}
+/**
+ * Get indexes of color components for a basic color format, such as
+ * GL_RGBA, GL_RED, GL_LUMINANCE_ALPHA, etc. Return -1 for indexes
+ * that do not apply.
+ */
+static void
+get_component_indexes(GLenum format,
+ GLint *redIndex,
+ GLint *greenIndex,
+ GLint *blueIndex,
+ GLint *alphaIndex,
+ GLint *luminanceIndex,
+ GLint *intensityIndex)
+{
+ *redIndex = -1;
+ *greenIndex = -1;
+ *blueIndex = -1;
+ *alphaIndex = -1;
+ *luminanceIndex = -1;
+ *intensityIndex = -1;
+
+ switch (format) {
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_INTEGER_EXT:
+ *luminanceIndex = 0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ *luminanceIndex = 0;
+ *alphaIndex = 1;
+ break;
+ case GL_INTENSITY:
+ *intensityIndex = 0;
+ break;
+ case GL_RED:
+ case GL_RED_INTEGER_EXT:
+ *redIndex = 0;
+ break;
+ case GL_GREEN:
+ case GL_GREEN_INTEGER_EXT:
+ *greenIndex = 0;
+ break;
+ case GL_BLUE:
+ case GL_BLUE_INTEGER_EXT:
+ *blueIndex = 0;
+ break;
+ case GL_ALPHA:
+ case GL_ALPHA_INTEGER_EXT:
+ *alphaIndex = 0;
+ break;
+ case GL_RG:
+ case GL_RG_INTEGER:
+ *redIndex = 0;
+ *greenIndex = 1;
+ break;
+ case GL_RGB:
+ case GL_RGB_INTEGER_EXT:
+ *redIndex = 0;
+ *greenIndex = 1;
+ *blueIndex = 2;
+ break;
+ case GL_BGR:
+ case GL_BGR_INTEGER_EXT:
+ *blueIndex = 0;
+ *greenIndex = 1;
+ *redIndex = 2;
+ break;
+ case GL_RGBA:
+ case GL_RGBA_INTEGER_EXT:
+ *redIndex = 0;
+ *greenIndex = 1;
+ *blueIndex = 2;
+ *alphaIndex = 3;
+ break;
+ case GL_BGRA:
+ case GL_BGRA_INTEGER:
+ *redIndex = 2;
+ *greenIndex = 1;
+ *blueIndex = 0;
+ *alphaIndex = 3;
+ break;
+ case GL_ABGR_EXT:
+ *redIndex = 3;
+ *greenIndex = 2;
+ *blueIndex = 1;
+ *alphaIndex = 0;
+ break;
+ case GL_DU8DV8_ATI:
+ case GL_DUDV_ATI:
+ *redIndex = 0;
+ *greenIndex = 1;
+ break;
+ default:
+ assert(0 && "bad format in get_component_indexes()");
+ }
+}
+
+
/**
* For small integer types, return the min and max possible values.
}
+/**
+ * Return source/dest RGBA indexes for unpacking pixels.
+ */
+static void
+get_component_mapping(GLenum format,
+ GLint *redIndex,
+ GLint *greenIndex,
+ GLint *blueIndex,
+ GLint *alphaIndex,
+ GLint *rComp,
+ GLint *gComp,
+ GLint *bComp,
+ GLint *aComp)
+{
+ switch (format) {
+ case GL_RED:
+ case GL_RED_INTEGER_EXT:
+ *redIndex = 0;
+ *greenIndex = *blueIndex = *alphaIndex = -1;
+ break;
+ case GL_GREEN:
+ case GL_GREEN_INTEGER_EXT:
+ *greenIndex = 0;
+ *redIndex = *blueIndex = *alphaIndex = -1;
+ break;
+ case GL_BLUE:
+ case GL_BLUE_INTEGER_EXT:
+ *blueIndex = 0;
+ *redIndex = *greenIndex = *alphaIndex = -1;
+ break;
+ case GL_ALPHA:
+ case GL_ALPHA_INTEGER_EXT:
+ *redIndex = *greenIndex = *blueIndex = -1;
+ *alphaIndex = 0;
+ break;
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_INTEGER_EXT:
+ *redIndex = *greenIndex = *blueIndex = 0;
+ *alphaIndex = -1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ *redIndex = *greenIndex = *blueIndex = 0;
+ *alphaIndex = 1;
+ break;
+ case GL_INTENSITY:
+ *redIndex = *greenIndex = *blueIndex = *alphaIndex = 0;
+ break;
+ case GL_RG:
+ case GL_RG_INTEGER:
+ *redIndex = 0;
+ *greenIndex = 1;
+ *blueIndex = -1;
+ *alphaIndex = -1;
+ *rComp = 0;
+ *gComp = 1;
+ *bComp = 2;
+ *aComp = 3;
