gallium: pause queries for all meta ops
authorMarek Olšák <marek.olsak@amd.com>
Thu, 7 Apr 2016 23:43:00 +0000 (01:43 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 12 Apr 2016 12:29:46 +0000 (14:29 +0200)
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/auxiliary/cso_cache/cso_context.c
src/gallium/auxiliary/cso_cache/cso_context.h
src/gallium/auxiliary/hud/hud_context.c
src/gallium/auxiliary/postprocess/pp_run.c
src/gallium/auxiliary/util/u_blit.c
src/gallium/auxiliary/util/u_blitter.c
src/mesa/state_tracker/st_cb_clear.c
src/mesa/state_tracker/st_cb_texture.c

index 790e121..4e0cbdd 100644 (file)
@@ -1539,6 +1539,8 @@ cso_save_state(struct cso_context *cso, unsigned state_mask)
       cso_save_vertex_shader(cso);
    if (state_mask & CSO_BIT_VIEWPORT)
       cso_save_viewport(cso);
+   if (state_mask & CSO_BIT_PAUSE_QUERIES)
+      cso->pipe->set_active_query_state(cso->pipe, false);
 }
 
 
@@ -1590,6 +1592,8 @@ cso_restore_state(struct cso_context *cso)
       cso_restore_vertex_shader(cso);
    if (state_mask & CSO_BIT_VIEWPORT)
       cso_restore_viewport(cso);
+   if (state_mask & CSO_BIT_PAUSE_QUERIES)
+      cso->pipe->set_active_query_state(cso->pipe, true);
 
    cso->saved_state = 0;
 }
index a3563d8..e27cbe9 100644 (file)
@@ -170,6 +170,7 @@ void cso_set_render_condition(struct cso_context *cso,
 #define CSO_BIT_VERTEX_ELEMENTS       0x10000
 #define CSO_BIT_VERTEX_SHADER         0x20000
 #define CSO_BIT_VIEWPORT              0x40000
+#define CSO_BIT_PAUSE_QUERIES         0x80000
 
 #define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \
                               CSO_BIT_FRAGMENT_SHADER | \
index 4673458..40017c8 100644 (file)
@@ -477,6 +477,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
                         CSO_BIT_VERTEX_SHADER |
                         CSO_BIT_VERTEX_ELEMENTS |
                         CSO_BIT_AUX_VERTEX_BUFFER_SLOT |
+                        CSO_BIT_PAUSE_QUERIES |
                         CSO_BIT_RENDER_CONDITION));
    cso_save_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
 
index 9dc8fb5..bc79c5a 100644 (file)
@@ -133,6 +133,7 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in,
                         CSO_BIT_VERTEX_SHADER |
                         CSO_BIT_VIEWPORT |
                         CSO_BIT_AUX_VERTEX_BUFFER_SLOT |
+                        CSO_BIT_PAUSE_QUERIES |
                         CSO_BIT_RENDER_CONDITION));
    cso_save_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
    cso_save_constant_buffer_slot0(cso, PIPE_SHADER_FRAGMENT);
index 22c40d1..3677515 100644 (file)
@@ -551,6 +551,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
                              CSO_BIT_STREAM_OUTPUTS |
                              CSO_BIT_VIEWPORT |
                              CSO_BIT_FRAMEBUFFER |
+                             CSO_BIT_PAUSE_QUERIES |
                              CSO_BIT_FRAGMENT_SHADER |
                              CSO_BIT_VERTEX_SHADER |
                              CSO_BIT_TESSCTRL_SHADER |
index 43fbd8e..3ca2c48 100644 (file)
@@ -529,6 +529,8 @@ static void blitter_set_running_flag(struct blitter_context_priv *ctx)
                     __LINE__);
    }
    ctx->base.running = TRUE;
+
+   ctx->base.pipe->set_active_query_state(ctx->base.pipe, false);
 }
 
 static void blitter_unset_running_flag(struct blitter_context_priv *ctx)
@@ -538,6 +540,8 @@ static void blitter_unset_running_flag(struct blitter_context_priv *ctx)
                     __LINE__);
    }
    ctx->base.running = FALSE;
+
+   ctx->base.pipe->set_active_query_state(ctx->base.pipe, true);
 }
 
 static void blitter_check_saved_vertex_states(struct blitter_context_priv *ctx)
index 5580146..362cef4 100644 (file)
@@ -206,6 +206,7 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers)
                         CSO_BIT_STREAM_OUTPUTS |
                         CSO_BIT_VERTEX_ELEMENTS |
                         CSO_BIT_AUX_VERTEX_BUFFER_SLOT |
+                        CSO_BIT_PAUSE_QUERIES |
                         CSO_BITS_ALL_SHADERS));
 
    /* blend state: RGBA masking */
index 3980f5d..873acd2 100644 (file)
@@ -1345,6 +1345,7 @@ try_pbo_upload_common(struct gl_context *ctx,
                         CSO_BIT_DEPTH_STENCIL_ALPHA |
                         CSO_BIT_RASTERIZER |
                         CSO_BIT_STREAM_OUTPUTS |
+                        CSO_BIT_PAUSE_QUERIES |
                         CSO_BITS_ALL_SHADERS));
    cso_save_constant_buffer_slot0(cso, PIPE_SHADER_FRAGMENT);