
- char *buf;
-
- buf = alloca(dp - str + 1);
- strncpy(buf, str, dp - str);
- buf[dp - str] = 0;
- len = strlen(dp + 1);
- subdpi = atoi(dp + 1);
-
- if (len < 3)
- {
- for (i = len; i < 3; i++) subdpi *= 10;
- }
- else if (len > 3)
- {
- for (i = len; i > 3; i--) subdpi /= 10;
- }
- re->xr.dpi = atoi(buf) * 1000;
- }
- else
- re->xr.dpi = atoi(str) * 1000;
- evas_common_font_dpi_set(re->xr.dpi / 1000);
- }
- }
- }
- */
if (!initted)
{
evas_common_cpu_init();
// Initialize TLS
if (eina_tls_new(&resource_key) == EINA_FALSE)
- ERR("Error creating tls key");
+ ERR("Error creating tls key");
+
DBG("TLS KEY create... %d", resource_key);
initted = 1;
}
else
{
- re = e->engine.data.output;
+ printf("ALREADY HAVE EVAS ENGINE INFO\n");
+ if (!(re = e->engine.data.output)) return 0;
if (_re_wincheck(re))
{
+ printf("\tWincheck returns True\n");
if ((re->info->info.display != re->win->disp) ||
- (re->info->info.drawable != re->win->win) ||
+ (re->info->info.surface != re->win->surface) ||
(re->info->info.screen != re->win->screen) ||
- (re->info->info.visual != re->win->visual) ||
- (re->info->info.colormap != re->win->colormap) ||
(re->info->info.depth != re->win->depth) ||
(re->info->info.destination_alpha != re->win->alpha) ||
(re->info->info.rotation != re->win->rot))
{
int inc = 0;
+ printf("\tEngine Info Changed\n");
+
+ if (re->info->info.surface)
+ printf("\tHave Existing Info Surface: %p\n", re->info->info.surface);
+ else
+ printf("\tNo Existing Info Surface\n");
+
+ if (re->win->surface)
+ printf("\tHave Existing Win Surface: %p\n", re->win->surface);
+ else
+ printf("\tNo Existing Win Surface\n");
+
+ /* if we already have a window surface, check for NULL input surface.
+ * this will mean we are hiding the window and should destroy
+ * things properly */
+ if ((re->win->surface) && (!re->info->info.surface))
+ {
+ printf("\tFreeing Window ??\n");
+ if (re->win)
+ {
+ eng_window_free(re->win);
+ gl_wins--;
+ }
+ free(re);
+ e->engine.data.output = NULL;
+ return 0;
+ }
+
if (re->win)
{
re->win->gl_context->references++;
inc = 1;
gl_wins--;
}
+ printf("\tCreate New Engine Window\n");
re->w = e->output.w;
re->h = e->output.h;
re->win = eng_window_new(re->info->info.display,
- re->info->info.drawable,
+ re->info->info.surface,
re->info->info.screen,
- re->info->info.visual,
- re->info->info.colormap,
re->info->info.depth,
- re->w,
- re->h,
+ re->w, re->h,
re->info->indirect,
re->info->info.destination_alpha,
re->info->info.rotation);
+ if (!re->win)
+ {
+ printf("\tFailed to create an Engine Window\n");
+ free(re);
+ e->engine.data.output = NULL;
+ return 0;
+ }
+
eng_window_use(re->win);
if (re->win) gl_wins++;
if ((re->win) && (inc))
else if ((re->win->w != e->output.w) ||
(re->win->h != e->output.h))
{
+ printf("\tEngine Window Size Differs\n");
re->w = e->output.w;
re->h = e->output.h;
re->win->w = e->output.w;
re->win->h = e->output.h;
eng_window_use(re->win);
- evas_gl_common_context_resize(re->win->gl_context, re->win->w, re->win->h, re->win->rot);
+ evas_gl_common_context_resize(re->win->gl_context,
+ re->win->w, re->win->h,
+ re->win->rot);
}
}
}
+
if (!re->win)
{
free(re);
+ e->engine.data.output = NULL;
return 0;
}
gl_wins--;
}
free(re);
+ e->engine.data.output = NULL;
return 0;
}
+
re->tb = evas_common_tilebuf_new(re->win->w, re->win->h);
if (!re->tb)
{
gl_wins--;
}
free(re);
+ e->engine.data.output = NULL;
return 0;
}
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
if (!e->engine.data.context)
- e->engine.data.context =
- e->engine.func->context_new(e->engine.data.output);
+ {
+ e->engine.data.context =
+ e->engine.func->context_new(e->engine.data.output);
+ }
+
eng_window_use(re->win);
re->vsync = 0;
_gl_ext_sym_init();
_gl_ext_init(re);
+ current_engine = re;
+
return 1;
}
if (re)
{
-// NOTE: XrmGetDatabase() result is shared per connection, do not free it.
-// if (re->xrdb) XrmDestroyDatabase(re->xrdb);
-
-#if 0
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
- // Destroy the resource surface
- // Only required for EGL case
- if (re->surface)
- eglDestroySurface(re->win->egl_disp, re->surface);
-#endif
+ /* #if 0 */
+ /* #if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX) */
+ /* // Destroy the resource surface */
+ /* // Only required for EGL case */
+ /* if (re->surface) */
+ /* eglDestroySurface(re->win->egl_disp, re->surface); */
+ /* #endif */
+
+ /* // Destroy the resource context */
+ /* _destroy_internal_context(re, context); */
+ /* #endif */
- // Destroy the resource context
- _destroy_internal_context(re, context);
-#endif
if (re->win)
{
if ((initted == 1) && (gl_wins == 1))
- _destroy_internal_glue_resources(re);
+ _destroy_internal_glue_resources(re);
eng_window_free(re->win);
gl_wins--;
}
evas_common_tilebuf_free(re->tb);
free(re);
}
+
if ((initted == 1) && (gl_wins == 0))
{
evas_common_image_shutdown();
re->win->w = w;
re->win->h = h;
eng_window_use(re->win);
+
+ if (re->win->win)
+ wl_egl_window_resize(re->win->win, w, h, 0, 0);
+
evas_gl_common_context_resize(re->win->gl_context, w, h, re->win->rot);
evas_common_tilebuf_free(re->tb);
re->tb = evas_common_tilebuf_new(w, h);
rects = evas_common_tilebuf_get_render_rects(re->tb);
if (rects)
{
-/*
- Tilebuf_Rect *r;
-
- printf("REAAAAACCTS\n");
- EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
- {
- printf(" %i %i %ix%i\n", r->x, r->y, r->w, r->h);
- }
- */
evas_common_tilebuf_free_render_rects(rects);
evas_common_tilebuf_clear(re->tb);
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
- // dont need to for egl - eng_window_use() can check for other ctxt's
-#else
- eng_window_use(NULL);
-#endif
eng_window_use(re->win);
if (!_re_wincheck(re)) return NULL;
evas_gl_common_context_flush(re->win->gl_context);
return re->win->gl_context->def_surface;
}
return NULL;
-/*
