slider:preview-00.png:widget_preview_slider:200:100 \
panes:preview-00.png:widget_preview_panes:200:100 \
toolbar:preview-00.png:widget_preview_toolbar:300:100 \
+ mapbuf:preview-00.png:widget_preview_mapbuf:200:200 \
ctxpopup:preview-00.png:widget_preview_ctxpopup:200:130 \
icon:preview-00.png:widget_preview_icon:50:50 \
image:preview-00.png:widget_preview_image:50:50 \
*
* @ref clock_example
*
+ * @ref mapbuf_example
+ *
* @ref diskselector_example_01
*
* @ref diskselector_example_02
*/
/**
+ * @page mapbuf_example Mapbuf Widget Example
+ *
+ * This code places a Elementary mapbuf widget on a window,
+ * to exemplify part of the widget's API.
+ *
+ * First we'll add an window with a background and a vertical box to
+ * pack our interface elements:
+ * @dontinclude mapbuf_example.c
+ * @skipline win_add
+ * @until show(bx)
+ *
+ * Next we'll simply add the mapbuf widget to the box:
+ * @skipline mapbuf_add
+ * @until pack_end
+ *
+ * But mapbuf is a container widget, it won't do anything alone. So let's
+ * create a table full of icons. For that we'll loop to fill each line of each
+ * column. See @ref tutorial_table_01 "tutorial_table_01"
+ * if you don't know how to use tables:
+ * @skipline table_add
+ * @until }
+ * @until }
+ *
+ * Finally, setting mapbuf content:
+ * @skipline content_set
+ * @skipline show
+ *
+ * Also, would be good a horizontal box with some controls to change mapbuf
+ * behavior:
+ * @skipline box_add
+ * @until show
+ *
+ * By default map is disabled. So just setting content isn't enough.
+ * Alpha and smooth settings will be applied when map is enabled.
+ * So we'll add a toggle for that. Everytime the map properties
+ * are changed, map will need to be enabled again. So if you
+ * want to play a bit with our example, remember to always enable
+ * map again after concluding your changes.
+ * @skipline toggle_add
+ * @until show
+ *
+ * We have added a callback function to this toggle, so it will enable
+ * or disable map:
+ * @dontinclude mapbuf_example.c
+ * @skip static
+ * @skip }
+ * @skipline static
+ * @until }
+ *
+ * Let's add check boxes for alpha blending and smooth rendering:
+ * @skipline check_add
+ * @until show
+ * @until show
+ *
+ * By default, mapbuf would enable alpha blending and smooth rendering,
+ * so we need to check boxes to be consistent with its behavior.
+ *
+ * Callback functions look like the one added to the toggle. This way we
+ * could enable or disable the both properties:
+ * @dontinclude mapbuf_example.c
+ * @skip static
+ * @skip }
+ * @skip static
+ * @skip }
+ * @skipline static
+ * @until }
+ * @until }
+ *
+ * You'll see that disabling alpha blending will set a black rectangle below
+ * the icons. That's the reason you only should enable that when you're sure
+ * the mapbuf content is 100% solid.
