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mesa: Add glSpecializeShaderARB to common_desktop_functions
author
Dylan Baker
<dylan@pnwbakers.com>
Tue, 12 Dec 2017 19:48:31 +0000
(11:48 -0800)
committer
Dylan Baker
<dylan@pnwbakers.com>
Wed, 13 Dec 2017 21:24:57 +0000
(13:24 -0800)
CC: Nicolai Hähnle <nicolai.haehnle@amd.com>
CC: Mark Janes <mark.a.janes@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104231
Fixes:
46b21b8f906
("mesa: add GL_ARB_gl_spirv boilerplate")
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/tests/dispatch_sanity.cpp
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diff --git
a/src/mesa/main/tests/dispatch_sanity.cpp
b/src/mesa/main/tests/dispatch_sanity.cpp
index
b2ff357
..
00754de
100644
(file)
--- a/
src/mesa/main/tests/dispatch_sanity.cpp
+++ b/
src/mesa/main/tests/dispatch_sanity.cpp
@@
-1020,6
+1020,9
@@
const struct function common_desktop_functions_possible[] = {
{ "glImportMemoryFdEXT", 45, -1 },
{ "glImportSemaphoreFdEXT", 45, -1 },
+ /* GL_ARB_gl_spirv */
+ { "glSpecializeShaderARB", 45, -1 },
+
{ NULL, 0, -1 }
};