- if (!re->win->draw.redraw) return NULL;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
- // dont need to for egl - eng_window_use() can check for other ctxt's
-#else
- eng_window_use(NULL);
-#endif
- eng_window_use(re->win);
- if (!_re_wincheck(re)) return NULL;
- evas_gl_common_context_flush(re->win->gl_context);
- evas_gl_common_context_newframe(re->win->gl_context);
- if (x) *x = re->win->draw.x1;
- if (y) *y = re->win->draw.y1;
- if (w) *w = re->win->draw.x2 - re->win->draw.x1 + 1;
- if (h) *h = re->win->draw.y2 - re->win->draw.y1 + 1;
- if (cx) *cx = re->win->draw.x1;
- if (cy) *cy = re->win->draw.y1;
- if (cw) *cw = re->win->draw.x2 - re->win->draw.x1 + 1;
- if (ch) *ch = re->win->draw.y2 - re->win->draw.y1 + 1;
- return re->win->gl_context->def_surface;
- */
}
//#define FRAMECOUNT 1
evas_gl_common_context_flush(re->win->gl_context);
if (safe_native == -1)
{
- const char *s = getenv("EVAS_GL_SAFE_NATIVE");
+ const char *s;
+
+ s = getenv("EVAS_GL_SAFE_NATIVE");
safe_native = 0;
- if (s) safe_native = atoi(s);
+ if (s)
+ safe_native = atoi(s);
else
{
s = (const char *)glGetString(GL_RENDERER);
if (s)
{
- if (strstr(s, "PowerVR SGX 540") ||
- strstr(s, "Mali-400 MP"))
+ if ((strstr(s, "PowerVR SGX 540") ||
+ (strstr(s, "Mali-400 MP"))))
safe_native = 1;
}
}
}
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
// this is needed to make sure all previous rendering is flushed to
// buffers/surfaces
#ifdef FRAMECOUNT
ta = t0 - pt;
pt = t0;
#endif
+
// previous rendering should be done and swapped
if (!safe_native) eglWaitNative(EGL_CORE_NATIVE_ENGINE);
+
#ifdef FRAMECOUNT
double t1 = get_time();
tb = t1 - t0;
printf("... %1.5f -> %1.5f | ", ta, tb);
#endif
+
// if (eglGetError() != EGL_SUCCESS)
// {
// printf("Error: eglWaitNative(EGL_CORE_NATIVE_ENGINE) fail.\n");
// }
-#else
- // previous rendering should be done and swapped
- if (!safe_native) glXWaitX();
-#endif
//x// printf("frame -> push\n");
}
re = (Render_Engine *)data;
if (!_re_wincheck(re)) return;
if (!re->win->draw.drew) return;
-//x// printf("frame -> flush\n");
+
re->win->draw.drew = 0;
eng_window_use(re->win);
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
#ifdef FRAMECOUNT
double t0 = get_time();
#endif
+
if (!re->vsync)
{
if (re->info->vsync) eglSwapInterval(re->win->egl_disp, 1);
else eglSwapInterval(re->win->egl_disp, 0);
re->vsync = 1;
}
+
if (re->info->callback.pre_swap)
- {
- re->info->callback.pre_swap(re->info->callback.data, re->evas);
- }
+ re->info->callback.pre_swap(re->info->callback.data, re->evas);
+
eglSwapBuffers(re->win->egl_disp, re->win->egl_surface[0]);
if (!safe_native) eglWaitGL();
+
if (re->info->callback.post_swap)
- {
- re->info->callback.post_swap(re->info->callback.data, re->evas);
- }
+ re->info->callback.post_swap(re->info->callback.data, re->evas);
+
#ifdef FRAMECOUNT
double t1 = get_time();
printf("%1.5f\n", t1 - t0);
#endif
-// if (eglGetError() != EGL_SUCCESS)
-// {
-// printf("Error: eglSwapBuffers() fail.\n");
-// }
-#else
-#ifdef VSYNC_TO_SCREEN
- if ((re->info->vsync)/* || (1)*/)
- {
- if (glsym_glXSwapIntervalEXT)
- {
- if (!re->vsync)
- {
- if (re->info->vsync) glsym_glXSwapIntervalEXT(re->win->disp, re->win->win, 1);
- else glsym_glXSwapIntervalEXT(re->win->disp, re->win->win, 0);
- re->vsync = 1;
- }
- }
- if (glsym_glXSwapIntervalSGI)
- {
- if (!re->vsync)
- {
- if (re->info->vsync) glsym_glXSwapIntervalSGI(1);
- else glsym_glXSwapIntervalSGI(0);
- re->vsync = 1;
- }
- }
- else
- {
- if ((glsym_glXGetVideoSync) && (glsym_glXWaitVideoSync))
- {
- unsigned int rc;
- glsym_glXGetVideoSync(&rc);
- glsym_glXWaitVideoSync(1, 0, &rc);
- }
- }
- }
-# endif
- if (re->info->callback.pre_swap)
- {
- re->info->callback.pre_swap(re->info->callback.data, re->evas);
- }
-#if 1
- if (1)
-#else
- if ((re->win->draw.x1 == 0) && (re->win->draw.y1 == 0) && (re->win->draw.x2 == (re->win->w - 1)) && (re->win->draw.y2 == (re->win->h - 1)))
-#endif
- {
-// double t, t2 = 0.0;
-// t = get_time();
- glXSwapBuffers(re->win->disp, re->win->win);
-// t = get_time() - t;
-// if (!safe_native)
-// {
-// t2 = get_time();
-// glXWaitGL();
-// t2 = get_time() - t2;
-// }
-// printf("swap: %3.5f (%3.5fms), x wait gl: %3.5f (%3.5fms)\n",
-// t, t * 1000.0, t2, t2 * 1000.0);
- }
- else
- {
-// FIXME: this doesn't work.. why oh why?
- int sx, sy, sw, sh;
-
- sx = re->win->draw.x1;
- sy = re->win->draw.y1;
- sw = (re->win->draw.x2 - re->win->draw.x1) + 1;
- sh = (re->win->draw.y2 - re->win->draw.y1) + 1;
- sy = re->win->h - sy - sh;
-
- glBitmap(0, 0, 0, 0, sx, re->win->h - sy, NULL);
- glEnable(GL_SCISSOR_TEST);
- glScissor(sx, sy, sw, sh);
- glDrawBuffer(GL_FRONT);
- glCopyPixels(sx, sy, sw, sh, GL_COLOR);
- glDrawBuffer(GL_BACK);
- glDisable(GL_SCISSOR_TEST);
- glBitmap(0, 0, 0, 0, 0, 0, NULL);
- glFlush();
- }
- if (re->info->callback.post_swap)
- {
- re->info->callback.post_swap(re->info->callback.data, re->evas);
- }
-#endif
+ if (eglGetError() != EGL_SUCCESS)
+ printf("Error: eglSwapBuffers() fail.\n");
}
static void
if (!image) return;
im = image;
if (!im->im->image.data)
- evas_cache_image_load_data(&im->im->cache_entry);
+ evas_cache_image_load_data(&im->im->cache_entry);
if (!im->tex)
- im->tex = evas_gl_common_texture_new(im->gc, im->im);
+ im->tex = evas_gl_common_texture_new(im->gc, im->im);
}
-
static void *
eng_image_alpha_set(void *data, void *image, int has_alpha)
{
Evas_GL_Image *im_new;
im_new = evas_gl_common_image_new_from_copied_data
- (im->gc, im->im->cache_entry.w, im->im->cache_entry.h,
- im->im->image.data,
- eng_image_alpha_get(data, image),
- eng_image_colorspace_get(data, image));
+ (im->gc, im->im->cache_entry.w, im->im->cache_entry.h,
+ im->im->image.data,
+ eng_image_alpha_get(data, image),
+ eng_image_colorspace_get(data, image));
if (!im_new) return im;
evas_gl_common_image_free(im);
im = im_new;
}
else
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
