while (const vpx_codec_cx_pkt_t *pkt = iter.Next()) {
again = true;
- if (pkt->kind != VPX_CODEC_CX_FRAME_PKT)
- continue;
+ switch (pkt->kind) {
+ case VPX_CODEC_CX_FRAME_PKT:
#if CONFIG_VP8_DECODER
- has_cxdata = true;
- decoder.DecodeFrame((const uint8_t*)pkt->data.frame.buf,
- pkt->data.frame.sz);
+ has_cxdata = true;
+ decoder.DecodeFrame((const uint8_t*)pkt->data.frame.buf,
+ pkt->data.frame.sz);
#endif
- ASSERT_GE(pkt->data.frame.pts, last_pts_);
- last_pts_ = pkt->data.frame.pts;
- FramePktHook(pkt);
+ ASSERT_GE(pkt->data.frame.pts, last_pts_);
+ last_pts_ = pkt->data.frame.pts;
+ FramePktHook(pkt);
+ break;
+
+ case VPX_CODEC_PSNR_PKT:
+ PSNRPktHook(pkt);
+ break;
+
+ default:
+ break;
+ }
}
#if CONFIG_VP8_DECODER
// Hook to be called on every compressed data packet.
virtual void FramePktHook(const vpx_codec_cx_pkt_t *pkt) {}
+ // Hook to be called on every PSNR packet.
+ virtual void PSNRPktHook(const vpx_codec_cx_pkt_t *pkt) {}
+
// Hook to determine whether the encode loop should continue.
virtual bool Continue() const { return !abort_; }