+ break;
+ case GL_RGB:
+ case GL_RGB_INTEGER:
+ *redIndex = 0;
+ *greenIndex = 1;
+ *blueIndex = 2;
+ *alphaIndex = -1;
+ *rComp = 0;
+ *gComp = 1;
+ *bComp = 2;
+ *aComp = 3;
+ break;
+ case GL_BGR:
+ *redIndex = 2;
+ *greenIndex = 1;
+ *blueIndex = 0;
+ *alphaIndex = -1;
+ *rComp = 2;
+ *gComp = 1;
+ *bComp = 0;
+ *aComp = 3;
+ break;
+ case GL_RGBA:
+ case GL_RGBA_INTEGER:
+ *redIndex = 0;
+ *greenIndex = 1;
+ *blueIndex = 2;
+ *alphaIndex = 3;
+ *rComp = 0;
+ *gComp = 1;
+ *bComp = 2;
+ *aComp = 3;
+ break;
+ case GL_BGRA:
+ *redIndex = 2;
+ *greenIndex = 1;
+ *blueIndex = 0;
+ *alphaIndex = 3;
+ *rComp = 2;
+ *gComp = 1;
+ *bComp = 0;
+ *aComp = 3;
+ break;
+ case GL_ABGR_EXT:
+ *redIndex = 3;
+ *greenIndex = 2;
+ *blueIndex = 1;
+ *alphaIndex = 0;
+ *rComp = 3;
+ *gComp = 2;
+ *bComp = 1;
+ *aComp = 0;
+ break;
+ case GL_DU8DV8_ATI:
+ case GL_DUDV_ATI:
+ *redIndex = 0;
+ *greenIndex = 1;
+ *blueIndex = -1;
+ *alphaIndex = -1;
+ break;
+ default:
+ _mesa_problem(NULL, "bad srcFormat %s in get_component_mapping",
+ _mesa_lookup_enum_by_nr(format));
+ return;
+ }
+}
+
+
+
/*
* This function extracts floating point RGBA values from arbitrary
* image data. srcFormat and srcType are the format and type parameters
srcType == GL_UNSIGNED_INT_10_10_10_2 ||
srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
- rComp = gComp = bComp = aComp = -1;
+ get_component_mapping(srcFormat,
+ &redIndex, &greenIndex, &blueIndex, &alphaIndex,
+ &rComp, &gComp, &bComp, &aComp);
- switch (srcFormat) {
- case GL_RED:
- case GL_RED_INTEGER_EXT:
- redIndex = 0;
- greenIndex = blueIndex = alphaIndex = -1;
- stride = 1;
- break;
- case GL_GREEN:
- case GL_GREEN_INTEGER_EXT:
- greenIndex = 0;
- redIndex = blueIndex = alphaIndex = -1;
- stride = 1;
- break;
- case GL_BLUE:
- case GL_BLUE_INTEGER_EXT:
- blueIndex = 0;
- redIndex = greenIndex = alphaIndex = -1;
- stride = 1;
- break;
- case GL_ALPHA:
- case GL_ALPHA_INTEGER_EXT:
- redIndex = greenIndex = blueIndex = -1;
- alphaIndex = 0;
- stride = 1;
- break;
- case GL_LUMINANCE:
- case GL_LUMINANCE_INTEGER_EXT:
- redIndex = greenIndex = blueIndex = 0;
- alphaIndex = -1;
- stride = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- redIndex = greenIndex = blueIndex = 0;
- alphaIndex = 1;
- stride = 2;
- break;
- case GL_INTENSITY:
- redIndex = greenIndex = blueIndex = alphaIndex = 0;
- stride = 1;
- break;
- case GL_RG:
- case GL_RG_INTEGER:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = -1;
- alphaIndex = -1;
- rComp = 0;
- gComp = 1;
- bComp = 2;
- aComp = 3;
- stride = 2;
- break;
- case GL_RGB:
- case GL_RGB_INTEGER:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = 2;
- alphaIndex = -1;
- rComp = 0;
- gComp = 1;
- bComp = 2;
- aComp = 3;
- stride = 3;
- break;
- case GL_BGR:
- redIndex = 2;
- greenIndex = 1;
- blueIndex = 0;
- alphaIndex = -1;
- rComp = 2;
- gComp = 1;
- bComp = 0;
- aComp = 3;
- stride = 3;
- break;
- case GL_RGBA:
- case GL_RGBA_INTEGER:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = 2;
- alphaIndex = 3;
- rComp = 0;
- gComp = 1;
- bComp = 2;
- aComp = 3;
- stride = 4;
- break;
- case GL_BGRA:
- redIndex = 2;
- greenIndex = 1;
- blueIndex = 0;