+
return evas_gl_common_image_alpha_set(im, has_alpha ? 1 : 0);
// im->im->cache_entry.flags.alpha = has_alpha ? 1 : 0;
// return image;
struct _Native
{
Evas_Native_Surface ns;
- Pixmap pixmap;
- Visual *visual;
-
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
- void *egl_surface;
-#else
- void *fbc;
- XID glx_pixmap;
-#endif
+ struct wl_egl_pixman *pixmap;
+ void *egl_surface;
};
// FIXME: this is enabled so updates happen - but its SLOOOOOOOOOOOOOOOW
//#define GLX_TEX_PIXMAP_RECREATE 1
static void
-_native_bind_cb(void *data, void *image)
+_native_bind_cb(void *data __UNUSED__, void *image)
{
- Evas_GL_Image *im = image;
- Native *n = im->native.data;
+ Evas_GL_Image *im;
+ Native *n;
+
+ im = image;
+ n = im->native.data;
+
+ /* if (n->ns.type == EVAS_NATIVE_SURFACE_X11) */
+ /* { */
- if (n->ns.type == EVAS_NATIVE_SURFACE_X11)
- {
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
if (n->egl_surface)
{
if (glsym_glEGLImageTargetTexture2DOES)
else
ERR("Try glEGLImageTargetTexture2DOES on EGL with no support");
}
-#else
-# ifdef GLX_BIND_TO_TEXTURE_TARGETS_EXT
- Render_Engine *re = data;
- if (glsym_glXBindTexImage)
- {
- glsym_glXBindTexImage(re->win->disp, n->glx_pixmap,
- GLX_FRONT_LEFT_EXT, NULL);
- GLERR(__FUNCTION__, __FILE__, __LINE__, "");
- }
- else
- ERR("Try glXBindTexImage on GLX with no support");
-# endif
-#endif
- }
- else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL)
- {
- glBindTexture(GL_TEXTURE_2D, n->ns.data.opengl.texture_id);
- GLERR(__FUNCTION__, __FILE__, __LINE__, "");
- }
- return;
- data = NULL;
+ /* } */
+ /* else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL) */
+ /* { */
+ /* glBindTexture(GL_TEXTURE_2D, n->ns.data.opengl.texture_id); */
+ /* GLERR(__FUNCTION__, __FILE__, __LINE__, ""); */
+ /* } */
}
static void
-_native_unbind_cb(void *data, void *image)
+_native_unbind_cb(void *data __UNUSED__, void *image)
{
- Evas_GL_Image *im = image;
- Native *n = im->native.data;
+ Evas_GL_Image *im;
+ Native *n;
- if (n->ns.type == EVAS_NATIVE_SURFACE_X11)
- {
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
- // nothing
-#else
-# ifdef GLX_BIND_TO_TEXTURE_TARGETS_EXT
- Render_Engine *re = data;
+ im = image;
+ n = im->native.data;
- if (glsym_glXReleaseTexImage)
- {
- glsym_glXReleaseTexImage(re->win->disp, n->glx_pixmap,
- GLX_FRONT_LEFT_EXT);
- GLERR(__FUNCTION__, __FILE__, __LINE__, "");
- }
- else
- ERR("Try glXReleaseTexImage on GLX with no support");
-# endif
-#endif
- }
- else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL)
+ /* if (n->ns.type == EVAS_NATIVE_SURFACE_X11) */
+ /* { */
+ /* } */
+ /* else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL) */
{
glBindTexture(GL_TEXTURE_2D, 0);
GLERR(__FUNCTION__, __FILE__, __LINE__, "");
}
- return;
- data = NULL;
}
static void
_native_free_cb(void *data, void *image)
{
- Render_Engine *re = data;
- Evas_GL_Image *im = image;
- Native *n = im->native.data;
- uint32_t pmid, texid;
+ Render_Engine *re;
+ Evas_GL_Image *im;
+ Native *n;
+ unsigned int texid;
- if (n->ns.type == EVAS_NATIVE_SURFACE_X11)
- {
- pmid = n->pixmap;
- eina_hash_del(re->win->gl_context->shared->native_pm_hash, &pmid, im);
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
- if (n->egl_surface)
- {
- if (glsym_eglDestroyImage)
- {
- glsym_eglDestroyImage(re->win->egl_disp,
- n->egl_surface);
- if (eglGetError() != EGL_SUCCESS)
- ERR("eglDestroyImage() failed.");
- }
- else
- ERR("Try eglDestroyImage on EGL with no support");
- }
-#else
-# ifdef GLX_BIND_TO_TEXTURE_TARGETS_EXT
- if (n->glx_pixmap)
- {
- if (im->native.loose)
- {
- if (glsym_glXReleaseTexImage)
- {
- glsym_glXReleaseTexImage(re->win->disp, n->glx_pixmap,
- GLX_FRONT_LEFT_EXT);
- GLERR(__FUNCTION__, __FILE__, __LINE__, "");
- }
- else
- ERR("Try glXReleaseTexImage on GLX with no support");
- }
- if (glsym_glXDestroyPixmap)
- {
- glsym_glXDestroyPixmap(re->win->disp, n->glx_pixmap);
- GLERR(__FUNCTION__, __FILE__, __LINE__, "");
- }
- else
- ERR("Try glXDestroyPixmap on GLX with no support");
- n->glx_pixmap = 0;
- }
-# endif
-#endif
- }
- else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL)
- {
- texid = n->ns.data.opengl.texture_id;
- eina_hash_del(re->win->gl_context->shared->native_tex_hash, &texid, im);
- }
- im->native.data = NULL;
- im->native.func.data = NULL;
- im->native.func.bind = NULL;
- im->native.func.unbind = NULL;
- im->native.func.free = NULL;
- free(n);
+ re = data;
+ im = image;
+ n = im->native.data;
+
+ /* if (n->ns.type == EVAS_NATIVE_SURFACE_X11) */
+ /* { */
+ /* pmid = n->pixmap; */
+ /* eina_hash_del(re->win->gl_context->shared->native_pm_hash, &pmid, im); */
+ /* if (n->egl_surface) */
+ /* { */
+ /* if (glsym_eglDestroyImage) */
+ /* { */
+ /* glsym_eglDestroyImage(re->win->egl_disp, */
+ /* n->egl_surface); */
+ /* if (eglGetError() != EGL_SUCCESS) */
+ /* ERR("eglDestroyImage() failed."); */
+ /* } */
+ /* else */
+ /* ERR("Try eglDestroyImage on EGL with no support"); */
+ /* } */
+ /* } */
+ /* else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL) */
+ {
+ texid = n->ns.data.opengl.texture_id;
+ eina_hash_del(re->win->gl_context->shared->native_tex_hash, &texid, im);
+ }
+ im->native.data = NULL;
+ im->native.func.data = NULL;
+ im->native.func.bind = NULL;
+ im->native.func.unbind = NULL;
+ im->native.func.free = NULL;
+ free(n);
}
static void *
eng_image_native_set(void *data, void *image, void *native)
{
- Render_Engine *re = (Render_Engine *)data;
- Evas_Native_Surface *ns = native;
- Evas_GL_Image *im = image, *im2 = NULL;
- Visual *vis = NULL;
- Pixmap pm = 0;
- Native *n = NULL;
- uint32_t pmid, texid;
- unsigned int tex = 0;
- unsigned int fbo = 0;
-
- if (!im)
- {
- if ((!ns) && (ns->type == EVAS_NATIVE_SURFACE_OPENGL))
- {
- im = evas_gl_common_image_new_from_data(re->win->gl_context,
