struct weston_output_weak_ref legacy_fullscreen_output;
int saved_width, saved_height;
int decorate;
+ uint32_t last_button_time;
+ int did_double;
int override_redirect;
int fullscreen;
int has_alpha;
}
}
+#define DOUBLE_CLICK_PERIOD 250
static void
weston_wm_handle_button(struct weston_wm *wm, xcb_generic_event_t *event)
{
enum theme_location location;
enum wl_pointer_button_state button_state;
uint32_t button_id;
+ uint32_t double_click = 0;
wm_log("XCB_BUTTON_%s (detail %d)\n",
button->response_type == XCB_BUTTON_PRESS ?
WL_POINTER_BUTTON_STATE_RELEASED;
button_id = button->detail == 1 ? BTN_LEFT : BTN_RIGHT;
+ if (button_state == WL_POINTER_BUTTON_STATE_PRESSED) {
+ if (button->time - window->last_button_time <= DOUBLE_CLICK_PERIOD) {
+ double_click = 1;
+ window->did_double = 1;
+ } else
+ window->did_double = 0;
+
+ window->last_button_time = button->time;
+ } else if (window->did_double == 1) {
+ double_click = 1;
+ window->did_double = 0;
+ }
+
/* Make sure we're looking at the right location. The frame
* could have received a motion event from a pointer from a
* different wl_seat, but under X it looks like our core
* location before deciding what to do. */
location = frame_pointer_motion(window->frame, NULL,
button->event_x, button->event_y);
- location = frame_pointer_button(window->frame, NULL,
- button_id, button_state);
+ if (double_click)
+ location = frame_double_click(window->frame, NULL,
+ button_id, button_state);
+ else
+ location = frame_pointer_button(window->frame, NULL,
+ button_id, button_state);
+
if (frame_status(window->frame) & FRAME_STATUS_REPAINT)
weston_wm_window_schedule_repaint(window);