+ *
+ * See @ref mapbuf_example.c "mapbuf_example.c", whose window should
+ * look like this picture:
+ *
+ * @image html screenshots/mapbuf_example.png
+ * @image latex screenshots/mapbuf_example.eps width=\textwidth
+ *
+ * @example mapbuf_example.c
+ */
+
+/**
* @page diskselector_example_01 Diskselector widget example
*
* This code places 4 Elementary diskselector widgets on a window, each of
* @image latex img/widget/label/preview-00.eps
* @li @ref Map
* @li @ref Mapbuf
+ *
+ * @image html img/widget/mapbuf/preview-00.png
+ * @image latex img/widget/mapbuf/preview-00.eps
* @li @ref Menu
*
* @image html img/widget/menu/preview-00.png
widget_preview_slider \
widget_preview_panes \
widget_preview_toolbar \
+widget_preview_mapbuf \
widget_preview_ctxpopup \
widget_preview_icon \
widget_preview_image \
widget_preview_slider.c \
widget_preview_panes.c \
widget_preview_toolbar.c \
+ widget_preview_mapbuf.c \
widget_preview_ctxpopup.c \
widget_preview_diskselector.c \
widget_preview_entry1.c \
--- /dev/null
+#include "widget_preview_tmpl_head.c"
+
+Evas_Object *o = elm_mapbuf_add(win);
+evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+elm_win_resize_object_add(win, o);
+evas_object_show(o);
+
+Evas_Object *tb = elm_table_add(win);
+evas_object_size_hint_weight_set(tb, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+evas_object_size_hint_fill_set(tb, EVAS_HINT_FILL, EVAS_HINT_FILL);
+evas_object_show(tb);
+
+unsigned int i, j;
+for (i = 0; i < 8; i++)
+ {
+ for (j = 0; j < 8; j++)
+ {
+ Evas_Object *ic = elm_icon_add(win);
+ elm_icon_standard_set(ic, "home");
+ elm_icon_scale_set(ic, EINA_FALSE, EINA_FALSE);
+ evas_object_show(ic);
+ elm_table_pack(tb, ic, i, j, 1, 1);
+ }
+ }
+
+elm_mapbuf_content_set(o, tb);
+elm_mapbuf_enabled_set(o, EINA_TRUE);
+
+#include "widget_preview_tmpl_foot.c"
toolbar_example_03.c \
spinner_example.c \
clock_example.c \
+ mapbuf_example.c \
conformant_example_01.c \
conformant_example_02.c \
image_example_01.c \
toolbar_example_03 \
spinner_example \
clock_example \
+ mapbuf_example \
conformant_example_01 \
conformant_example_02 \
image_example_01 \
toolbar_example_03:toolbar_example_03.png:1 \
spinner_example:spinner_example.png:0.0 \
clock_example:clock_example.png:0.5 \
+ mapbuf_example:mapbuf_example.png:0.0 \
image_example_01:image_example_01.png:0.0 \
diskselector_example_01:diskselector_example_01.png:0.2 \
diskselector_example_02:diskselector_example_02.png:0.2 \
--- /dev/null
+/**
+ * Simple Elementary's <b>mapbuf widget</b> example, illustrating its API.
+ *
+ * See stdout/stderr for output. Compile with:
+ *
+ * @verbatim
+ * gcc -g `pkg-config --cflags --libs elementary` mapbuf_example.c -o mapbuf_example
+ * @endverbatim
+ */
+
+#include <Elementary.h>
+#ifdef HAVE_CONFIG_H
+# include "elementary_config.h"
+#else
+# define __UNUSED__
+#endif
+
+static void
+_on_done(void *data __UNUSED__,
+ Evas_Object *obj __UNUSED__,
+ void *event_info __UNUSED__)
+{
+ elm_exit();
+}
+
+static void
+_enabled_cb(void *data, Evas_Object *obj, void *event_info __UNUSED__)
+{
+ Evas_Object *mb = data;
+ elm_mapbuf_enabled_set(mb, elm_toggle_state_get(obj));
+}
+
+static void
+_alpha_cb(void *data, Evas_Object *obj, void *event_info __UNUSED__)
+{
+ Evas_Object *mb = data;
+ elm_mapbuf_alpha_set(mb, elm_check_state_get(obj));
+}
+
+static void
+_smooth_cb(void *data, Evas_Object *obj, void *event_info __UNUSED__)
+{
+ Evas_Object *mb = data;
+ elm_mapbuf_smooth_set(mb, elm_check_state_get(obj));
+}
+
+EAPI int
+elm_main(int argc __UNUSED__, char **argv __UNUSED__)
+{
+ Evas_Object *win, *bg, *bx, *hbx, *tg, *ck, *mb, *tb, *ic;
+ unsigned int i, j;
+
+ win = elm_win_add(NULL, "mapbuf", ELM_WIN_BASIC);
+ elm_win_title_set(win, "Mapbuf Example");
+ evas_object_smart_callback_add(win, "delete,request", _on_done, NULL);
+
+ bg = elm_bg_add(win);