- ns->data.opengl.w,
- ns->data.opengl.h,
- NULL, 1,
- EVAS_COLORSPACE_ARGB8888);
- }
- else
- return NULL;
- }
+ Render_Engine *re;
+ Evas_Native_Surface *ns;
+ Evas_GL_Image *im, *im2 = NULL;
+ Native *n = NULL;
+ unsigned int texid;
+ unsigned int tex = 0, fbo = 0;
+
+ re = (Render_Engine *)data;
+ ns = native;
+ im = image;
+
+ if (!im)
+ {
+ if ((!ns) && (ns->type == EVAS_NATIVE_SURFACE_OPENGL))
+ {
+ im = evas_gl_common_image_new_from_data(re->win->gl_context,
+ ns->data.opengl.w,
+ ns->data.opengl.h,
+ NULL, 1,
+ EVAS_COLORSPACE_ARGB8888);
+ }
+ else
+ return NULL;
+ }
if (ns)
{
- if (ns->type == EVAS_NATIVE_SURFACE_X11)
- {
- vis = ns->data.x11.visual;
- pm = ns->data.x11.pixmap;
- if (im->native.data)
- {
- Evas_Native_Surface *ens = im->native.data;
- if ((ens->data.x11.visual == vis) &&
- (ens->data.x11.pixmap == pm))
- return im;
- }
- }
- else if (ns->type == EVAS_NATIVE_SURFACE_OPENGL)
+ /* if (ns->type == EVAS_NATIVE_SURFACE_X11) */
+ /* { */
+ /* vis = ns->data.x11.visual; */
+ /* pm = ns->data.x11.pixmap; */
+ /* if (im->native.data) */
+ /* { */
+ /* Evas_Native_Surface *ens = im->native.data; */
+ /* if ((ens->data.x11.visual == vis) && */
+ /* (ens->data.x11.pixmap == pm)) */
+ /* return im; */
+ /* } */
+ /* } */
+ /* else if (ns->type == EVAS_NATIVE_SURFACE_OPENGL) */
{
tex = ns->data.opengl.texture_id;
fbo = ns->data.opengl.framebuffer_id;
if (im->native.data)
{
- Evas_Native_Surface *ens = im->native.data;
- if ((ens->data.opengl.texture_id == tex) &&
- (ens->data.opengl.framebuffer_id == fbo))
- return im;
+ Evas_Native_Surface *ens;
+
+ ens= im->native.data;
+ if ((ens->data.opengl.texture_id == tex) &&
+ (ens->data.opengl.framebuffer_id == fbo))
+ return im;
}
}
}
+
if ((!ns) && (!im->native.data)) return im;
eng_window_use(re->win);
if (!ns) return im;
- if (ns->type == EVAS_NATIVE_SURFACE_X11)
- {
- pmid = pm;
- im2 = eina_hash_find(re->win->gl_context->shared->native_pm_hash, &pmid);
- if (im2 == im) return im;
- if (im2)
- {
- n = im2->native.data;
- if (n)
- {
- evas_gl_common_image_ref(im2);
- evas_gl_common_image_free(im);
- return im2;
- }
- }
- }
- else if (ns->type == EVAS_NATIVE_SURFACE_OPENGL)
+ /* if (ns->type == EVAS_NATIVE_SURFACE_X11) */
+ /* { */
+ /* pmid = pm; */
+ /* im2 = eina_hash_find(re->win->gl_context->shared->native_pm_hash, &pmid); */
+ /* if (im2 == im) return im; */
+ /* if (im2) */
+ /* { */
+ /* n = im2->native.data; */
+ /* if (n) */
+ /* { */
+ /* evas_gl_common_image_ref(im2); */
+ /* evas_gl_common_image_free(im); */
+ /* return im2; */
+ /* } */
+ /* } */
+ /* } */
+ /* else if (ns->type == EVAS_NATIVE_SURFACE_OPENGL) */
{
texid = tex;
im2 = eina_hash_find(re->win->gl_context->shared->native_tex_hash, &texid);
}
}
- im2 = evas_gl_common_image_new_from_data(re->win->gl_context,
- im->w, im->h, NULL, im->alpha,
- EVAS_COLORSPACE_ARGB8888);
- evas_gl_common_image_free(im);
- im = im2;
- if (ns->type == EVAS_NATIVE_SURFACE_X11)
- {
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
- if (native)
- {
- n = calloc(1, sizeof(Native));
- if (n)
- {
- EGLConfig egl_config;
- int config_attrs[20];
- int num_config, i = 0;
-
- eina_hash_add(re->win->gl_context->shared->native_pm_hash, &pmid, im);
-
- config_attrs[i++] = EGL_RED_SIZE;
- config_attrs[i++] = 8;
- config_attrs[i++] = EGL_GREEN_SIZE;
- config_attrs[i++] = 8;
- config_attrs[i++] = EGL_BLUE_SIZE;
- config_attrs[i++] = 8;
- config_attrs[i++] = EGL_ALPHA_SIZE;
- config_attrs[i++] = 8;
- config_attrs[i++] = EGL_DEPTH_SIZE;
- config_attrs[i++] = 0;
- config_attrs[i++] = EGL_STENCIL_SIZE;
- config_attrs[i++] = 0;
- config_attrs[i++] = EGL_RENDERABLE_TYPE;
- config_attrs[i++] = EGL_OPENGL_ES2_BIT;
- config_attrs[i++] = EGL_SURFACE_TYPE;
- config_attrs[i++] = EGL_PIXMAP_BIT;
- config_attrs[i++] = EGL_NONE;
-
- if (!eglChooseConfig(re->win->egl_disp, config_attrs,
- &egl_config, 1, &num_config))
- ERR("eglChooseConfig() failed for pixmap 0x%x, num_config = %i", (unsigned int)pm, num_config);
- memcpy(&(n->ns), ns, sizeof(Evas_Native_Surface));
- n->pixmap = pm;
- n->visual = vis;
- if (glsym_eglCreateImage)
- n->egl_surface = glsym_eglCreateImage(re->win->egl_disp,
- EGL_NO_CONTEXT,
- EGL_NATIVE_PIXMAP_KHR,
- (void *)pm,
- NULL);
- else
- ERR("Try eglCreateImage on EGL with no support");
- if (!n->egl_surface)
- ERR("eglCreatePixmapSurface() for 0x%x failed", (unsigned int)pm);
- im->native.yinvert = 1;
- im->native.loose = 0;
- im->native.data = n;
- im->native.func.data = re;
- im->native.func.bind = _native_bind_cb;
- im->native.func.unbind = _native_unbind_cb;
- im->native.func.free = _native_free_cb;
- im->native.target = GL_TEXTURE_2D;
- im->native.mipmap = 0;
- evas_gl_common_image_native_enable(im);
- }
- }
-#else
-# ifdef GLX_BIND_TO_TEXTURE_TARGETS_EXT
- if (native)
- {
- int dummy;
- unsigned int w, h, depth = 32, border;
- Window wdummy;
-
- // fixme: round trip :(
- XGetGeometry(re->win->disp, pm, &wdummy, &dummy, &dummy,
- &w, &h, &border, &depth);
- n = calloc(1, sizeof(Native));
- if (n)
- {
- int pixmap_att[20];
- unsigned int target = 0;
- unsigned int i = 0;
-
- eina_hash_add(re->win->gl_context->shared->native_pm_hash, &pmid, im);
- if ((re->win->depth_cfg[depth].tex_target &
- GLX_TEXTURE_2D_BIT_EXT)
- // && (1) // we assume npo2 for now
- // size is pow2 || mnpo2 supported
- )
- target = GLX_TEXTURE_2D_EXT;
- else if ((re->win->depth_cfg[depth].tex_target &
- GLX_TEXTURE_RECTANGLE_BIT_EXT))
- {
- ERR("rect!!! (not handled)");
- target = GLX_TEXTURE_RECTANGLE_EXT;
- }
- if (!target)
- {
- ERR("broken text-from-pixmap");
- if (!(re->win->depth_cfg[depth].tex_target &
- GLX_TEXTURE_2D_BIT_EXT))
- target = GLX_TEXTURE_RECTANGLE_EXT;
- else if (!(re->win->depth_cfg[depth].tex_target &
- GLX_TEXTURE_RECTANGLE_BIT_EXT))
- target = GLX_TEXTURE_2D_EXT;
- }
-
-
