void qtbug6305_data() { serverAddress_data(); }
void qtbug6305();
+ void linkLocal();
+
private:
#ifndef QT_NO_BEARERMANAGEMENT
QNetworkSession *networkSession;
QVERIFY(!server2.listen(listenAddress, server.serverPort())); // second listen should fail
}
+void tst_QTcpServer::linkLocal()
+{
+ QFETCH_GLOBAL(bool, setProxy);
+ if (setProxy)
+ return;
+
+ QList <QHostAddress> addresses;
+ QSet <QString> scopes;
+ QHostAddress localMaskv4("169.254.0.0");
+ QHostAddress localMaskv6("fe80::");
+ foreach (const QNetworkInterface& iface, QNetworkInterface::allInterfaces()) {
+ //Windows preallocates link local addresses to interfaces that are down.
+ //These may or may not work depending on network driver (they do not work for the Bluetooth PAN driver)
+ if (iface.flags() & QNetworkInterface::IsUp) {
+ foreach (QNetworkAddressEntry addressEntry, iface.addressEntries()) {
+ QHostAddress addr = addressEntry.ip();
+ if (addr.isInSubnet(localMaskv4, 16)) {
+ addresses << addr;
+ qDebug() << addr;
+ }
+ else if (!addr.scopeId().isEmpty() && addr.isInSubnet(localMaskv6, 64)) {
+ scopes << addr.scopeId();
+ addresses << addr;
+ qDebug() << addr;
+ }
+ }
+ }
+ }
+ if (addresses.isEmpty())
+ QSKIP("no link local addresses");
+
+ QList<QTcpServer*> servers;
+ quint16 port = 0;
+ foreach (const QHostAddress& addr, addresses) {
+ QTcpServer *server = new QTcpServer;
+ QVERIFY(server->listen(addr, port));
+ port = server->serverPort(); //listen to same port on different interfaces
+ servers << server;
+ }
+
+ QList<QTcpSocket*> clients;
+ foreach (const QHostAddress& addr, addresses) {
+ //unbound socket
+ QTcpSocket *socket = new QTcpSocket;
+ socket->connectToHost(addr, port);
+ QVERIFY(socket->waitForConnected(5000));
+ clients << socket;
+ //bound socket
+ socket = new QTcpSocket;
+ QVERIFY(socket->bind(addr));
+ socket->connectToHost(addr, port);
+ QVERIFY(socket->waitForConnected(5000));
+ clients << socket;
+ }
+
+ //each server should have two connections
+ foreach (QTcpServer* server, servers) {
+ QTcpSocket* remote;
+ //qDebug() << "checking for connections" << server->serverAddress() << ":" << server->serverPort();
+ QVERIFY(server->waitForNewConnection(5000));
+ QVERIFY(remote = server->nextPendingConnection());
+ remote->close();
+ delete remote;
+ if (!server->hasPendingConnections())
+ QVERIFY(server->waitForNewConnection(5000));
+ QVERIFY(remote = server->nextPendingConnection());
+ remote->close();
+ delete remote;
+ QVERIFY(!server->hasPendingConnections());
+ }
+
+ //Connecting to the same address with different scope should normally fail
+ //However it will pass if there are two interfaces connected to the same physical network,
+ //e.g. connected via wired and wireless interfaces, or two wired NICs.
+ //which is a reasonably common case.
+ //So this is not auto tested.
+
+ qDeleteAll(clients);
+ qDeleteAll(servers);
+}
+
QTEST_MAIN(tst_QTcpServer)
#include "tst_qtcpserver.moc"