+ elm_win_resize_object_add(win, bg);
+ evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_show(bg);
+
+ bx = elm_box_add(win);
+ evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(bx, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_win_resize_object_add(win, bx);
+ evas_object_show(bx);
+
+ mb = elm_mapbuf_add(win);
+ evas_object_size_hint_weight_set(mb, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(mb, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_box_pack_end(bx, mb);
+
+ tb = elm_table_add(win);
+ evas_object_size_hint_weight_set(tb, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(tb, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_show(tb);
+
+ for (i = 0; i < 8; i++)
+ {
+ for (j = 0; j < 8; j++)
+ {
+ ic = elm_icon_add(win);
+ elm_icon_standard_set(ic, "home");
+ elm_icon_scale_set(ic, EINA_FALSE, EINA_FALSE);
+ evas_object_show(ic);
+ elm_table_pack(tb, ic, i, j, 1, 1);
+ }
+ }
+
+ elm_mapbuf_content_set(mb, tb);
+ evas_object_show(mb);
+
+ hbx = elm_box_add(win);
+ elm_box_horizontal_set(hbx, EINA_TRUE);
+ evas_object_size_hint_weight_set(hbx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(hbx, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_box_pack_end(bx, hbx);
+ evas_object_show(hbx);
+
+ tg = elm_toggle_add(win);
+ elm_object_text_set(tg, "Map");
+ elm_toggle_states_labels_set(tg, "Enabled", "Disabled");
+ evas_object_smart_callback_add(tg, "changed", _enabled_cb, mb);
+ elm_box_pack_end(hbx, tg);
+ evas_object_show(tg);
+
+ ck = elm_check_add(win);
+ elm_object_text_set(ck, "Alpha");
+ elm_check_state_set(ck, EINA_TRUE);
+ evas_object_smart_callback_add(ck, "changed", _alpha_cb, mb);
+ elm_box_pack_end(hbx, ck);
+ evas_object_show(ck);
+
+ ck = elm_check_add(win);
+ elm_object_text_set(ck, "Smooth");
+ elm_check_state_set(ck, EINA_TRUE);
+ evas_object_smart_callback_add(ck, "changed", _smooth_cb, mb);
+ elm_box_pack_end(hbx, ck);
+ evas_object_show(ck);
+
+ evas_object_resize(win, 240, 320);
+ evas_object_show(win);
+
+ elm_run();
+ return 0;
+}
+ELM_MAIN()
* @}
*/
- /* mapbuf */
+ /**
+ * @defgroup Mapbuf Mapbuf
+ * @ingroup Elementary
+ *
+ * @image html img/widget/mapbuf/preview-00.png
+ * @image latex img/widget/mapbuf/preview-00.eps width=\textwidth
+ *
+ * This holds one content object and uses an Evas Map of transformation
+ * points to be later used with this content. So the content will be
+ * moved, resized, etc as a single image. So it will improve performance
+ * when you have a complex interafce, with a lot of elements, and will
+ * need to resize or move it frequently (the content object and its
+ * children).
+ *
+ * See how to use this widget in this example:
+ * @ref mapbuf_example
+ */
+
+ /**
+ * @addtogroup Mapbuf
+ * @{
+ */
+
+ /**
+ * Add a new mapbuf widget to the given parent Elementary
+ * (container) object.
+ *
+ * @param parent The parent object.
+ * @return A new mapbuf widget handle or @c NULL, on errors.
+ *
+ * This function inserts a new mapbuf widget on the canvas.
+ *
+ * @ingroup Mapbuf
+ */
EAPI Evas_Object *elm_mapbuf_add(Evas_Object *parent) EINA_ARG_NONNULL(1);
+
+ /**
+ * Set the content of the mapbuf.
+ *
+ * @param obj The mapbuf object.
+ * @param content The content that will be filled in this mapbuf object.
+ *
+ * Once the content object is set, a previously set one will be deleted.
+ * If you want to keep that old content object, use the
+ * elm_mapbuf_content_unset() function.
+ *
+ * To enable map, elm_mapbuf_enabled_set() should be used.
+ *
+ * @ingroup Mapbuf
+ */
EAPI void elm_mapbuf_content_set(Evas_Object *obj, Evas_Object *content) EINA_ARG_NONNULL(1);
+
+ /**
+ * Get the content of the mapbuf.
+ *
+ * @param obj The mapbuf object.
+ * @return The content that is being used.
+ *
+ * Return the content object which is set for this widget.