- pixmap_att[i++] = GLX_TEXTURE_FORMAT_EXT;
- pixmap_att[i++] = re->win->depth_cfg[depth].tex_format;
- pixmap_att[i++] = GLX_MIPMAP_TEXTURE_EXT;
- pixmap_att[i++] = re->win->depth_cfg[depth].mipmap;
-
- if (target)
- {
- pixmap_att[i++] = GLX_TEXTURE_TARGET_EXT;
- pixmap_att[i++] = target;
- }
-
- pixmap_att[i++] = 0;
-
- memcpy(&(n->ns), ns, sizeof(Evas_Native_Surface));
- n->pixmap = pm;
- n->visual = vis;
- n->fbc = re->win->depth_cfg[depth].fbc;
- if (glsym_glXCreatePixmap)
- n->glx_pixmap = glsym_glXCreatePixmap(re->win->disp,
- n->fbc,
- n->pixmap,
- pixmap_att);
- else
- ERR("Try glXCreatePixmap on GLX with no support");
- if (n->glx_pixmap)
- {
-// printf("%p: new native texture for %x | %4i x %4i @ %2i = %p\n",
-// n, pm, w, h, depth, n->glx_pixmap);
- if (!target)
- {
- ERR("no target :(");
- if (glsym_glXQueryDrawable)
- glsym_glXQueryDrawable(re->win->disp,
- n->pixmap,
- GLX_TEXTURE_TARGET_EXT,
- &target);
- }
- if (target == GLX_TEXTURE_2D_EXT)
- {
- im->native.target = GL_TEXTURE_2D;
- im->native.mipmap = re->win->depth_cfg[depth].mipmap;
- }
-# ifdef GL_TEXTURE_RECTANGLE_ARB
- else if (target == GLX_TEXTURE_RECTANGLE_EXT)
- {
- im->native.target = GL_TEXTURE_RECTANGLE_ARB;
- im->native.mipmap = 0;
- }
-# endif
- else
- {
- im->native.target = GL_TEXTURE_2D;
- im->native.mipmap = 0;
- ERR("still unknown target");
- }
- }
- else
- ERR("GLX Pixmap create fail");
- im->native.yinvert = re->win->depth_cfg[depth].yinvert;
- im->native.loose = re->win->detected.loose_binding;
- im->native.data = n;
- im->native.func.data = re;
- im->native.func.bind = _native_bind_cb;
- im->native.func.unbind = _native_unbind_cb;
- im->native.func.free = _native_free_cb;
- evas_gl_common_image_native_enable(im);
- }
- }
-# endif
-#endif
- }
- else if (ns->type == EVAS_NATIVE_SURFACE_OPENGL)
+ im2 = evas_gl_common_image_new_from_data(re->win->gl_context,
+ im->w, im->h, NULL, im->alpha,
+ EVAS_COLORSPACE_ARGB8888);
+ evas_gl_common_image_free(im);
+ im = im2;
+
+ /* if (ns->type == EVAS_NATIVE_SURFACE_X11) */
+ /* { */
+/* #if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX) */
+ /* if (native) */
+ /* { */
+ /* n = calloc(1, sizeof(Native)); */
+ /* if (n) */
+ /* { */
+ /* EGLConfig egl_config; */
+ /* int config_attrs[20]; */
+ /* int num_config, i = 0; */
+
+ /* eina_hash_add(re->win->gl_context->shared->native_pm_hash, &pmid, im); */
+
+ /* config_attrs[i++] = EGL_RED_SIZE; */
+ /* config_attrs[i++] = 8; */
+ /* config_attrs[i++] = EGL_GREEN_SIZE; */
+ /* config_attrs[i++] = 8; */
+ /* config_attrs[i++] = EGL_BLUE_SIZE; */
+ /* config_attrs[i++] = 8; */
+ /* config_attrs[i++] = EGL_ALPHA_SIZE; */
+ /* config_attrs[i++] = 8; */
+ /* config_attrs[i++] = EGL_DEPTH_SIZE; */
+ /* config_attrs[i++] = 0; */
+ /* config_attrs[i++] = EGL_STENCIL_SIZE; */
+ /* config_attrs[i++] = 0; */
+ /* config_attrs[i++] = EGL_RENDERABLE_TYPE; */
+ /* config_attrs[i++] = EGL_OPENGL_ES2_BIT; */
+ /* config_attrs[i++] = EGL_SURFACE_TYPE; */
+ /* config_attrs[i++] = EGL_PIXMAP_BIT; */
+ /* config_attrs[i++] = EGL_NONE; */
+
+ /* if (!eglChooseConfig(re->win->egl_disp, config_attrs, */
+ /* &egl_config, 1, &num_config)) */
+ /* ERR("eglChooseConfig() failed for pixmap 0x%x, num_config = %i", (unsigned int)pm, num_config); */
+ /* memcpy(&(n->ns), ns, sizeof(Evas_Native_Surface)); */
+ /* n->pixmap = pm; */
+ /* n->visual = vis; */
+ /* if (glsym_eglCreateImage) */
+ /* n->egl_surface = glsym_eglCreateImage(re->win->egl_disp, */
+ /* EGL_NO_CONTEXT, */
+ /* EGL_NATIVE_PIXMAP_KHR, */
+ /* (void *)pm, */
+ /* NULL); */
+ /* else */
+ /* ERR("Try eglCreateImage on EGL with no support"); */
+ /* if (!n->egl_surface) */
+ /* ERR("eglCreatePixmapSurface() for 0x%x failed", (unsigned int)pm); */
+ /* im->native.yinvert = 1; */
+ /* im->native.loose = 0; */
+ /* im->native.data = n; */
+ /* im->native.func.data = re; */
+ /* im->native.func.bind = _native_bind_cb; */
+ /* im->native.func.unbind = _native_unbind_cb; */
+ /* im->native.func.free = _native_free_cb; */
+ /* im->native.target = GL_TEXTURE_2D; */
+ /* im->native.mipmap = 0; */
+ /* evas_gl_common_image_native_enable(im); */
+ /* } */
+ /* } */
+/* #else */
+/* # ifdef GLX_BIND_TO_TEXTURE_TARGETS_EXT */
+ /* if (native) */
+ /* { */
+ /* int dummy; */
+ /* unsigned int w, h, depth = 32, border; */
+ /* Window wdummy; */
+
+ /* // fixme: round trip :( */
+ /* XGetGeometry(re->win->disp, pm, &wdummy, &dummy, &dummy, */
+ /* &w, &h, &border, &depth); */
+ /* n = calloc(1, sizeof(Native)); */
+ /* if (n) */
+ /* { */
+ /* int pixmap_att[20]; */
+ /* unsigned int target = 0; */
+ /* unsigned int i = 0; */
+
+ /* eina_hash_add(re->win->gl_context->shared->native_pm_hash, &pmid, im); */
+ /* if ((re->win->depth_cfg[depth].tex_target & */
+ /* GLX_TEXTURE_2D_BIT_EXT) */
+ /* // && (1) // we assume npo2 for now */
+ /* // size is pow2 || mnpo2 supported */
+ /* ) */
+ /* target = GLX_TEXTURE_2D_EXT; */
+ /* else if ((re->win->depth_cfg[depth].tex_target & */
+ /* GLX_TEXTURE_RECTANGLE_BIT_EXT)) */
+ /* { */
+ /* ERR("rect!!! (not handled)"); */
+ /* target = GLX_TEXTURE_RECTANGLE_EXT; */
+ /* } */
+ /* if (!target) */
+ /* { */
+ /* ERR("broken text-from-pixmap"); */
+ /* if (!(re->win->depth_cfg[depth].tex_target & */
+ /* GLX_TEXTURE_2D_BIT_EXT)) */
+ /* target = GLX_TEXTURE_RECTANGLE_EXT; */
+ /* else if (!(re->win->depth_cfg[depth].tex_target & */
+ /* GLX_TEXTURE_RECTANGLE_BIT_EXT)) */
+ /* target = GLX_TEXTURE_2D_EXT; */
+ /* } */
+
+
+ /* pixmap_att[i++] = GLX_TEXTURE_FORMAT_EXT; */
+ /* pixmap_att[i++] = re->win->depth_cfg[depth].tex_format; */
+ /* pixmap_att[i++] = GLX_MIPMAP_TEXTURE_EXT; */
+ /* pixmap_att[i++] = re->win->depth_cfg[depth].mipmap; */
+
+ /* if (target) */
+ /* { */
+ /* pixmap_att[i++] = GLX_TEXTURE_TARGET_EXT; */
+ /* pixmap_att[i++] = target; */
+ /* } */
+
+ /* pixmap_att[i++] = 0; */