- alphaIndex = 3;
- rComp = 2;
- gComp = 1;
- bComp = 0;
- aComp = 3;
- stride = 4;
- break;
- case GL_ABGR_EXT:
- redIndex = 3;
- greenIndex = 2;
- blueIndex = 1;
- alphaIndex = 0;
- rComp = 3;
- gComp = 2;
- bComp = 1;
- aComp = 0;
- stride = 4;
- break;
- case GL_DU8DV8_ATI:
- case GL_DUDV_ATI:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = -1;
- alphaIndex = -1;
- stride = 2;
- break;
- default:
- _mesa_problem(NULL, "bad srcFormat %s in extract float data",
- _mesa_lookup_enum_by_nr(srcFormat));
- return;
- }
+ stride = _mesa_components_in_format(srcFormat);
intFormat = _mesa_is_integer_format(srcFormat);
srcType == GL_UNSIGNED_INT_10_10_10_2 ||
srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
- rComp = gComp = bComp = aComp = -1;
+ get_component_mapping(srcFormat,
+ &redIndex, &greenIndex, &blueIndex, &alphaIndex,
+ &rComp, &gComp, &bComp, &aComp);
- switch (srcFormat) {
- case GL_RED:
- case GL_RED_INTEGER_EXT:
- redIndex = 0;
- greenIndex = blueIndex = alphaIndex = -1;
- stride = 1;
- break;
- case GL_GREEN:
- case GL_GREEN_INTEGER_EXT:
- greenIndex = 0;
- redIndex = blueIndex = alphaIndex = -1;
- stride = 1;
- break;
- case GL_BLUE:
- case GL_BLUE_INTEGER_EXT:
- blueIndex = 0;
- redIndex = greenIndex = alphaIndex = -1;
- stride = 1;
- break;
- case GL_ALPHA:
- case GL_ALPHA_INTEGER_EXT:
- redIndex = greenIndex = blueIndex = -1;
- alphaIndex = 0;
- stride = 1;
- break;
- case GL_LUMINANCE:
- case GL_LUMINANCE_INTEGER_EXT:
- redIndex = greenIndex = blueIndex = 0;
- alphaIndex = -1;
- stride = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- redIndex = greenIndex = blueIndex = 0;
- alphaIndex = 1;
- stride = 2;
- break;
- case GL_INTENSITY:
- redIndex = greenIndex = blueIndex = alphaIndex = 0;
- stride = 1;
- break;
- case GL_RG:
- case GL_RG_INTEGER:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = -1;
- alphaIndex = -1;
- rComp = 0;
- gComp = 1;
- bComp = 2;
- aComp = 3;
- stride = 2;
- break;
- case GL_RGB:
- case GL_RGB_INTEGER:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = 2;
- alphaIndex = -1;
- rComp = 0;
- gComp = 1;
- bComp = 2;
- aComp = 3;
- stride = 3;
- break;
- case GL_BGR:
- redIndex = 2;
- greenIndex = 1;
- blueIndex = 0;
- alphaIndex = -1;
- rComp = 2;
- gComp = 1;
- bComp = 0;
- aComp = 3;
- stride = 3;
- break;
- case GL_RGBA:
- case GL_RGBA_INTEGER:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = 2;
- alphaIndex = 3;
- rComp = 0;
- gComp = 1;
- bComp = 2;
- aComp = 3;
- stride = 4;
- break;
- case GL_BGRA:
- redIndex = 2;
- greenIndex = 1;
- blueIndex = 0;
- alphaIndex = 3;
- rComp = 2;
- gComp = 1;
- bComp = 0;
- aComp = 3;
- stride = 4;
- break;
- case GL_ABGR_EXT:
- redIndex = 3;
- greenIndex = 2;
- blueIndex = 1;
- alphaIndex = 0;
- rComp = 3;
- gComp = 2;
- bComp = 1;
- aComp = 0;
- stride = 4;
- break;
- default:
- _mesa_problem(NULL, "bad srcFormat %s in extract float data",
- _mesa_lookup_enum_by_nr(srcFormat));
- return;
- }
+ stride = _mesa_components_in_format(srcFormat);
intFormat = _mesa_is_integer_format(srcFormat);
_mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
}
- /* Now determine which color channels we need to produce.