+ *
+ * @see elm_mapbuf_content_set() for details.
+ *
+ * @ingroup Mapbuf
+ */
EAPI Evas_Object *elm_mapbuf_content_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+
+ /**
+ * Unset the content of the mapbuf.
+ *
+ * @param obj The mapbuf object.
+ * @return The content that was being used.
+ *
+ * Unparent and return the content object which was set for this widget.
+ *
+ * @see elm_mapbuf_content_set() for details.
+ *
+ * @ingroup Mapbuf
+ */
EAPI Evas_Object *elm_mapbuf_content_unset(Evas_Object *obj) EINA_ARG_NONNULL(1);
+
+ /**
+ * Enable or disable the map.
+ *
+ * @param obj The mapbuf object.
+ * @param enabled @c EINA_TRUE to enable map or @c EINA_FALSE to disable it.
+ *
+ * This enables the map that is set or disables it. On enable, the object
+ * geometry will be saved, and the new geometry will change (position and
+ * size) to reflect the map geometry set.
+ *
+ * Also, when enabled, alpha and smooth states will be used, so if the
+ * content isn't solid, alpha should be enabled, for example, otherwise
+ * a black retangle will fill the content.
+ *
+ * When disabled, the stored map will be freed and geometry prior to
+ * enabling the map will be restored.
+ *
+ * It's disabled by default.
+ *
+ * @see elm_mapbuf_alpha_set()
+ * @see elm_mapbuf_smooth_set()
+ *
+ * @ingroup Mapbuf
+ */
EAPI void elm_mapbuf_enabled_set(Evas_Object *obj, Eina_Bool enabled) EINA_ARG_NONNULL(1);
+
+ /**
+ * Get a value whether map is enabled or not.
+ *
+ * @param obj The mapbuf object.
+ * @return The value that the enabled state is set to.
+ * @return @c EINA_TRUE means map is enabled. @c EINA_FALSE indicates
+ * it's disabled. If @p obj is @c NULL, @c EINA_FALSE is returned.
+ *
+ * @see elm_mapbuf_enabled_set() for details.
+ *
+ * @ingroup Mapbuf
+ */
EAPI Eina_Bool elm_mapbuf_enabled_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+
+ /**
+ * Enable or disable smooth map rendering.
+ *
+ * @param obj The mapbuf object.
+ * @param smooth @c EINA_TRUE to enable smooth map rendering or @c EINA_FALSE
+ * to disable it.
+ *
+ * This sets smoothing for map rendering. If the object is a type that has
+ * its own smoothing settings, then both the smooth settings for this object
+ * and the map must be turned off.
+ *
+ * By default smooth maps are enabled.
+ *
+ * @ingroup Mapbuf
+ */
EAPI void elm_mapbuf_smooth_set(Evas_Object *obj, Eina_Bool smooth) EINA_ARG_NONNULL(1);
+
+ /**
+ * Get a value whether smooth map rendering is enabled or not.
+ *
+ * @param obj The mapbuf object.
+ * @return @c EINA_TRUE means smooth map rendering is enabled. @c EINA_FALSE
+ * indicates it's disabled. If @p obj is @c NULL, @c EINA_FALSE is returned.
+ *
+ * @see elm_mapbuf_smooth_set() for details.
+ *
+ * @ingroup Mapbuf
+ */
EAPI Eina_Bool elm_mapbuf_smooth_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+
+ /**
+ * Set or unset alpha flag for map rendering.
+ *
+ * @param obj The mapbuf object.
+ * @param alpha @c EINA_TRUE to enable alpha blending or @c EINA_FALSE
+ * to disable it.
+ *
+ * This sets alpha flag for map rendering. If the object is a type that has
+ * its own alpha settings, then this will take precedence. Only image objects
+ * have this currently. It stops alpha blending of the map area, and is
+ * useful if you know the object and/or all sub-objects is 100% solid.
+ *
+ * Alpha is enabled by default.
+ *
+ * @ingroup Mapbuf
+ */
EAPI void elm_mapbuf_alpha_set(Evas_Object *obj, Eina_Bool alpha) EINA_ARG_NONNULL(1);
+
+ /**
+ * Get a value whether alpha blending is enabled or not.
+ *
+ * @param obj The mapbuf object.