+
+ /* memcpy(&(n->ns), ns, sizeof(Evas_Native_Surface)); */
+ /* n->pixmap = pm; */
+ /* n->visual = vis; */
+ /* n->fbc = re->win->depth_cfg[depth].fbc; */
+ /* if (glsym_glXCreatePixmap) */
+ /* n->glx_pixmap = glsym_glXCreatePixmap(re->win->disp, */
+ /* n->fbc, */
+ /* n->pixmap, */
+ /* pixmap_att); */
+ /* else */
+ /* ERR("Try glXCreatePixmap on GLX with no support"); */
+ /* if (n->glx_pixmap) */
+ /* { */
+/* // printf("%p: new native texture for %x | %4i x %4i @ %2i = %p\n", */
+/* // n, pm, w, h, depth, n->glx_pixmap); */
+ /* if (!target) */
+ /* { */
+ /* ERR("no target :("); */
+ /* if (glsym_glXQueryDrawable) */
+ /* glsym_glXQueryDrawable(re->win->disp, */
+ /* n->pixmap, */
+ /* GLX_TEXTURE_TARGET_EXT, */
+ /* &target); */
+ /* } */
+ /* if (target == GLX_TEXTURE_2D_EXT) */
+ /* { */
+ /* im->native.target = GL_TEXTURE_2D; */
+ /* im->native.mipmap = re->win->depth_cfg[depth].mipmap; */
+ /* } */
+/* # ifdef GL_TEXTURE_RECTANGLE_ARB */
+ /* else if (target == GLX_TEXTURE_RECTANGLE_EXT) */
+ /* { */
+ /* im->native.target = GL_TEXTURE_RECTANGLE_ARB; */
+ /* im->native.mipmap = 0; */
+ /* } */
+/* # endif */
+ /* else */
+ /* { */
+ /* im->native.target = GL_TEXTURE_2D; */
+ /* im->native.mipmap = 0; */
+ /* ERR("still unknown target"); */
+ /* } */
+ /* } */
+ /* else */
+ /* ERR("GLX Pixmap create fail"); */
+ /* im->native.yinvert = re->win->depth_cfg[depth].yinvert; */
+ /* im->native.loose = re->win->detected.loose_binding; */
+ /* im->native.data = n; */
+ /* im->native.func.data = re; */
+ /* im->native.func.bind = _native_bind_cb; */
+ /* im->native.func.unbind = _native_unbind_cb; */
+ /* im->native.func.free = _native_free_cb; */
+
+ /* evas_gl_common_image_native_enable(im); */
+ /* } */
+ /* } */
+/* # endif */
+/* #endif */
+ /* } */
+ /* else if (ns->type == EVAS_NATIVE_SURFACE_OPENGL) */
{
if (native)
{
eina_hash_add(re->win->gl_context->shared->native_tex_hash, &texid, im);
n->pixmap = 0;
- n->visual = 0;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
+ /* n->visual = 0; */
n->egl_surface = 0;
-#else
- n->fbc = 0;
- n->glx_pixmap = 0;
-#endif
- im->native.yinvert = 0;
- im->native.loose = 0;
- im->native.data = n;
- im->native.func.data = re;
- im->native.func.bind = _native_bind_cb;
+ im->native.yinvert = 0;
+ im->native.loose = 0;
+ im->native.data = n;
+ im->native.func.data = re;
+ im->native.func.bind = _native_bind_cb;
im->native.func.unbind = _native_unbind_cb;
- im->native.func.free = _native_free_cb;
- im->native.target = GL_TEXTURE_2D;
- im->native.mipmap = 0;
+ im->native.func.free = _native_free_cb;
+ im->native.target = GL_TEXTURE_2D;
+ im->native.mipmap = 0;
// FIXME: need to implement mapping sub texture regions
// x, y, w, h for possible texture atlasing
- evas_gl_common_image_native_enable(im);
+ evas_gl_common_image_native_enable(im);
}
}
-
}
+
return im;
}
static void *
eng_image_native_get(void *data __UNUSED__, void *image)
{
- Evas_GL_Image *im = image;
+ Evas_GL_Image *im;
Native *n;
- if (!im) return NULL;
- n = im->native.data;
- if (!n) return NULL;
+
+ if (!(im = image)) return NULL;
+ if (!(n = im->native.data)) return NULL;
return &(n->ns);
}
case EVAS_COLORSPACE_YCBCR422601_PL:
case EVAS_COLORSPACE_YCBCR420NV12601_PL:
case EVAS_COLORSPACE_YCBCR420TM12601_PL:
- w &= ~0x1;
- break;
+ w &= ~0x1;
+ break;
}
if ((im_old) &&
im = evas_gl_common_image_new(re->win->gl_context, w, h,
eng_image_alpha_get(data, image),
eng_image_colorspace_get(data, image));
- /*
- evas_common_load_image_data_from_file(im_old->im);
- if (im_old->im->image->data)
- {
- evas_common_blit_rectangle(im_old->im, im->im, 0, 0, w, h, 0, 0);
- evas_common_cpu_end_opt();
- }
- */
evas_gl_common_image_free(im_old);
}
else
- im = evas_gl_common_image_new(re->win->gl_context, w, h, 1, EVAS_COLORSPACE_ARGB8888);
+ im = evas_gl_common_image_new(re->win->gl_context, w, h, 1,
+ EVAS_COLORSPACE_ARGB8888);
+
return im;
}
return im;
}
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
eng_window_use(re->win);
if ((im->tex) && (im->tex->pt) && (im->tex->pt->dyn.img) && (im->cs.space == EVAS_COLORSPACE_ARGB8888))
if (err) *err = EVAS_LOAD_ERROR_NONE;
return im;
}
-#else
- if ((im->tex) && (im->tex->pt) && (im->tex->pt->dyn.data))
- {
- *image_data = im->tex->pt->dyn.data;
- if (err) *err = EVAS_LOAD_ERROR_NONE;
- return im;
- }
-
- eng_window_use(re->win);
-#endif
/* Engine can be fail to create texture after cache drop like eng_image_content_hint_set function,
- so it is need to add code which check im->im's NULL value*/
+ so it is need to add code which check im->im's NULL value*/
if (!im->im)
{
if (im->tex->pt->dyn.checked_out > 0)
{
im->tex->pt->dyn.checked_out--;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
if (im->tex->pt->dyn.checked_out == 0)
glsym_eglUnmapImageSEC(re->win->egl_disp, im->tex->pt->dyn.img);
-#endif
}
return image;
}
static void
-eng_font_draw(void *data, void *context, void *surface, Evas_Font_Set *font, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const Evas_Text_Props *intl_props)
+eng_font_draw(void *data, void *context, void *surface, Evas_Font_Set *font __UNUSED__, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const Evas_Text_Props *intl_props)
{
Render_Engine *re;
evas_gl_font_texture_draw);
evas_common_font_draw(im, context, x, y, intl_props);
evas_common_draw_context_font_ext_set(context,
- NULL,
- NULL,
- NULL,
- NULL);
+ NULL, NULL, NULL, NULL);
}
}
// Check FBO for completeness
fb_status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
-
// Delete Created Resources
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
if (rb) glDeleteRenderbuffers(1, &rb);
if (fb_status != GL_FRAMEBUFFER_COMPLETE)
- return 0;
+ return 0;
else
{
if ((attachment) && (!mult_samples))
- return attach_fmt;
+ return attach_fmt;
else
- return 1;
+ return 1;