- * And determine the dest index (offset) within each color tuple.
- */
- switch (dstFormat) {
- case GL_ALPHA:
- dstAlphaIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = -1;
- dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_LUMINANCE:
- dstLuminanceIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
- dstIntensityIndex = -1;
- break;
- case GL_LUMINANCE_ALPHA:
- dstLuminanceIndex = 0;
- dstAlphaIndex = 1;
- dstRedIndex = dstGreenIndex = dstBlueIndex = -1;
- dstIntensityIndex = -1;
- break;
- case GL_INTENSITY:
- dstIntensityIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
- dstLuminanceIndex = -1;
- break;
- case GL_RED:
- dstRedIndex = 0;
- dstGreenIndex = dstBlueIndex = -1;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RG:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = -1;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RGB:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = 2;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RGBA:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = 2;
- dstAlphaIndex = 3;
- dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- default:
- _mesa_problem(ctx, "bad dstFormat in _mesa_unpack_chan_span()");
- return;
- }
-
+ get_component_indexes(dstFormat, &dstRedIndex, &dstGreenIndex,
+ &dstBlueIndex, &dstAlphaIndex, &dstLuminanceIndex,
+ &dstIntensityIndex);
/* Now return the GLchan data in the requested dstFormat */
-
if (dstRedIndex >= 0) {
GLchan *dst = dest;
GLuint i;
_mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
}
- /* Now determine which color channels we need to produce.
- * And determine the dest index (offset) within each color tuple.
- */
- switch (dstFormat) {
- case GL_ALPHA:
- dstAlphaIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = -1;
- dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_LUMINANCE:
- dstLuminanceIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
- dstIntensityIndex = -1;
- break;
- case GL_LUMINANCE_ALPHA:
- dstLuminanceIndex = 0;
- dstAlphaIndex = 1;
- dstRedIndex = dstGreenIndex = dstBlueIndex = -1;
- dstIntensityIndex = -1;
- break;
- case GL_INTENSITY:
- dstIntensityIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
- dstLuminanceIndex = -1;
- break;
- case GL_RED:
- dstRedIndex = 0;
- dstGreenIndex = dstBlueIndex = -1;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RG:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = -1;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RGB:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = 2;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RGBA:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = 2;
- dstAlphaIndex = 3;
- dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- default:
- _mesa_problem(ctx, "bad dstFormat in _mesa_unpack_color_span_float()");
- return;
- }
+ get_component_indexes(dstFormat, &dstRedIndex, &dstGreenIndex,
+ &dstBlueIndex, &dstAlphaIndex, &dstLuminanceIndex,
+ &dstIntensityIndex);
/* Now pack results in the requested dstFormat */
if (dstRedIndex >= 0) {
}
-
-
-
/**
* Same as _mesa_unpack_color_span_chan(), but return GLuint data
* instead of GLchan.
}
else {
/* general case */
- GLint dstRedIndex = -1;
- GLint dstGreenIndex = -1;
- GLint dstBlueIndex = -1;
- GLint dstAlphaIndex = -1;
- GLint dstLuminanceIndex = -1;
- GLint dstIntensityIndex = -1;
+ GLint dstRedIndex, dstGreenIndex, dstBlueIndex, dstAlphaIndex;
+ GLint dstLuminanceIndex, dstIntensityIndex;
GLint dstComponents = _mesa_components_in_format( dstFormat );
assert(dstComponents > 0);
- /* Now determine which color channels we need to produce.
- * And determine the dest index (offset) within each color tuple.
- */
- switch (dstFormat) {
- case GL_ALPHA:
- dstAlphaIndex = 0;
- break;
- case GL_LUMINANCE:
- dstLuminanceIndex = 0;
- break;
- case GL_LUMINANCE_ALPHA:
- dstLuminanceIndex = 0;
- dstAlphaIndex = 1;
- break;
- case GL_INTENSITY:
- dstIntensityIndex = 0;
- break;
- case GL_RED:
- dstRedIndex = 0;
- break;
- case GL_RG:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- break;
- case GL_RGB:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = 2;
- break;
- case GL_RGBA:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = 2;
- dstAlphaIndex = 3;
- break;
- default:
- _mesa_problem(ctx,
- "bad dstFormat in _mesa_unpack_color_span_uint()");
- return;
- }
+ get_component_indexes(dstFormat, &dstRedIndex, &dstGreenIndex,
+ &dstBlueIndex, &dstAlphaIndex, &dstLuminanceIndex,
+ &dstIntensityIndex);
/* Now pack values in the requested dest format */
if (dstRedIndex >= 0) {