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video: Remove if statement that is not necessary.
91/224891/2
author
Seunghun Lee
<shiin.lee@samsung.com>
Thu, 16 Jan 2020 06:20:15 +0000
(15:20 +0900)
committer
SooChan Lim
<sc1.lim@samsung.com>
Mon, 17 Feb 2020 02:33:00 +0000
(
02:33
+0000)
There is no need to check if evas object is bigger than 1.
Just make it 1x1 whenever its size changed.
Change-Id: I40139148914803260571a1fe40a7f53e15ae095f
src/bin/video/iface/e_video_hwc.c
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diff --git
a/src/bin/video/iface/e_video_hwc.c
b/src/bin/video/iface/e_video_hwc.c
index a5ebfd4a44f75ef681af3fdb3badd298d55f876e..752db35d6459db55b39a7ee2316ad68ac3af76b9 100644
(file)
--- a/
src/bin/video/iface/e_video_hwc.c
+++ b/
src/bin/video/iface/e_video_hwc.c
@@
-1116,9
+1116,7
@@
_e_video_hwc_cb_evas_resize(void *data, Evas *e EINA_UNUSED, Evas_Object *obj, v
/* Since video content will be displayed on the overlay plane,
* it's reasonable to keep the size of composite object to 1x1.
* Otherwise, it will cause memory usage to be increased unnecessarily. */
- evas_object_geometry_get(evh->ec->frame, NULL, NULL, &w, &h);
- if (w > 1 || h > 1)
- evas_object_resize(evh->ec->frame, 1, 1);
+ evas_object_resize(evh->ec->frame, 1, 1);
evh->render.map = EINA_TRUE;
_e_video_hwc_render_queue(evh);