+ * @return @c EINA_TRUE means alpha blending is enabled. @c EINA_FALSE
+ * indicates it's disabled. If @p obj is @c NULL, @c EINA_FALSE is returned.
+ *
+ * @see elm_mapbuf_alpha_set() for details.
+ *
+ * @ingroup Mapbuf
+ */
EAPI Eina_Bool elm_mapbuf_alpha_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
/**
+ * @}
+ */
+
+ /**
* @defgroup Flipselector Flip Selector
*
* @image html img/widget/flipselector/preview-00.png
#include <Elementary.h>
#include "elm_priv.h"
-/**
- * @defgroup Mapbuf Mapbuf
- *
- * This holds 1 content object and uses an Evas Map to move/resize etc. it.
- */
-
typedef struct _Widget_Data Widget_Data;
struct _Widget_Data
_configure(data);
}
-/**
- * Add a new mapbuf to the parent
- *
- * @param parent The parent object
- * @return The new object or NULL if it cannot be created
- *
- * @ingroup Mapbuf
- */
EAPI Evas_Object *
elm_mapbuf_add(Evas_Object *parent)
{
return obj;
}
-/**
- * Set the mapbuf front content
- *
- * Once the content object is set, a previously set one will be deleted.
- * If you want to keep that old content object, use the
- * elm_mapbuf_content_unset() function.
- *
- * @param obj The mapbuf object
- * @param content The content will be filled in this mapbuf object
- *
- * @ingroup Mapbuf
- */
EAPI void
elm_mapbuf_content_set(Evas_Object *obj, Evas_Object *content)
{
_configure(obj);
}
-/**
- * Get the mapbuf front content
- *
- * Return the content object which is set for this widget.
- *
- * @param obj The mapbuf object
- * @return The content that is being used
- *
- * @ingroup Mapbuf
- */
EAPI Evas_Object *
elm_mapbuf_content_get(const Evas_Object *obj)
{
return wd->content;
}
-/**
- * Unset the mapbuf front content
- *
- * Unparent and return the content object which was set for this widget.
- *
- * @param obj The mapbuf object
- * @return The content that was being used
- *
- * @ingroup Mapbuf
- */
EAPI Evas_Object *
elm_mapbuf_content_unset(Evas_Object *obj)
{
return content;
}
-/**
- * Set the mapbuf enabled state
- *
- * @param obj The mapbuf object
- * @param enabled The value to set the enabled state to
- *
- * @ingroup Mapbuf
- */
EAPI void
elm_mapbuf_enabled_set(Evas_Object *obj, Eina_Bool enabled)
{
_configure(obj);
}
-/**
- * Get the mapbuf enabled state
- *
- * @param obj The mapbuf object
- * @return The value that the enabled state is set to
- *
- * @ingroup Mapbuf
- */
EAPI Eina_Bool
elm_mapbuf_enabled_get(const Evas_Object *obj)
{
return wd->enabled;
}
-/**
- * Sets the mapbuf smooth state
- *
- * @param obj The mapbuf object
- * @param smooth The value of the smooth state of @p obj
- *
- * @ingroup Mapbuf
- */
EAPI void
elm_mapbuf_smooth_set(Evas_Object *obj, Eina_Bool smooth)
{
_configure(obj);
}
-/**
- * Gets the mapbuf smooth state
- *
- * @param obj The mapbuf object
- * @return The value of the smooth state of @p obj
- *
- * @ingroup Mapbuf
- */
EAPI Eina_Bool
elm_mapbuf_smooth_get(const Evas_Object *obj)
{
return wd->smooth;
}
-/**
- * Enables/disables the mapbuf alpha channel
- *
- * @param obj The mapbuf object
- * @param alpha The state of the alpha channel
- *
- * @ingroup Mapbuf
- */
EAPI void
elm_mapbuf_alpha_set(Evas_Object *obj, Eina_Bool alpha)
{
_configure(obj);
}
-/**
- * Gets the state of the mapbuf alpha channel
- *
- * @param obj The mapbuf object
- * @return The state of the alpha channel
- *
- * @ingroup Mapbuf
- */
EAPI Eina_Bool
elm_mapbuf_alpha_get(const Evas_Object *obj)
{