}
}
static void
_set_gl_surface_cap(Render_Engine *re)
{
- GLuint fbo, tex, depth, stencil;
int w, h, max_samples;
-
- int i, ret, count;
+ int i, count;
if (!re) return;
if (re->gl_cap_initted) return;
// Width/Heith for test purposes
w = h = 2;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
glGetIntegerv(GL_MAX_SAMPLES_IMG, &max_samples);
// Check if msaa_support is supported
re->gl_cap.msaa_samples[1] = max_samples/4;
re->gl_cap.msaa_samples[0] = 0;
- if (!re->gl_cap.msaa_samples[2]) re->gl_cap.msaa_samples[3];
- if (!re->gl_cap.msaa_samples[1]) re->gl_cap.msaa_samples[2];
+ /* if (!re->gl_cap.msaa_samples[2]) re->gl_cap.msaa_samples[3]; */
+ /* if (!re->gl_cap.msaa_samples[1]) re->gl_cap.msaa_samples[2]; */
}
else
{
re->gl_cap.msaa_support = 0;
}
-#endif
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &re->gl_cap.max_rb_size);
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
count = (re->gl_cap.msaa_support) ? 4 : 1;
for (i = 0; i < count; i++)
re->gl_cap.stencil_8[i] = _check_gl_surface_format(0, 0, GL_STENCIL_ATTACHMENT, GL_STENCIL_INDEX8, re->gl_cap.msaa_samples[i]);
}
- #else
- count = (re->gl_cap.msaa_support) ? 4 : 1;
-
- for (i = 0; i < count; i++)
- {
- re->gl_cap.rgb_888[i] = _check_gl_surface_format(GL_RGB, GL_RGB, 0, 0, re->gl_cap.msaa_samples[i]);
- re->gl_cap.rgba_8888[i] = _check_gl_surface_format(GL_RGBA, GL_RGBA, 0, 0, re->gl_cap.msaa_samples[i]);
-
- re->gl_cap.depth_8[i] = _check_gl_surface_format(0, 0, GL_DEPTH_ATTACHMENT, GL_DEPTH_COMPONENT, re->gl_cap.msaa_samples[i]);
- re->gl_cap.depth_16[i] = _check_gl_surface_format(0, 0, GL_DEPTH_ATTACHMENT, GL_DEPTH_COMPONENT16, re->gl_cap.msaa_samples[i]);
- re->gl_cap.depth_24[i] = _check_gl_surface_format(0, 0, GL_DEPTH_ATTACHMENT, GL_DEPTH_COMPONENT24, re->gl_cap.msaa_samples[i]);
- re->gl_cap.depth_32[i] = _check_gl_surface_format(0, 0, GL_DEPTH_ATTACHMENT, GL_DEPTH_COMPONENT32, re->gl_cap.msaa_samples[i]);
-
- re->gl_cap.stencil_1[i] = _check_gl_surface_format(0, 0, GL_STENCIL_ATTACHMENT, GL_STENCIL_INDEX1, re->gl_cap.msaa_samples[i]);
- re->gl_cap.stencil_4[i] = _check_gl_surface_format(0, 0, GL_STENCIL_ATTACHMENT, GL_STENCIL_INDEX4, re->gl_cap.msaa_samples[i]);
- re->gl_cap.stencil_8[i] = _check_gl_surface_format(0, 0, GL_STENCIL_ATTACHMENT, GL_STENCIL_INDEX8, re->gl_cap.msaa_samples[i]);
-
- re->gl_cap.depth_24_stencil_8[i] = _check_gl_surface_format(0, 0, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH24_STENCIL8, re->gl_cap.msaa_samples[i]);
- }
-#endif
-
_print_gl_surface_cap(re, 0);
re->gl_cap_initted = 1;
break;
}
case EVAS_GL_STENCIL_BIT_8:
- if ((sfc->rb_depth_fmt == re->gl_cap.depth_24[0]) && (re->gl_cap.depth_24_stencil_8[0]))
+ if (((int)sfc->rb_depth_fmt == re->gl_cap.depth_24[0]) &&
+ (re->gl_cap.depth_24_stencil_8[0]))
{
sfc->rb_depth_stencil_fmt = re->gl_cap.depth_24_stencil_8[0];
sfc->rb_stencil_fmt = re->gl_cap.stencil_8[0];
{
// Render Target texture
if (sfc->rt_fmt)
- {
- glGenTextures(1, &sfc->rt_tex);
- }
+ glGenTextures(1, &sfc->rt_tex);
// First check if packed buffer is to be used.
if (sfc->rb_depth_stencil_fmt)
GL_TEXTURE_2D, sfc->rt_tex, 0);
}
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
-#else
- // Depth Stencil RenderBuffer - Attach it to FBO
- if (sfc->rb_depth_stencil)
- {
- glBindRenderbuffer(GL_RENDERBUFFER, sfc->rb_depth_stencil);
- glRenderbufferStorage(GL_RENDERBUFFER, sfc->rb_depth_stencil_fmt,
- sfc->w, sfc->h);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
- GL_RENDERBUFFER, sfc->rb_depth_stencil);
- glBindRenderbuffer(GL_RENDERBUFFER, 0);
- }
-#endif
-
// Depth RenderBuffer - Attach it to FBO
if (sfc->rb_depth)
{
goto finish;
}
- sfc->w = w;
- sfc->h = h;
- sfc->depth_bits = cfg->depth_bits;
+ sfc->w = w;
+ sfc->h = h;
+ sfc->depth_bits = cfg->depth_bits;
sfc->stencil_bits = cfg->stencil_bits;
// Allow alpha for evas gl direct rendering override
if (cfg->options_bits & EVAS_GL_OPTIONS_DIRECT)
{
DBG("Enabling Direct rendering to the Evas' window.");
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
sfc->direct_sfc = re->win->egl_surface[0];
-#else
- sfc->direct_sfc = re->win->win;
-#endif
}
// Create internal resource context if it hasn't been created already
}
// Use resource surface/context to create surface resrouces
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
res = eglMakeCurrent(re->win->egl_disp, rsc->surface, rsc->surface, rsc->context);
-#else
- res = glXMakeCurrent(re->info->info.display, re->win->win, rsc->context);
-#endif
if (!res)
{
ERR("xxxMakeCurrent() finish!");
// Create Render texture
_create_rt_buffers(re, sfc);
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
res = eglMakeCurrent(re->win->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
-#else
- res = glXMakeCurrent(re->info->info.display, None, NULL);
-#endif
if (!res)
{
ERR("xxxMakeCurrent() finish!");
if ((rsc = eina_tls_get(resource_key)) == EINA_FALSE) return 0;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
ret = eglMakeCurrent(re->win->egl_disp, rsc->surface, rsc->surface, rsc->context);
-#else
- ret = glXMakeCurrent(re->info->info.display, re->win->win, rsc->context);
-#endif
if (!ret)
{
ERR("xxxMakeCurrent() failed!");
glDeleteRenderbuffers(1, &sfc->rb_depth_stencil);
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
ret = eglMakeCurrent(re->win->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
-#else
- ret = glXMakeCurrent(re->info->info.display, None, NULL);
-#endif
if (!ret)
{
ERR("xxxMakeCurrent() failed!");
Render_Engine *re;
Render_Engine_GL_Context *ctx;
Render_Engine_GL_Context *share_ctx;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
int context_attrs[3];
-#endif
ctx = calloc(1, sizeof(Render_Engine_GL_Context));
// Set the share context to Evas' GL context if share_context is NULL.
// Otherwise set it to the given share_context.
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
+
// EGL
context_attrs[0] = EGL_CONTEXT_CLIENT_VERSION;
context_attrs[1] = 2;
ERR("eglCreateContext() fail. code=%#x", eglGetError());
return NULL;
}
-#else
- // GLX
- if (share_context)
- {
- ctx->context = glXCreateContext(re->info->info.display,
- re->win->visualinfo,
- share_ctx->context, // Share Context
- 1);
- }
- else
- {
- ctx->context = glXCreateContext(re->info->info.display,
- re->win->visualinfo,
- re->win->context, // Evas' GL Context
- 1);
- }
-
- if (!ctx->context)
- {
- ERR("glXCreateContext() fail.");
- return NULL;
- }
-#endif
ctx->initialized = 0;
ctx->context_fbo = 0;
if ((rsc = eina_tls_get(resource_key)) == EINA_FALSE) return 0;
// Do a make current with the given context
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
ret = eglMakeCurrent(re->win->egl_disp, rsc->surface,
rsc->surface, ctx->context);
-#else
- ret = glXMakeCurrent(re->info->info.display, re->win->win,
- ctx->context);
-#endif
if (!ret)
{
ERR("xxxMakeCurrent() failed!");
glDeleteFramebuffers(1, &ctx->context_fbo);
// Destroy the Context
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
eglDestroyContext(re->win->egl_disp, ctx->context);
ctx->context = EGL_NO_CONTEXT;
ret = eglMakeCurrent(re->win->egl_disp, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT);
-#else
- glXDestroyContext(re->info->info.display, ctx->context);
-
- ctx->context = 0;
-
- ret = glXMakeCurrent(re->info->info.display, None, NULL);
-#endif
if (!ret)
{
ERR("xxxMakeCurrent() failed!");
Render_Engine_GL_Surface *sfc;
Render_Engine_GL_Context *ctx;
int ret = 0;
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
Render_Engine_GL_Resource *rsc;
-#endif
re = (Render_Engine *)data;
sfc = (Render_Engine_GL_Surface*)surface;
// Unset surface/context
if ((!sfc) || (!ctx))
{
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
ret = eglMakeCurrent(re->win->egl_disp, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT);
-#else
- ret = glXMakeCurrent(re->info->info.display, None, NULL);
-#endif
if (!ret)
{
ERR("xxxMakeCurrent() failed!");
int curr_fbo = 0;
// Do a make current only if it's not already current
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
if ((eglGetCurrentContext() != ctx->context) ||
(eglGetCurrentSurface(EGL_READ) != sfc->direct_sfc) ||
(eglGetCurrentSurface(EGL_DRAW) != sfc->direct_sfc) )
return 0;
}
}
-#else
- if ((glXGetCurrentContext() != ctx->context))
- {
- // Flush remainder of what's in Evas' pipeline
- eng_window_use(NULL);
-
- // Do a make current
- ret = glXMakeCurrent(re->info->info.display, sfc->direct_sfc, ctx->context);
- if (!ret)
- {
- ERR("xxxMakeCurrent() failed!");
- return 0;
- }
- }
-#endif
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &curr_fbo);
- if (ctx->context_fbo == curr_fbo)
+ if (ctx->context_fbo == (unsigned int)curr_fbo)
{
ctx->current_fbo = 0;
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
-
}
else
{
// Do a make current only if it's not already current
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
if (eina_main_loop_is())
{
if ((eglGetCurrentContext() != ctx->context) ||
}
}
}
-#else
- if ((glXGetCurrentContext() != ctx->context) ||
- (glXGetCurrentDrawable() != re->win->win) )
- {
- // Flush remainder of what's in Evas' pipeline
- eng_window_use(NULL);
-
- // Do a make current
- ret = glXMakeCurrent(re->info->info.display, re->win->win, ctx->context);
- if (!ret)
- {
- ERR("xxxMakeCurrent() failed!");
- return 0;
- }
- }
-#endif
// Create FBO if not already created
if (!ctx->initialized)
static void *
eng_gl_proc_address_get(void *data __UNUSED__, const char *name)
{
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
if (glsym_eglGetProcAddress) return glsym_eglGetProcAddress(name);
return dlsym(RTLD_DEFAULT, name);
-#else
- if (glsym_glXGetProcAddress) return glsym_glXGetProcAddress(name);
- return dlsym(RTLD_DEFAULT, name);
-#endif
}
static int
static void
evgl_glClearDepthf(GLclampf depth)
{
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
glClearDepthf(depth);
-#else
- glClearDepth(depth);
-#endif
}
static void
evgl_glDepthRangef(GLclampf zNear, GLclampf zFar)
{
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
glDepthRangef(zNear, zFar);
-#else
- glDepthRange(zNear, zFar);
-#endif
}
static void
evgl_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
{
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
-#else
- if (range)
- {
- range[0] = -126; // floor(log2(FLT_MIN))
- range[1] = 127; // floor(log2(FLT_MAX))
- }
- if (precision)
- {
- precision[0] = 24; // floor(-log2((1.0/16777218.0)));
- }
- return;
-#endif
}
static void
evgl_glReleaseShaderCompiler(void)
{
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
glReleaseShaderCompiler();
-#else
-#endif
}
static void
evgl_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length)
{
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
glShaderBinary(n, shaders, binaryformat, binary, length);
-#else
-// FIXME: need to dlsym/getprocaddress for this
- return;
- n = binaryformat = length = 0;
- shaders = binary = 0;
-#endif
}
//--------------------------------//
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
// EGL Extensions
static void *
evgl_evasglCreateImage(int target, void* buffer, int *attrib_list)
{
glsym_glEGLImageTargetTexture2DOES(target, image);
}
-#else
-#endif
//--------------------------------//
ORD(glGetString);
-#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
// GLES 2.0 Extensions that needs wrapping
ORD(evasglCreateImage);
ORD(evasglDestroyImage);
ORD(glEvasGLImageTargetTexture2DOES);
ORD(glEvasGLImageTargetRenderbufferStorageOES);
-#endif
#undef ORD
static int
module_open(Evas_Module *em)
{
- static Eina_Bool xrm_inited = EINA_FALSE;
- if (!xrm_inited)
- {
- xrm_inited = EINA_TRUE;
- XrmInitialize();
- }
-
if (!em) return 0;
if (!evas_gl_common_module_open()) return 0;
/* get whatever engine module we inherit from */
if (!_evas_module_engine_inherit(&pfunc, "software_generic")) return 0;
- if (_evas_engine_GL_X11_log_dom < 0)
- _evas_engine_GL_X11_log_dom = eina_log_domain_register
- ("evas-gl_x11", EVAS_DEFAULT_LOG_COLOR);
- if (_evas_engine_GL_X11_log_dom < 0)
+ if (_evas_engine_wl_egl_log_dom < 0)
+ _evas_engine_wl_egl_log_dom = eina_log_domain_register
+ ("evas-wayland_egl", EVAS_DEFAULT_LOG_COLOR);
+ if (_evas_engine_wl_egl_log_dom < 0)
{
EINA_LOG_ERR("Can not create a module log domain.");
return 0;
ORD(image_mask_create);
ORD(image_native_set);
ORD(image_native_get);
+
#if 0 // filtering disabled
ORD(image_draw_filtered);
ORD(image_filtered_get);
ORD(gl_proc_address_get);
ORD(gl_native_surface_get);
ORD(gl_api_get);
- ORD(gl_img_obj_set);
+ /* ORD(gl_img_obj_set); */
ORD(image_load_error_get);
static void
module_close(Evas_Module *em __UNUSED__)
{
- eina_log_domain_unregister(_evas_engine_GL_X11_log_dom);
-/*
- if (xrdb_user.db)
- {
- XrmDestroyDatabase(xrdb_user.db);
- xrdb_user.last_stat = 0;
- xrdb_user.last_mtime = 0;
- xrdb_user.db = NULL;
- }
- */
+ eina_log_domain_unregister(_evas_engine_wl_egl_log_dom);
evas_gl_common_module_close();
}
static Evas_Module_Api evas_modapi =
{
- EVAS_MODULE_API_VERSION,
- "gl_x11",
- "none",
- {
- module_open,
- module_close
- }
+ EVAS_MODULE_API_VERSION, "wayland_egl", "none", {module_open, module_close}
};
-EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, gl_x11);
+EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, wayland_egl);
-#ifndef EVAS_STATIC_BUILD_GL_XLIB
-EVAS_EINA_MODULE_DEFINE(engine, gl_x11);
+#ifndef EVAS_STATIC_BUILD_WAYLAND_EGL
+EVAS_EINA_MODULE_DEFINE(engine, wayland_egl);
#endif
-
-/* vim:set ts=8 sw=3 sts=3 expandtab cino=>5n-2f0^-2{2(0W1st0 :*/